The Warring States of NPF

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PhoenixFlame 05-20-2010 04:38 PM

Quote:

Originally Posted by krogothwolf (Post 1042227)
So, I find Lost seems to be interesting and I'm at the Skill's section, I do have a question. Everything gives a +# to something, does that get applied after purchasing the skills with CP or before? I ask this because skills purchased after 60 is double the CP points.

Figures the first character concept I get has the highest POSSIBLE mental instability of all concepts...

Your question however, is very pertinent and I should address it as early as possible before people launch off into character generation. (Concepts, people! I don't want you to waste your time if you don't need to.) Chargen is a bit vauge in that it works in order very well, provided you don't sequence break. It may be tempting to skip ahead and see what awesome body you can get tricked out with that internally mounted laser cannon, but stop right there before you muck up your mind and go insane.

First lesson in transhumanism. 'You' are your ego. What you 'wear' is your morph. You don't really own your body in a traditional human sense, or maybe you do, but it's not intrinsically part of 'you' in the way that you might think it is. Chargen limitations are applied towards your character's ego, and bonuses from backgrounds and lifepaths are added to your skill totals before you calculate them, AFTER you spend the minimum points but BEFORE you calculate for maximums. Anything your ego OPERATES is not subject to this limit, provided what you're operating doesn't have external limits of it's own.

Confused yet? I'll give you an example.

Nadia's ego has a cognition of 20, which is a little above average for a transhuman. Her Academics: Astrophysics skill gets +10 from a lifepath choice, which given the base level determined by her link attribute (COG) puts Astrophysics at 30. By spending another 30 skill (knowledge) points which count towards my minimum for knowledge skills (Though cog and lifepath's points do not), I can raise this to 60, the maximum I can before incurring the 2:1 exchange rate.

However, when sleeved in her Futura biomorph, Nadia's cognition is increased by 5 to 25, which recalculates her statistics for astrophysics, bumping it to 65. Since this isn't part of her ego though, it isn't penalized in chargen.

Naqel: Try asking someone on AIM to transfer it to you, like myself.

Before I forget: The Lost can be very difficult, and uncomfortable to roleplay, given the mandatory length and bredth of serious mental trauma. I'd look to things like Firefly/Serenity and Elfen Lied for inspiration.\

You might remember the half-dozen times the Cognite researchers only partially editted your memories after your sister stabbed you to death with a dinner fork. Was she smiling, or were you? This isn't something that you recover from at the age of 3 (mentally fourteen or so.)

krogothwolf 05-20-2010 05:39 PM

I was just playing around with things, the Lost was the first pick, I have a few other's I'm playing with as well. I like to build 3 or 4 characters before I decide what to do! Besides there's some interesting Mental Disablities that look really interesting.(I've already got the basic's for 2 characters hammered out, was just wondering about the skill things and that makes complete sense what you said. So now I can go onto skills!

There are a few mental things that wouldn't make it difficult to roleplay.

Social Stigma is interesting, but you could that Insomnia, ICD and OCD. I think there was one or two others ones that wouldn't be murdered on the roleplaying front.

PhoenixFlame 05-20-2010 05:47 PM

True, but the really fun ones are like Borderline Personality Disorder and Megalomania. You're exceptionally skilled at hiding them though (or you should be, according to fluff), so with enough social impersonation skills you could probably get away with being very very sick in public without most people noticing.

The social stigma of course, only applies to anyone who can peg you as Lost, which is pretty much a dead giveaway by the Futura morph, but otherwise very difficult to determine.

I'd rather not have more than two psions at most, however. They're fun, unique, and powerful but crazy, and pretty vulnerable to the [REDACTED]. Yeah, those guys are jerks.

krogothwolf 05-20-2010 05:54 PM

I was looking at ADHD and Megalomania to be honest. The combination of those 2 could be actually entertaining. Or Megalomania plus Bipolar Disorder. The Combination's could be more entertainng then the, on their own.

Krylo 05-20-2010 05:59 PM

Krogo, I totally have a character like 90% finished with ADHD and Megalomania.

Back offfff man.

Aerozord 05-20-2010 06:11 PM

speaking of characters, when do you want them in by? I wont even have time to read the book until tomorrow

PhoenixFlame 05-20-2010 06:51 PM

Whenever I have a suitably capable group put together.

Which may take awhile, seeing as I have maybe two halfs of a concept to rub together.

Arhra 05-20-2010 06:52 PM

Quote:

Originally Posted by PhoenixFlame (Post 1042113)
Arhra: I'd be honored to have a real AGI play my game.

Hmm, I think I am gravitating to a reinstantiated, or perhaps an AGI.

Engineer with a self sufficiency kick could be fun. I've had a few thoughts for small businesses already.

And I've only read up to partway though the chargen chapter!

Krylo 05-20-2010 07:09 PM

1 Attachment(s)
Gonna upload what I have done (just to keep anyone else from building the same character parallel to myself) and finish later. Will probably have considerable changes to powers and skills.

I'm pretty exhausted currently and it's like ten million degrees by my computer.

Also uploading a character sheet to make building characters a bit easier for others/easier to read.

Edit: Yeah, I know I effectively have 5 unusable points of WIL, but I decided to keep it that way on the basis that I'm probably not going to be in a futura morph forever.

Edit2: Removed unfinished version of character so as to avoid confusion.

PhoenixFlame 05-20-2010 07:14 PM

Arhra: Great!

Quote:

Originally Posted by Krylo (Post 1042318)
Edit: Yeah, I know I effectively have 5 unusable points of WIL, but I decided to keep it that way on the basis that I'm probably not going to be in a futura morph forever.

Amusingly, you're wrong but understandably so since the rules are again a bit vauge on this. Statistics cap at 40 if modified by external sources, however you might notice that some morphs have ability maxima of 40. Except, an ego can't achieve an ability of 40.

Ahah, not a transHUMAN ego, anyway.

Hahahaha... What, you thought the they(TM) couldn't operate bodies identical to your own?

Clarification: If this were not the case, it'd mean you couldn't increase the strength of a biomorph by replacing it's musculature because it's musculature couldn't handle the increase in strength despite the fact that you just replaced it aggh what. However you still can't exceed 40, since that's "Man what." territory.


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