The Warring States of NPF

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Professor Smarmiarty 11-01-2009 06:29 PM

Quote:

Originally Posted by Magic_Marker (Post 984364)
Well he isn't invited back after killing the Rogue because he probably stole something. (He did but the character didn't know.)

I have no problem with this. I've killed many rogues over my career because they suspicious little fucks. Totally asking for it.

bluestarultor 11-01-2009 07:12 PM

Quote:

Originally Posted by Smarty McBarrelpants (Post 984372)
I have no problem with this. I've killed many rogues over my career because they suspicious little fucks. Totally asking for it.

Better yet, get a Psionic of some sort to confirm it first, THEN kill them. After all, Psionic classes don't need to serve anyone to have their power, and, in fact, Psions are essentially monastic atheists. A Psion with the Telepathy discipline of 5th casting level can use Mind Probe to get any information they want, one question per round.

BitVyper 11-01-2009 07:16 PM

Quote:

The rogue was going to steal something from somebody, it was only a matter of time.
"I thought he would steal something" is not adequate justification for keeping your paladinhood unless you serve a really screwed up god. Hell, even the six hundred and whatever mitzvot don't advocate that one, and they're about the most extreme Judeo-Christian rules you'll find, including things like "burn down the cities of non-believers and never build anything there again ever."

Professor Smarmiarty 11-01-2009 07:25 PM

Quote:

Originally Posted by bluestarultor (Post 984379)
Better yet, get a Psionic of some sort to confirm it first, THEN kill them. After all, Psionic classes don't need to serve anyone to have their power, and, in fact, Psions are essentially monastic atheists. A Psion with the Telepathy discipline of 5th casting level can use Mind Probe to get any information they want, one question per round.

Why is the psion still alive? I would have killed him at the first opportunity. Worse than rogues.

Quote:

Originally Posted by BitVyper (Post 984382)
"I thought he would steal something" is not adequate justification for keeping your paladinhood unless you serve a really screwed up god. Hell, even the six hundred and whatever mitzvot don't advocate that one, and they're about the most extreme Judeo-Christian rules you'll find, including things like "burn down the cities of non-believers and never build anything there again ever."

Well clearly I'm playing some kind of evil velociraptor bard not some ridiulous paladin.
But I agree that paladins shoudn't. But I don't even let my paladins kill anyone except in extreme, extreme situations so I'm not typical.

Masaki-kun 11-01-2009 07:27 PM

Yeah, since he's a paladin of Jehovah, killing someone on suspicion with no proof should make him fall so hard that Satan hears the thump.

bluestarultor 11-01-2009 07:52 PM

Quote:

Originally Posted by Smarty McBarrelpants (Post 984383)
Why is the psion still alive? I would have killed him at the first opportunity. Worse than rogues.



Well clearly I'm playing some kind of evil velociraptor bard not some ridiulous paladin.
But I agree that paladins shoudn't. But I don't even let my paladins kill anyone except in extreme, extreme situations so I'm not typical.

The Psion is still alive because if you attack him, he can use Empathic Transfer, Hostile to transfer up to 50 points of typeless, un-reducible damage from himself to you on touch, plus another 10 per additional power point spent to a maximum of 90 points of hurt from him to you with love. :p

Professor Smarmiarty 11-01-2009 07:54 PM

Quote:

Originally Posted by Masaki-kun (Post 984384)
Yeah, since he's a paladin of Jehovah, killing someone on suspicion with no proof should make him fall so hard that Satan hears the thump.

Confessions of a Justified Sinner, yo.
Calvinists are badasses.

Quote:

Originally Posted by bluestarultor (Post 984388)
The Psion is still alive because if you attack him, he can use Empathic Transfer, Hostile to transfer up to 50 points of typeless, un-reducible damage from himself to you on touch, plus another 10 per additional power point spent to a maximum of 90 points of hurt from him to you with love. :p

Did you miss the part where I was a velociraptor bard?

bluestarultor 11-01-2009 08:13 PM

Quote:

Originally Posted by Smarty McBarrelpants (Post 984389)
Did you miss the part where I was a velociraptor bard?

I just assumed it was a joke? Well, at any rate, by Telepathy 5, he already has Brain Lock (which shuts down every thought in your brain, paralyzing you in a stupor), Dominate, Psionic, and a nifty little level 3 power called Crisis of Breath, which is cast in a standard action and forces the target to, get this, actually have to think to breathe for 1 round per caster level. Unless the target spends a standard action to gasp for air, it needs to roll a fort save at the end of the round or pass out with 0 HP, and every round taken without breathing adds 1 to the check. Granted, it takes an additional 2 power points to affect an animal or magical beast, and/or 4 to affect a dragon or outsider, but every 2 additional power points spent adds 1 to the base fort check while they're at it, so a smart Psion would dump in 6 just to cover all bases and stick you with a fort +3 for 5 rounds.

Oh, and if you pass out under its effects, you drop to -1 the next round and start dying.

Nikose Tyris 11-01-2009 08:36 PM

Quote:

Originally Posted by bluestarultor (Post 984392)
I just assumed it was a joke? Well, at any rate, by Telepathy 5, he already has Brain Lock (which shuts down every thought in your brain, paralyzing you in a stupor), Dominate, Psionic, and a nifty little level 3 power called Crisis of Breath, which is cast in a standard action and forces the target to, get this, actually have to think to breathe for 1 round per caster level. Unless the target spends a standard action to gasp for air, it needs to roll a fort save at the end of the round or pass out with 0 HP, and every round taken without breathing adds 1 to the check. Granted, it takes an additional 2 power points to affect an animal or magical beast, and/or 4 to affect a dragon or outsider, but every 2 additional power points spent adds 1 to the base fort check while they're at it, so a smart Psion would dump in 6 just to cover all bases and stick you with a fort +3 for 5 rounds.

Oh, and if you pass out under its effects, you drop to -1 the next round and start dying.

Does he have a personality, or is he just a lump of stats? You took a long time to explain why he's "super duper" but haven't actually said anything of his personality.

Marc v4.0 11-01-2009 08:41 PM

He might just be describing a particular setup, and not an actual player character


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