The Warring States of NPF

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Astral Harmony 10-05-2010 04:31 PM

Quote:

AB, is the Beautifly Pokebrid going to be participating in Pierce's and Elizabeth's fight?
Nope. The way I figured it, you had already planned on how you wanted the battle to end, so I figured I'd either let you handle the whole fight or have me do Elizabeth's actions, though it's rude for me to take control of someone else's NPC unless it's something that cannot be helped.

You don't even have to have the actual turn by turn play. You can freestyle the whole fight, if you like. Besides, I haven't figured out which other two Pokebrid forms that Violet (the Beautifly Pokebrid) would have (most likely cute ones), so we'll just leave her out of the action until Elizabeth does with you what she will.

Quote:

AB: How does Almighty Type Attacks work against Wonderguard like Whitney's Shedninja? Does it fail to penetrate Wonderguard because it's not Super Effective or does it pierce regardless of the ability?

And are there any special combat rules about Evoliths that is worth mentioning? Aside from the fact that they don't die to Sniper OHKO shots (not that we can use them) and they don't have morale to lose? Or do they otherwise have all the same rules as fighting them? Also, do they have the element typing of their respective element, or are they all neutral type despite the element they use?

Also, your new Ruin type data shows that Ruin types only hit Fighting types for Super Effective instead of Quad effective damage like they used to. Mind you, I like it the new way and it makes it more balanced, I just want to make sure that wasn't a typo. Also, didn't Ruin types have an immunity to Fighting type moves? I don't mind at all that they lose the immunity, but I just want to make sure that was intentional and not just forgetting.
Also, the table didn't mention the Narcham's former ability to combine into Pulverots and then into Omnisroth. Is that intentional as well?
Almighty is sort of a trump card. Nothing can block it. Nothing can dodge it. Nothing can render it ineffective.
But, it also doesn't fall under the advantages of other moves such as STAB, criticals, or side effects.

Since they are constructs and not composed of real flesh, they're immune to things like status effects, morale, and any type that would have advantage over them. They're just like mechanical foes as Dracorian said, except without the circuitry that would make them vulnerable to Electric, Water, and hacking.

Ruin Pokemon document is fixed. Thank you.

Quote:

AB, what are the Attack and Special Attack stats roughly for the Evoliths in terms of how powerful their attacks are? Or is that something we more or less got to guess on? They have a mix of physical and special attacks.
Roughly the same as Slayers. They pack some serious punch.

Dracorion 10-05-2010 05:05 PM

Quote:

Originally Posted by Armored Bishoujo (Post 1078879)
Nope. The way I figured it, you had already planned on how you wanted the battle to end, so I figured I'd either let you handle the whole fight or have me do Elizabeth's actions, though it's rude for me to take control of someone else's NPC unless it's something that cannot be helped.

You don't even have to have the actual turn by turn play. You can freestyle the whole fight, if you like. Besides, I haven't figured out which other two Pokebrid forms that Violet (the Beautifly Pokebrid) would have (most likely cute ones), so we'll just leave her out of the action until Elizabeth does with you what she will.

Cool. Just making sure.

I'll probably do it turn-by-turn. Gotta stretch it out for everyone to finish their fights, after all.

Might have to skip some posting rounds.

Geminex 10-05-2010 05:20 PM

Okay...
This is... interesting. In many, many ways.
Nice posts, AB.

Let's see...

I'll go over Dante's and Bard's upgrades again tomorrow. That'll probably also be when I finish up the conversations between Impact and Menarker and Impact and Charlotte respectively.
Tomorrow is likely also the date I'll look at the upgrade sheet again. Sorta late, but I need time, people. I'm extremely busy.
Not busy enough to prevent me from posting in the zombie RP, but, in my defence, that invovled me being half-zombified, almost going mad with bloodlust, getting myself under control and then ordering Bard to cut Zombie-Menarker's sinews with a box cutter.

Mind you, that last bit does seem rather grotesque. But in my defense, this is half-turned me.

...

Anyway, wow. That's a lot of killdolls.

Menarker 10-05-2010 05:33 PM

Quote:

Originally Posted by Armored Bishoujo (Post 1078879)
Almighty is sort of a trump card. Nothing can block it. Nothing can dodge it. Nothing can render it ineffective.
But, it also doesn't fall under the advantages of other moves such as STAB, criticals, or side effects.

Uhh, that doesn't help in this case. Was hoping that Whitney's Shedninja would come in handy for once and be able to attack once we got rid of the Fire and dark Evolith first. Guess not.

But a pokemon that dies in one hit of any type that is super effective... is not exactly a valuable pokemon in a setting where there are multiple foes on the field at a time, each with multiple types of attacks. I mean, Shedninja literally has 1 hitpoint. He'll die to a level 1 Spearow with Peck or to leech seed or sandstorm.
Then again, a pokemon with 236 base stat is crappy to begin with. It got 1 hitpoint and its defense stat and special defense stat don't mean anything if it dies in one hit. Technically, Shedninja is nothing more than a single turn Protect, and if he's revived, Whitney gets 25 rage because he's a leader pokemon. (Why anyone would make it a leader is mind-boggling! The Dark sure had a bowl of stupid for breakfast)

I guess what could be done with such a pokemon is that Whitney sends out Shedninja, and every turn it gets knocked out, a medic can revive it and thus have the effect of a Rage Rocket on Whitney. Stock up rage until she can spam higher Pokebrid techniques or Pokesync and attack with boosted power.

Anyhow, I got to leave for work now. Will try to make suggestions for Gem for combat when I get back.

Dracorion 10-05-2010 06:22 PM

See, this is why I didn't join the zombie RP. It was going to devolve into a retarded PVP-fest pretty much starting from the first post.

Guest starring: THE ZOMBIES!

Sure, I missed out on disemboweling Geminex, but I stand by my decision.

On the plus side, if Impact and Lola get knocked out (or maybe just Impact) I hope it means Impact dies fo'realz. I mean, you've got two people down. You gonna take care of the medic, or the creepy guy no one likes? And then he bleeds to death.

It's okay though, he can still come back as a half-zombie for the sequel.

His Demon powers can actually be zombie powers!

Astral Harmony 10-05-2010 06:56 PM

Impact is crucial to this RP's plot and even more so in the sequel to the point that even if Geminex went "Fuck you, AB, you piece of shit! I hope a maniac beats you to death with the Sunday New York Times! I quit your RP because I'm spending far too much time trying to cause your death with my will!", I'd still be inclined to keep Impact around just because of all this Eldys and Knomere nonsense.

I...suppose Pierce could take his place, which is probably the main reason Dracorian wants Pierce to toss Impact off a runaway train into a woodchipper in the first place.

And the woodchipper explodes, too. Not enough action, otherwise.

Dracorion 10-05-2010 07:00 PM

Then everything in the radius of the explosion gets doused in acid.

And then nuked.

And then it gets exploded again.

Just to make sure.

Astral Harmony 10-05-2010 07:10 PM

And finally, a slidewhistle.

You can't end a good ridiculously overdone boss kill without a slidewhistle.

Dracorion 10-05-2010 07:15 PM

Mostly, though, it's less about getting Pierce promoted and more pissing of Geminex.

EDIT: Well, I'm not entirely happy with the post.

That said, who knew Elizabeth Irons had a heart?

Bard The 5th LW 10-05-2010 10:10 PM

Sorry, been busy (and a bit lazy) today. I'll try to have some stuff tomorrow once school's over.


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