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I really have no idea what you're expecting them to pull off beside PlaySports.
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Aside from that, FPS could easily see benefit from it, allowing much easier manual aiming, where console FPS in general relies on auto-targeting to compensate at this point. You could also incorporate it into 3rd-person puzzle-solving in any number of genres. Basically, there are definite places it could be used, and a couple off the top of my head where it would be of definite benefit. |
All those things (Besides maybe the RTS, I'm not aware of an RTS) have already been done on the Wii and I don't think it rocked anyone's boxers or revolutionized motion controlling. Metro Prime maybe rocked boxers, but I don't think many other games have incorporated that control scheme.
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And with that, I'm going to attempt to step out of the Arc conversation, which I really didn't expect to dominate the thread. I may not be successful, but at the moment, I'm out of things to say about it. |
There is ONE thing i don't know about ARC that would be a major deal for me.
I hear it during the E3 demonstration it has a Analog Button. Does the controller has an Analog Stick ALSO, or just a few pressure sensitive buttons? Because, if it has an Analog Stick (or even a Dpad in it) it could easily be used in TONS of Games. Not just RTS's, but also RPG's and FPS's. |
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Unless that central thumb button is one, but I can't seem to find info one way or another. |
Uncharted: Hey look at the sixaxis!
Uncharted 2: Yeah, that was pretty stupid. We took the sixaxis out. |
You know, Nonny, anytime I read game threads it seems like you and Blues are getting into it.
SSDD, I get it. Except he's at least trying to be reasonable, regardless of your opinion of the validity of his arguments. Quote:
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Oh man pressure sensitive buttons. That's so 80s. And will break within a week.
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