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Give me one good reason why Pierce shouldn't kick Impact upside the head.
Heh. The only pokemon of Pierce's that had a buff move is Metagross' Iron Defense. Or does Skarmory's Roost count? |
Why would he? All Impact did was tell him to stop ranting about people dying in the middle of a warzone.
I mean, sure, they were civilians. And now they are dead. How sad. And you have the choice, tyranitar or metagross? |
Well of course it's sad. Especially for Pierce. He has this whole thing, you'll see it in full steam during his sidequest.
Tyranitar. I really wanna test Sandstorm. Plus, if we drop their morale enough Tyranitar can use Roar to scare the living shit out of Wildfire's reinforcements. |
Eh. You and your silly "morals". They're all subjective, y'know! SUBJECTIVE! THEY DON'T APPLY TO ME! I'M FREEEEEE!
Ahem. Have we established what roar does, exactly? |
Makes baddies run away shitting their pants and trainer pokemon return to their pokeballs?
AB, does Roar affect the entire enemy formation or just one target? I mean, of course using it when the enemy has low morale won't make everyone run away, but it should be better than just scaring one jackass. |
I'm not asking what the general afect is, I'm asking what it does exactly. How does morale affect it? What's the probability?
Cause I don't think AB cleared that effect. And what d'you mean, you wanna test sandstorm? |
See if sand can fuck up mechanical enemies.
And really? You're asking AB to give you math? |
No, you are. I just told you to. Minion-licious!
I like the idea with the sand, though. Might work. Especially if we add water and lightning. |
You're asking me to do balancing? Really?
Well, don't come crying to me when it turns out Roar makes Impact piss in his pants, despite the fact that he's an ally. Roar (all targets) When the enemy morale rate is high, Roar has no effect. When morale is low, there is an increased chance that enemies will run away when Roar is used. If a trainer is not affected, their pokemon still might be in which case they will return to their pokeballs. If enemies do not run away, they may still be inflicted with Fear, forfeiting their turn. When Overwhelming Tide is in effect, the chance to make enemies run away and to inflict Fear increases greatly. Every time Roar is used, whether by an ally or an enemy and regardless of the morale value, Impact pisses in his pants and forfeits his turn. Yep, I realize it's probably overpowered. But then, since it's up to AB to decide if it works at all, I figure what the hell, AB isn't going to make an enemy run away if he doesn't want them to anyway. |
Sounds allright. Though I'd give it splash, at most. Not have it hit all enemies. And that last bit. That last bit is silly.
And besides, Impact's one of our best damage dealers. If he's incapacitated, our team's going to be one hell of a lot weaker. |
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