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Is that a Token Minority? Yeah, odds just went to 99.99999%...
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Images from the Other M intro:
http://i46.tinypic.com/2v8pe2s.jpg http://i46.tinypic.com/k3s3r.jpg The video has not been uploaded yet. |
I'm reading about how Other M's gameplay is supposed to work, and it sounds.... schizophrenic. If it works, it'll be an interesting way of using the Wiimote, but switching your brain between playstyles rapidly sounds frustrating.
I remain cautious of the game in general. It sounds more plot/character heavy, which would make me concerned at the best of times let alone when the guys behind DOA Beach Volleyball are in control. Seeing so much suitless Samus in the previews is not exactly serving to allay my worries. Mainly though these things almost invariably detract from elements like sequence breaking and the feeling of isolation on a hostile world. The gameplay looks cool, although worrisomely combat focused, which could just be trailer-syndrome, although even then it still looks like it's been built for a more combat oriented game. I'm not trying to write it off before giving it a chance, but it's got me a little edgy. Edit: Reading this on wiki is really not helping: "Yoshio Sakamoto confirmed that Other M will feature story progression in the same manner as Metroid Fusion." Other quotes I'm seeing make it sound a lot like Fusion in a not-too-good way. I'm getting the feel that the exploration will be limited to areas instead of just plunking you down on a planet and saying "have at'er." Although if they did a lot more like that one bit in Fusion where, after a really complex piece of sequence breaking (it was present in the game, just not much), Adam was like "how the fuck did you get there?" That would be a bit fun. A plot that evolved around your sequence breaking would be a bit cool. I doubt they'll do it though. |
Hmm, had a quick look around, still no sign of the trailer.
Did find this hands on review though. Reviewer seems to like it, although I have to admit I'm not so impressed by those dialogue snippets he quoted. Still, sounds like it'll be a solid game, and hopefully it won't end up too linear. |
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Keep in mind that Team Ninja has not handled a Metroid game before; of course it's going to be different. [edit] By "vague", I mean your entire post consists of "It might be different and I don't trust them because I think they'll make it different; It would be just terrible if they made it different." |
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I also said that what I'm reading gives me the feel that exploration will be limited to specific areas instead of being entirely open-ended. I think why this is a negative thing is pretty self-evident. If that's not specific enough, I'm not really sure what you want from me, as the game isn't out yet, and all I really have to go on are trailers and vague statements from the developer. Thanks for reducing everything I said to "they changed it now it sucks" though. I guess it's a lot simpler? There's nothing wrong with making it different - Metroid Prime was different, and it was awesome. It's taking away the things that make it unique and good that I take issue with. However, I'm not saying that they're doing this, so there's no point in arguing that matter yet. I'm just saying that the way it's being presented is making me leery. Edit: Oh, and I pointed out a very specific interface issue right off the bat. |
Noncon and I are on opposing ends. He thinks it's going to be awful, I'm cautiously optimistic that new Team Ninja isn't going to be nearly as boob-jiggly awfultastic as before.
The fact that her military outfit looks respectable without showing tons of cleavage shows Samus Aran to be very tough but also really, really cute. It's one step in the maturely handling the subject direction and away from the Maturely handling the subject. Plus Team Ninja's pretty much entirely new since Itigaki left and half of the team quit and sued Tecmo. Noncon's not convinced Team Ninja learned their lesson from last time, if Ninja Gaiden "Sexaxis" and DOA Paradise are to be remembered. |
Team ninja is not really a "1 note" kind of team. They certainly have a general direction they go trough, but c'mon...
So far what i got from Another M is that it seems to be a more personal story about Samus and her Inner Feelings. The Zero Suit stuff doesn't botter me, because unless she is in action she doesn't need her Varia suit... so, it does make sense to have her around a bit more in "normal" clothing. I'm glad they are trying to explore a new dimension of the character of Samus, instead of just shaping a new chapter in the Metroid book... they can fail, but i would bet if they do, they will do it on poor execution or making the work feel "disconnected" from the rest of the series. But not by any "oversexualization" |
Retro was also the one who came up with the Zero Suit, and they made Metroid Prime.
Sooooooo.... |
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