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Please, I beg of you, do not defend me. At all. I'm serious with this, focus your defense on Ryan. He needs it, from the damage he's taken, and focus your efforts on outright neutralizing the threat. Any defensive action at all will compromise my stealth, the fact that they don't know I exist. I'm being left alone at the time, so I only have to strafe to get out of the way of shots. So until they notice my existence I'm very safe. |
I'll give it to you, you guys are getting better at organizing. To tell the truth, I kind of liked the idea of one of the heavies swinging the Crusader around. That definitely would have earned you creative points if you did try it.
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Very well then. I will have no part in this, but if somebody wants to make a Dradle-flail, I will not object.
Also, RMB, your post doesn't mention legion's activity. Weren't his drones gonna attack the enemy light mechs? Also, are you going to give us the data I mentioned before? |
I think he wants us to 'just wing it'. Also, a question I might as well ask here since it's basic knowledge and has massive relevance to what Eclipse is doing to the shields, from possibly not doing anything at all, to whatever will cause the 'desired' result.
What happens to shields that are destroyed/disabled if you keep pouring massive energy into them? Is there a difference? Would it be impossible in the latter case, or would it cause an internal meltdown from the energy going nowhere and thus detonating itself? We don't have to pierce through its armor if we can melt it from the inside and turn it into a hollow shell. |
What I'm envisioning is that Ali breaks off her bombardement to engage the mech that's meleeing her. Eclipse first breaks down 556's shields, then tries to take down 555's melee weapons, to help Ali survive. When 556's shields are down, Hector fires off another barrage. Then perhaps the Crusader can come in again and destroy it completely.
Meanwhile, Legion keeps fighting the light mechs, our medium mechs keep fighting their medium mechs, and everyone's happy. |
Crikey, I think I keep forgetting about Legion, which is becoming a habit. Since sometimes I can't really translate what some of his stuff is actually doing. Though you've cleared up his post, so I can attempt an edit.
To make things so much easier, this is 'average' mech scanning/radar range: Light: 400mi Medium: 250mi Heavy: 300mi-500mi The reason for heavies is based on the artillery/melee factor. As artillery has quite a large range. Light is because of scouting/tac-co/sniper purposes and medium is mainly based on melee/medium ranged fighting. Hope it clears some stuff up on what decisions you make next. |
Ah, right. Thanks. Though really, in space, radar range should technically be infinite. Still, it's cool.
What range do the enemy's plasma rifles have? |
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How so? I did say technically. Far-away matter would certainly take a while to reach, and after a certain distance, interference would blot out a signal.
But like I said, I'm happy with what I've got. |
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