The Warring States of NPF

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DFM 03-07-2010 11:54 PM

I really have no idea what you're expecting them to pull off beside PlaySports.

Quote:

EDIT: @DFM: SixAxis wasn't necessary to gameplay and thus was often treated poorly when it was used. On the other hand, the games that used it well (Flower and Folklore) used it well the same way anything is used well in games: it was made a core part of gameplay.
More likely we'll get a few gimmick/shovelware games that use it as a primary controller, a few AAA games that use it as a "Hey if you've got this thing we've got controls for it" half-assed scheme, and then everyone will forget it ever existed.

bluestarultor 03-08-2010 12:05 AM

Quote:

Originally Posted by DFM (Post 1022924)
I really have no idea what you're expecting them to pull off beside PlaySports.

Well, the tech demo itself had an RTS, and RTS is just one of those things that works best with point and click controls. Not that I'm into RTS, but it's still an interesting prospect.

Aside from that, FPS could easily see benefit from it, allowing much easier manual aiming, where console FPS in general relies on auto-targeting to compensate at this point.

You could also incorporate it into 3rd-person puzzle-solving in any number of genres.

Basically, there are definite places it could be used, and a couple off the top of my head where it would be of definite benefit.

DFM 03-08-2010 12:09 AM

All those things (Besides maybe the RTS, I'm not aware of an RTS) have already been done on the Wii and I don't think it rocked anyone's boxers or revolutionized motion controlling. Metro Prime maybe rocked boxers, but I don't think many other games have incorporated that control scheme.

bluestarultor 03-08-2010 12:20 AM

Quote:

Originally Posted by DFM (Post 1022929)
All those things (Besides maybe the RTS, I'm not aware of an RTS) have already been done on the Wii and I don't think it rocked anyone's boxers or revolutionized motion controlling. Metro Prime maybe rocked boxers, but I don't think many other games have incorporated that control scheme.

To be honest, I'm not expecting motion controls to become the standard until we get VR gloves that work on the market, but I tend to keep in mind that everything's been done before and I frankly don't care as long as it's done well.

And with that, I'm going to attempt to step out of the Arc conversation, which I really didn't expect to dominate the thread. I may not be successful, but at the moment, I'm out of things to say about it.

Bells 03-08-2010 12:54 AM

There is ONE thing i don't know about ARC that would be a major deal for me.

I hear it during the E3 demonstration it has a Analog Button.

Does the controller has an Analog Stick ALSO, or just a few pressure sensitive buttons?

Because, if it has an Analog Stick (or even a Dpad in it) it could easily be used in TONS of Games. Not just RTS's, but also RPG's and FPS's.

bluestarultor 03-08-2010 01:26 AM

Quote:

Originally Posted by Bells (Post 1022951)
There is ONE thing i don't know about ARC that would be a major deal for me.

I hear it during the E3 demonstration it has a Analog Button.

Does the controller has an Analog Stick ALSO, or just a few pressure sensitive buttons?

Because, if it has an Analog Stick (or even a Dpad in it) it could easily be used in TONS of Games. Not just RTS's, but also RPG's and FPS's.

I think what they mean is that the buttons are pressure-sensitive. The more you pull the trigger, for instance, the more it registers.

Unless that central thumb button is one, but I can't seem to find info one way or another.

Mirai Gen 03-08-2010 02:44 AM

Uncharted: Hey look at the sixaxis!

Uncharted 2: Yeah, that was pretty stupid. We took the sixaxis out.

McTahr 03-08-2010 08:08 AM

You know, Nonny, anytime I read game threads it seems like you and Blues are getting into it.

SSDD, I get it. Except he's at least trying to be reasonable, regardless of your opinion of the validity of his arguments.

Quote:

Originally Posted by NonCon (Post 1022893)
Hey, remember when that was kind of my fucking point? No? Read again.

Quote:

Originally Posted by NonCon (Post 1022912)

I'm being overly dickish, but every time I think I should apologize, I read that bit about JOY and WONDARRRRRRRGHFUCKMYBRAIN

Quote:

Originally Posted by NonCon (Post 1022776)

EDIT: I mean, I'll concede that I'm being a douche about it, but at this point I'm honestly baffled about how anyone can be excited for Arc or Natal.

You clearly recognize that you might not be on the right of well, you know, not being a dick, and it's not like this is anything new, so maybe you should consider a break from the forums.

Professor Smarmiarty 03-08-2010 08:33 AM

Oh man pressure sensitive buttons. That's so 80s. And will break within a week.

bluestarultor 03-08-2010 09:39 AM

Quote:

Originally Posted by Smarty McBarrelpants (Post 1022985)
Oh man pressure sensitive buttons. That's so 80s. And will break within a week.

Well, watching the tech demo again, it seems like the trigger for sure will be analog, which is already true for the standard controller. Solid info on exact specifics is hard to come by at the moment.


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