![]() |
Arranged Team Ahoy
Quote:
Also arrlaari.oldss <- friend invite that And don't worry about Koreans, they have their own servers and no way to get at ours. |
If you have the replay of your troll match, do share.
|
Just got my invite
The Terrans feel like a big step forward. The add-on system has been streamlined, which makes it easy to save space if necessary, and I absolutely love the Orbital Command. Drop in Mules for more money! Double your supply depot output! Scan the enemy once in a while! It's great. And the reactors allow me to churn out thousands of basic units whenever I want. Terrans are probably my favourite faction right now. Protoss are a close second, almost entirely because of their warp gates. I'm still used to Command and Conquer, so the truth is that the de-centralized approach to building Warp Gated units appeals to me a lot. Plus, it's just priceless setting up a Warp Prism inside the enemy base only to drop in 12 Dark Templar. Zerg... ugh, I don't like what's been done with them. They're too unfamiliar. I was never a fan of Zerg in the first place, but it feels now like there's too much micromanagement, too much to think about. Creep colonies are gone, and with them my usual "standard" defense plan. The defensive structures are still there, but they definitely feel stripped-down compared to the old ones, and they are no longer integral to the base's functionality. And it almost feels criminal that it costs 200mins + drone for the Spawning Pool, which the Zerg literally require to do anything but build Drones and Overlords. Add me, I'm Kerensky.paradox. I plan to play this a great deal more - it's just plain addicting. |
Unable to add either of you two using those IDs - they probably keep US and EU separate just like WoW (I'm filthy and English). Could try your battle.net email addresses though.
|
12 pool = ov at 8 supply, spawning pool at 12 supply.
Quote:
The upshot is that you can eventually cover the map off 25 queen energy. I generally skip my second spawn since resources are kind of tight at that point. It takes forever for an uprooted crawler to dig in - it's not at all comparable to siege tanks, which is too bad because I used to dream of proxy hatch into crawler push. Also, With 12 pool I find that I can consistently defend a fast expand against Terran. I suspect 2gate with chrono could break that before roaches come out, or at least force the hatch to cancel. |
Quote:
Also, sorry about that last game we played. My internet flatlined for a good hour or two. To be fair though, I felt like I MAYBE could've fought off that last attack of yours... also, since playing you I have developed a 5-game win streak with Terrans, so ha. I'm just not good with Protoss. Onto gameplay talk: I LOVE Banshees. I once ended a game that had gone on far too long by sending like 20 behind the enemy's sole remaining expansion (I only had one left as well... they were the last 2 on the map), waiting until he was on the move, and then killing his hatchery. I had also brought along like 3 Vikings to kill off any nearby Overlords (to avoid detection), so when his army inevitably returned, it was at the mercy of my then-cloaked Banshee horde. Of course, if he had brought along even a single Overlord with his army my plan would've failed. But what the hey, it was fun! |
Seriously Nydus is so much better
Quote:
But hey how about those point defense drones? Seriously everyone who has this must open a replay and read the unit lists after your very first game. I am sick of reading people whine about Thor vs. Battlecruisers/carriers/any armored air unit. |
My very first game was a ZvZ, where i got 'ling rushed, which I took out with a Queen and some 'lings that were spawning at that point. Beat off two more small groups, then just sent in about 16 'lings to take out his base xP
|
Sorry, Ocelot.
Quote:
|
Quote:
|
All times are GMT -5. The time now is 01:34 PM. |
Powered by: vBulletin Version 3.8.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.