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Aside from that, the 3DS puts the processing power of the DS to shame. From what I'm hearing, it's on par with the PSP in terms of graphics, so the likelihood of a repeat of FF4's Godawful polygons is pretty low. |
Well, one thing that these remakes would have going for them that the DS remakes didn't is that the 3DS is actually somewhat competent at rendering 3D. The DS... not so much.
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It's funny though how the 2D-era games I don't particularly want to see remade are getting remade, while games like the original Metal Gear (which I would *love* to see a 3DS remake for) are being overlooked. What is this, bizarro world? |
Pretty much. The only thing we'd have to worry about is the text all being gutted, because you know that "son of a submariner" is probably going to be on the chopping block.
Well, maybe not. They did keep "you spoony bard." |
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Anywho, I'd wager that if someone at Squeenix actually used their brain-meats, they could use the 3D to make the 2D sprites feel like they, and the 2D environments, have depth.
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Edit: Like, the pixel-depth thing might be interesting if the original sprites were used at 1x, but the system actually has a higher resolution this time around, so to see them that way would require a magnifying glass. |
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Or they could do it like the DQ DS remakes and have 2D sprites in battle and the world, but 3D environments. |
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So VI using 3D models would look great. |
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