![]() |
When I played Kirby Superstar, it was just like every other Kirby game I'd played. Suck up dudes, get awesome powers, fight the same goddamn bosses that have been in every goddamn Kirby game since time began, wash rinse repeat. Kirby 64 let you combine powers for different ones, and Superstar had some gameplay modes that added a timer, or were about collecting shit more than killing shit, but ultimately it just felt like more of the same and I got bored with the Superstar remake partway through. Maybe I missed something, but if I wanted the things that Kirby Superstar had, I'd play Kirby Superstar. This looks to change more than the visuals up, and bring a lot new to the table, so it has me interested.
|
But the powers are so different! That was the best thing about KSS! And they never, ever, ever did anything like that ever again. Baffling.
Well, I guess we like different things about stuff. Maybe this one will be more of a platformer than any other one. That might be cool. |
Quote:
|
TBH, I'd give this more of a chance if I didn't absolutely hate the art style. It's headache-inducing to have all the units reduced to outlines because it takes more processing power for my brain to make things out and tell what and quite frankly where everything is. Maybe it's just me, but it's there.
Don't get me wrong, I actually ADORE the idea of making everything look like it's made of textiles. Kirby, to me, has always been the friendliest video game franchise I can think of, with visuals that were distinctive in their cuteness amidst a sea of more edgy or mature characters. Kirby himself was supposed to be a placeholder for another character, as the story goes, but the team fell so in love with him that he stayed, and it's a decision I wholeheartedly support. Taking it and applying the idea of making it a swatch and stitch world fits that friendliness perfectly. I just really wish the units were made of scraps of cloth or sewn patches instead of yarn outlines in this instance. |
Quote:
And since you keep harping on it, KSS doesn't recycle bosses that much... I mean, it's got Dyna Blade, Heavy Lobster, Computer Virus, Hand Banana, Marx, Twin Cannon, the whale thing... It's got as many original bosses as some Kirby games have bosses in total! And it's only the second instance of fighting Meta Knight in the series, I think. |
Yeah, Marx is extremely similar to the Nightmare at the end of Kirby's Adventure, but he was a fun boss then, and is still a fun boss, so that doesn't matter much.
|
Quote:
Quote:
Also, [PEDANTICKIRBYTRIVIA]Meta Knight was an opponent in Kirby's Avalanche before Kirby Super Star, but it's Kirby's Avalanche so yeah who cares.[/PEDANTICKIRBYTRIVIA] |
If I had a Wii that I could take to school, I would buy this game. It looks delightful.
|
Quote:
Except the Sun and Moon boss in the NES game. Fuck those guys. |
All times are GMT -5. The time now is 01:47 AM. |
Powered by: vBulletin Version 3.8.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.