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Pip Boy 02-05-2011 01:14 PM

Another D&D question: My character is a swashbuckler with both the Improved disarm feat and a great deal of slight of hand. We begin combat, but I have a surprise round before initiative is rolled. I attempt to draw my opponent's weapon instead of my own, pulling it directly out of his own sheath. Is this a disarm attempt or a sleight of hand check? On one hand I want to say sleight of hand because he isn't currently wielding the weapon, Im taking it off of his person. On the other hand, Im not actually trying to be sneaky about it. I don't care if he sees me taking it, I just want it in my hands. What do?

Meister 02-05-2011 01:39 PM

This would seem to fall under the "Grabbing items" use of Disarm. In fact it seems to be exactly the kind of thing that section's written for:
Quote:

You can use a disarm action to snatch an item worn by the target. If you want to have the item in your hand, the disarm must be made as an unarmed attack. If the item is poorly secured or otherwise easy to snatch or cut away the attacker gets a +4 bonus. Unlike on a normal disarm attempt, failing the attempt doesn’t allow the defender to attempt to disarm you. This otherwise functions identically to a disarm attempt, as noted above.

You can’t snatch an item that is well secured unless you have pinned the wearer (see Grapple). Even then, the defender gains a +4 bonus on his roll to resist the attempt.
Sleight of Hand doesn't seem to be as good a fit, both because you're not trying to be sneaky about it and because Sleight of Hand seems to be specifically geared towards handling small objects.

DarkDrgon 02-06-2011 11:51 AM

half on topic, but does anyone know of a good place for pbp 3.X? i used to go on mythweavers, but every time I get seriously into a game there someone in my family gets sick or dies, and I can't handle that right now

tacticslion 02-06-2011 06:47 PM

Just a placeholder; edit later
 
Pip Boy - I'm seconding Meister on this one. It sounds exactly like what you want to do. Also: that's an awesome swashbuckler-move to make!

Quote:

Originally Posted by DarkDrgon (Post 1106629)
half on topic, but does anyone know of a good place for pbp 3.X? i used to go on mythweavers, but every time I get seriously into a game there someone in my family gets sick or dies, and I can't handle that right now

Drgon... uh, wow. That sounds pretty awful. My recommendation for finding 3.X stuff is Paizo.com, as they are the kind of last-bastion of all things 3.X. I think Wizards might still have some of their old stuff, but last time I was on their site it was really difficult to navigate.

Quote:

Originally Posted by Aldurin (Post 1106440)
Given this thread I hope the lawyers of this forum are defense attorneys, since it seems near impossible to pass off as truly evil to you guys.

Also, Aldurin - I'm not saying it's not evil, I'm just saying I don't know what it is, but given my lack of knowledge, it sounds slightly evil - mostly because of the word "creeper".

Vauron 02-06-2011 07:21 PM

There is usually quite a few pbp games recruiting on the GitP forums at any point in time. Maybe try there?

Yrcrazypa 02-06-2011 08:12 PM

Quote:

Originally Posted by tacticslion (Post 1106729)

Also, Aldurin - I'm not saying it's not evil, I'm just saying I don't know what it is, but given my lack of knowledge, it sounds slightly evil - mostly because of the word "creeper".

That's a nice everything you have there, shame if something happened to it.

Ssssssss...

Aldurin 02-06-2011 08:49 PM

Quote:

Originally Posted by tacticslion (Post 1106729)
Also, Aldurin - I'm not saying it's not evil, I'm just saying I don't know what it is, but given my lack of knowledge, it sounds slightly evil - mostly because of the word "creeper".

http://www.minecraftwiki.net/wiki/Creeper, then play minecraft and learn to fear it.

tacticslion 02-07-2011 08:21 AM

Scary
 
Quote:

Originally Posted by Yrcrazypa (Post 1106770)
That's a nice everything you have there, shame if something happened to it.

Ssssssss...

Not you, Yrcrazypa. The other Creeper - the one Aldurin was talking about!

Also...
Quote:

Originally Posted by Aldurin (Post 1106793)
http://www.minecraftwiki.net/wiki/Creeper, then play minecraft and learn to fear it.

Mhmmmmm. I have been enlightened! That does sound scary!

Also, also: YAY! This has become a general D&D advice thread! I love these!

Professor Smarmiarty 02-07-2011 09:16 AM

If we're going to go general advice, here's 3 key tips to surviving as a party
1) Stab the rogue- they are basically just evil bards
2) Stab the paladin- they are basically just pompous fighters
3) Stab the monk- cause they will try to get the party locked up with no items just so they can murder everyone
4) Are you still alive? Stab anyone remaining, become an evil cleric, solo the campaign.

Jagos 02-07-2011 09:30 AM

Play Neutral Good.

Here's the thing. There's a reason an NG Druid is one of the most dangerous alignments in the DnD world. You can be considered "The Pacifier". So long as you can justify your actions, you do everything "for the greater good"

"Those hostages? I killed them because of the unrest they were causing to the village in terms of the ransom money!"

"The one princess? She goes now to the astral plane to find her true self."

" I killed all your people with tangleroots so as not to cause you undue pain and suffering."

Just a thought.


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