The Warring States of NPF

The Warring States of NPF (http://www.nuklearforums.com/index.php)
-   RP Signups & Discussions (http://www.nuklearforums.com/forumdisplay.php?f=17)
-   -   Magical Teacher Professor Landry! - Discussion 3: Skipping through Time. (http://www.nuklearforums.com/showthread.php?t=39174)

SinrXIII 12-04-2010 03:02 PM

Kohana can advertise, participate, -and- form his own. He's just that good.

Teal Mage 12-12-2010 12:19 AM

I'm working on the Timeskip now.

A week late, but at least it's getting done!

But before I can finish, I still need an Action Submission from Armored Bishoujo (I have nothing right now). Could use a few clarifications from IHateMakingNames and Girasol but I have enough information for the two of them to get by.

Anyway, I'll give you all until Monday to get your Off-Screen Actions in. After that, I'll complete the timeskip and will assume that anything I don't know wasn't important!

Thank you for your patience.

Will there be any questions?

Girasol of Chaos 12-13-2010 03:00 PM

Alright, it's finals week. This means I will be unavailable until further notice or mid-friday afternoon. For the rest of you going through this, good luck! I may post on a project break but other than that it's highly unlikely.

Krylo 12-13-2010 04:19 PM

Quote:

Originally Posted by Girasol of Chaos (Post 1093672)
Alright, it's finals week. This means I will be unavailable until further notice or mid-friday afternoon. For the rest of you going through this, good luck! I may post on a project break but other than that it's highly unlikely.

Good luck.

Teal Mage 12-14-2010 02:27 AM

Words, words, words, but the scene's set.

I'd appreciate it if you'd all specify where you are, approximately, on the Field. I know there aren't all that many landmarks, but I think the handful I mentioned at the beginning of the post should be sufficient.

Ah, in case any of you are wondering, Professor Landry told everyone in class about this duel in Homeroom. Every character should know to be here.

Beyond that, there are guards at the base of the only two access points to the Field of Honor. They will not allow any one who isn't part of Shuyin or Landry's class onto the Field of Honor and are very big and muscular looking. Trust me, your NPCs will not be able to fight their ways through.

If you want them in the scene, you can PM me a request to put them in Shuyin's class, or PM me a request to have them try and scale the walls. I do not recommend this for a variety of reasons, however.

A primary one is that all NPCs who appear on the Field of Honor will be under my control for the duration of this scene.

That out of the way, some PCs leveled up over the timeskip (or refined their powers). So! Here are their approved upgrades. I'd like these edited into your sheets, if possible.

I believe Arhra still needs to confirm if he wants to refine Jo's powers or not. He'll need to get back to me on that, but I recommend it. He's got one skill point floating around still.

Quote:

Character: Jay Miles
Ability: Summon Bat
Element: Black
Level: 2
Effect: Whenever he needs one, Jay will always be able to find a baseball bat. It may fall from a tree, turn up in his bag, or just appear in his hand when no one's looking, but if he needs it, it'll be there. Though it appears to be made of aluminum, it is also nearly unbreakable. The bat can hit attacks without physical compliments - though it does not allow him to detect them.

Character: Jackson Hall
Ability: Gale Fist
Element: Blue
Level: 1
Effect: A refinement of his Wind Manipulation Skill, Gale Fist allows Jackson to send his punches and kicks through the air to hit his foes. Functionally, they're something like wind-balls. Each is as strong as the punch, or kick, used to create it and has the same approximate size. The larger the wind-ball formed, the weaker the damage. If an attack is too complicated - like a tornado kick - it will fizzle out. Overuse can be exhausting.

Character: Dalbhach Nuada
Ability: Glamour
Element: White
Level: 2
Effect: Though his full powers remain sealed, Dal is still able to use powerful illusions on himself. He's able to completely hide his non-human traits from any of a living being's five senses, and pose as a human. He's also obtained the ability to subtly manipulate these illusions, and appear to be different people, or just change its color to allow him to blend in with his surrounding. However, the larger the change, the more time it takes. Making convincing fakes is not simple!

Character: Dalbhach Nuada
Ability: Flight
Element: Yellow
Level: 2
Effect: Though his full powers remain sealed, Dal's managed to weaken the restrictions on his wings. They can be used to allow him to fly, though no faster than he can walk. If used while he's running, Dal's able to substaintially increase his movement speed - though repeative speed bursts will quickly exhaust him.

Character: Diana Tear
Ability: Camera Girl Sense
Element: Black
Level: 2
Effect: A sixth sense that alters Diana whenever something interesting is happening, and weakly compells her to investigate. It also enables her to sense how interesting people are, just by looking at them - although it can only do so in a relative way.

Character: Sao Opallios
Ability: Purify
Element: Yellow
Level: 2
Effect: An ability that allows her to see impurities within liquids, and do something about them. With a touch, Sao is able to purify liquids, returning them to their natural states - the impurities within them are completely destroyed by this power.

Character: Kohana Akecheta
Ability: Kick Boost
Element: Yellow
Level: 1
Effect: Thanks to his supernatural power, Kohana is able to empower his next kick attack with more force than he should be able to. His next attack can send an opponent flying and is strong enough to damage stone. However, the strength boost is extremely draining - he'll be winded immedately after using it.
Just to quickly reiterate player's Aura Colors - I looked over your skills a while back and realized my initial assessments weren't always accurate - here's a corrected list. These changes should be treated as though they were always like that.

Kohana - Green
Andy - Black
Sean - Orange
Jackson - Light Blue
Johana - Green
Dean - Green
Michael - Black
Shin - Orange
Jay - Black
Diana - Black
Astarte - Yellow
Dal - Yellow
Sao - Green

Well, that was a long discussion post. Any questions?

Riin Whitewind 12-14-2010 07:26 AM

Didn't Hanna stipulate that Jack had to be included as one of the duelists?

Or was that ironed out off-camera?

Dracorion 12-14-2010 10:42 AM

Ironed out.

It's still Jay's duel, and his decision as to who accompanies him. With Jack not participating, the deal he worked out would probably be rendered null.

Riin Whitewind 12-14-2010 10:55 AM

Faaaair enough.

krogothwolf 12-14-2010 10:57 AM

Huh, little shocked by those turn of events. Least it beats dancing.

Dracorion 12-14-2010 01:37 PM

Okay then.

I'll be going on vacation starting tomorrow until the 7th. It shouldn't stop me from keeping up and posting occasionally, though.


All times are GMT -5. The time now is 01:42 PM.

Powered by: vBulletin Version 3.8.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.