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Dracorion 10-31-2010 11:50 AM

I won't even dignify that by feigning interest.




...
Screw it, I can't resist.

Hexagon Harem, Charlotte, Charlotte's twin sister.

Something.

Bard The 5th LW 10-31-2010 11:54 AM

You are wrong.

I award you no points.

Dracorion 10-31-2010 11:56 AM

The Kimonos.

Either AB's Kimonos or the Kimonos from the games.

Bard The 5th LW 10-31-2010 12:09 PM

See above.

Menarker 10-31-2010 06:15 PM

Quote:

Originally Posted by Dracorion (Post 1084617)
Make it two adjacent foes and then we'll talk.

Ok, let's assume that we did make it two adjacent foe, which I would probably be willing to consider. What then? Are there any particular issues that should be worked over?

Astral Harmony 10-31-2010 06:26 PM

Quote:

Originally Posted by Menarker (Post 1084686)
Ok, let's assume that we did make it two adjacent foe, which I would probably be willing to consider. What then? Are there any particular issues that should be worked over?

I think you'd better just say yes, Menarker. Because Dracorion and Geminex are going to keep saying no until you do.

What I wanna say is 50% accuracy for second target and then let Mollesk be able to hit any two targets, even the same target if he wanted.

Dracorion 10-31-2010 06:29 PM

Another possibility.

See, Menarker, now why can't you be as smart as AB?

Menarker 10-31-2010 06:30 PM

Sounds interesting the effect you wanted to propose. Especially being able to target the same foe twice. I like that. ^^

But sure. I'll agree to making the AOE limited to adjacent targets if its really needed. That'll keep discussions flowing and it's not a a horrible request.

But AB suggestion is awesome, so if that is ok, I'll be happy to take that option.


Anyhow, how about the Tentacle Trauma aspect itself? Is that ok, or is there a problem somewhere?

So far the move sounds like...


Intrusion ~ 80 Pwr, Bug Phys. Choose 2 slots to attack, which can be the same target twice. First target has 100% accuracy. Second target has 50% accuracy.
A bizarre attack that boldly goes where no man has gone before to the point of real life mosiacs appearing during the attack animation.
Effect: Pokemons, humans and any foe that can suffer morale loss have their ability temporaily changed to "Tentacle-Trauma" (If either target would normally not have an ability, they gain it). Tentacle Trauma doubles all debuffs that they would recieve.


In case it's not obvious, I'm willing to accept the move like this if everyone else is fine with it on the basis of balance compared to other custom moves.

Dracorion 10-31-2010 06:34 PM

Tentative yes.

We may have to apply a turn-duration to the ability change, but sure.

Astral Harmony 10-31-2010 06:35 PM

I don't think that'll be a problem. I mean, how often do you guys debuff the foe anyways?

Actually, scratch that. Debuffing the foe will be more important in the future.


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