The Warring States of NPF

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Relm Zephyrous 03-10-2010 09:41 PM

Quote:

Originally Posted by Geminex (Post 1023861)
Still, the disruption's a nice idea. What would be even better is if you could give false orders.

Yeah. It wasn't technically my idea in this situation, my idea was to listen in for their plans and to help intercept them. But this is superior. And the 'false' orders I could totally do but its disproportionate to the situation. That kind of thing takes way too much effort for the little help it'll do here. If I could falsify orders to an entire fleet however... Thats more cost-effective.

Quote:

Originally Posted by BardTheFifthLightWarrior (Post 1023864)
And I need to find some way to offer the Tac-Co more immediate defense. Something I am imagining is using the cable to grab Nemesis and pull her towards Crusader, but that is liable to destroy it, and put it in danger. Perhaps some sort of non armor piercing version of the cable could do it.

NO.

Please, I beg of you, do not defend me. At all. I'm serious with this, focus your defense on Ryan. He needs it, from the damage he's taken, and focus your efforts on outright neutralizing the threat. Any defensive action at all will compromise my stealth, the fact that they don't know I exist. I'm being left alone at the time, so I only have to strafe to get out of the way of shots. So until they notice my existence I'm very safe.

Red Mage Black 03-10-2010 09:42 PM

I'll give it to you, you guys are getting better at organizing. To tell the truth, I kind of liked the idea of one of the heavies swinging the Crusader around. That definitely would have earned you creative points if you did try it.

Geminex 03-10-2010 10:04 PM

Very well then. I will have no part in this, but if somebody wants to make a Dradle-flail, I will not object.

Also, RMB, your post doesn't mention legion's activity. Weren't his drones gonna attack the enemy light mechs?

Also, are you going to give us the data I mentioned before?

Relm Zephyrous 03-10-2010 10:22 PM

I think he wants us to 'just wing it'. Also, a question I might as well ask here since it's basic knowledge and has massive relevance to what Eclipse is doing to the shields, from possibly not doing anything at all, to whatever will cause the 'desired' result.

What happens to shields that are destroyed/disabled if you keep pouring massive energy into them? Is there a difference? Would it be impossible in the latter case, or would it cause an internal meltdown from the energy going nowhere and thus detonating itself?

We don't have to pierce through its armor if we can melt it from the inside and turn it into a hollow shell.

Geminex 03-10-2010 10:33 PM

What I'm envisioning is that Ali breaks off her bombardement to engage the mech that's meleeing her. Eclipse first breaks down 556's shields, then tries to take down 555's melee weapons, to help Ali survive. When 556's shields are down, Hector fires off another barrage. Then perhaps the Crusader can come in again and destroy it completely.

Meanwhile, Legion keeps fighting the light mechs, our medium mechs keep fighting their medium mechs, and everyone's happy.

Red Mage Black 03-10-2010 10:51 PM

Crikey, I think I keep forgetting about Legion, which is becoming a habit. Since sometimes I can't really translate what some of his stuff is actually doing. Though you've cleared up his post, so I can attempt an edit.

To make things so much easier, this is 'average' mech scanning/radar range:
Light: 400mi
Medium: 250mi
Heavy: 300mi-500mi

The reason for heavies is based on the artillery/melee factor. As artillery has quite a large range. Light is because of scouting/tac-co/sniper purposes and medium is mainly based on melee/medium ranged fighting. Hope it clears some stuff up on what decisions you make next.

Geminex 03-10-2010 10:56 PM

Ah, right. Thanks. Though really, in space, radar range should technically be infinite. Still, it's cool.

What range do the enemy's plasma rifles have?

Relm Zephyrous 03-10-2010 11:02 PM

Quote:

Originally Posted by Geminex (Post 1023903)
Though really, in space, radar range should technically be infinite.

And if you did that, then the whole galaxy would be one tiny blip on your radar. And while you'd be able to see 'everything', in practicality its utterly worthless.

Geminex 03-10-2010 11:10 PM

How so? I did say technically. Far-away matter would certainly take a while to reach, and after a certain distance, interference would blot out a signal.

But like I said, I'm happy with what I've got.

Relm Zephyrous 03-10-2010 11:21 PM

Quote:

Originally Posted by Geminex (Post 1023912)
How so? I did say technically. Far-away matter would certainly take a while to reach, and after a certain distance, interference would blot out a signal.

But like I said, I'm happy with what I've got.

I'm trying to make a witty remark, go easy. Exaggeration always helps make things seem more interesting.


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