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Well...glad to be of service!
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I guess I'll give it a try in some time. Maybe after getting a new PC. :P |
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My God, it all makes sense. Shiney is some douchey form of Yogi Bear. All kidding aside, seriously, third classes? |
I kid, I kid. But it'll still be a really long time.
From what I've heard in chat:
Not until Gravity actually balances them properly and it's on iRO. After that, JP players compile the data or whatevers, and that data is tweaked for the US server technology ArcRO uses. This is then shamelessly taken and tweaked for ArcRO. So, yeah, when that one game comes out. Duke Nukem something or other. |
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And judging from people who have played them, Monks are EVIL OP. I still want to use Banding one day. ;_; |
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And he's right, they are pretty ridiculous. |
Donomni is right on this one - when it's on Gravity, then adapted, then RE-adapted. The big task is trying to balance 3rd classes with pre-renewal (renewal is basically the World of Warcraft-ing of RO, changing all mechanics and balance) classes, and then implementation. All the sprites and graphics work already, all the documentation and icons are in the game, but the skills are not coded thus the 3rd classes are useless at this time.
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The question is, then...
Where are our question marks over the NPCs?! |
Is there someplace that gives details on the Renewal changes in layman's terms? Exact formulae is nice and all, but sometimes, like when I can't apply those formulae to anything in practice, I like it to be simplified.
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