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I won't even dignify that by feigning interest.
... Screw it, I can't resist. Hexagon Harem, Charlotte, Charlotte's twin sister. Something. |
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The Kimonos.
Either AB's Kimonos or the Kimonos from the games. |
See above.
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What I wanna say is 50% accuracy for second target and then let Mollesk be able to hit any two targets, even the same target if he wanted. |
Another possibility.
See, Menarker, now why can't you be as smart as AB? |
Sounds interesting the effect you wanted to propose. Especially being able to target the same foe twice. I like that. ^^
But sure. I'll agree to making the AOE limited to adjacent targets if its really needed. That'll keep discussions flowing and it's not a a horrible request. But AB suggestion is awesome, so if that is ok, I'll be happy to take that option. Anyhow, how about the Tentacle Trauma aspect itself? Is that ok, or is there a problem somewhere? So far the move sounds like... Intrusion ~ 80 Pwr, Bug Phys. Choose 2 slots to attack, which can be the same target twice. First target has 100% accuracy. Second target has 50% accuracy. A bizarre attack that boldly goes where no man has gone before to the point of real life mosiacs appearing during the attack animation. Effect: Pokemons, humans and any foe that can suffer morale loss have their ability temporaily changed to "Tentacle-Trauma" (If either target would normally not have an ability, they gain it). Tentacle Trauma doubles all debuffs that they would recieve. In case it's not obvious, I'm willing to accept the move like this if everyone else is fine with it on the basis of balance compared to other custom moves. |
Tentative yes.
We may have to apply a turn-duration to the ability change, but sure. |
I don't think that'll be a problem. I mean, how often do you guys debuff the foe anyways?
Actually, scratch that. Debuffing the foe will be more important in the future. |
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