The Warring States of NPF

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-   -   MEGAMAAAAAAN (http://www.nuklearforums.com/showthread.php?t=37247)

Julford Hajime 02-14-2010 06:14 PM

Quote:

Also, know who's a dick? Kuwanger. You need HIS weapon to get the health boost in HIS stage. Goddamit.
If you got the arm upgrade you could use a fully powered Ice weapon to make a sled, then jump off the sled to get the heart tank >.>

Ryong 02-14-2010 07:57 PM

Quote:

Originally Posted by Mirai Gen (Post 1015258)
and nobody can decide what his third weapon is through the entire series. Is it a shield? A rod? A chain? Nobody knows!

It actually goes rod, chain, dual-energy batons and then...Knuckle? Shit I can't remember after Z3.

I personally played the hell out of X4, X6 and the first three MMZ games and like those a lot. I don't like the original MM series because I'm terrible and they're too hard. And battle network is incredibly repetitive ugh.

Magus 02-15-2010 12:35 AM

I like Mega Man 3 the best of the original games, though that's probably because it was the first one I played.

I've actually been trying to beat all of them on this Mega Man Anniversary disc I have. Currently on Mega Man 4. What was up with Mega Man 4 being hard as hell? Like this annoying Ring Man stage with the disappearing rainbow bridges, or like...all the other stages as well! Those games seemed easier back when. I'm probably getting old or something.

Oh, but actually, Mega Man 1 is worse just because of those platforms in the Guts Man stage. Sheesh. What were they thinking when they came up with those freaking things? Argh.

Anyway I'll just go with 2 and 3 being the best because they are eminently playable and classic and so forth. Oh, and Mega Man X, I mean, it's Mega Man X. It's totally XTREME and stuff. Plus it actually had an attempt at a plotline between Zero and Vile and Sigma and X and so on...

Green Spanner 02-15-2010 04:53 AM

Quote:

Originally Posted by Magus (Post 1015781)
Oh, but actually, Mega Man 1 is worse just because of those platforms in the Guts Man stage. Sheesh. What were they thinking when they came up with those freaking things? Argh.

OH GOD THE PLATFORMS!

You can really tell the first game was made in a time when the games themselves were the hardest enemies the player would fight.

Token 02-15-2010 06:30 AM

Guts Man's stage gives you trouble? Ice Man still makes me cry myself to sleep.

Green Spanner 02-15-2010 06:34 AM

Quote:

Originally Posted by Token (Post 1015857)
Guts Man's stage gives you trouble? Ice Man still makes me cry myself to sleep.

OH GOD THE DISAPPEARING PLATFORMS!

Odjn 02-15-2010 06:49 AM

If Legend's dash had been like X's dash I would have loved it best, but X wins out.

Zero games are because X got tired of owning everyone.

Pip Boy 02-15-2010 10:59 AM

Oh god. My brother went and picked up one of those really new MMZ games that don't actually have zero in them.


Lets just say they tried to throw in a plot. This can only end in pain and tears.

Magus 02-15-2010 01:54 PM

They bear little resemblance to either MMX or MMZ, since they star like, kids who find robot attachments that turn into robot suits resembling X or Zero. The suits MIGHT be sentient forms of X and Zero or something but other than that the plot is different.

I mean, the gameplay is probably pretty similar, of course, though I have yet to see one of those games get over like a 6 out of 10 or something...I think Capcom needs to rethink their Mega Man strategy and reboot the whole thing or something, especially since the games people are most excited about are quasi-sequels that play like games from twenty years ago.

Mirai Gen 02-15-2010 01:58 PM

Quote:

Originally Posted by Magus (Post 1015916)
I think Capcom needs to rethink their Mega Man strategy and reboot the whole thing or something, especially since the games people are most excited about are quasi-sequels that play like games from twenty years ago.

This, and hopefully start with Mega Man X.

Whatever happened to straight-up Good Robots vs Evil Robots war? That's the way it should have been, dammit, and lord do I miss the style of Mega Man X's visual design.


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