The Warring States of NPF

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Dracorion 06-23-2010 09:05 AM

Quote:

Originally Posted by Geminex (Post 1053286)
Ah, right. Thanks for the recap, I remember a lot of that, now.
And remind me, legendaries originate independently of primal exist, and they fought Elliot, and Exist, alongside Gaia. When Gaia Tri-Scarred exist, the Ruin generals sealed exist away to prevent it from being destroyed utterly.
Did I get that right?

Yeah, that sounds about right.

Quote:

Originally Posted by Geminex (Post 1053286)
Kaay... but why would we want to free Exist?

Come on, AB's gotta have some surprises left to throw at us. Maybe Exist wants us to kill her. Maybe if we don't free her, someone else will and use her for evil purposes.

Geminex 06-23-2010 09:09 AM

Fair enough. But can we at least set up a huge ambush, with masses of air and artillery support? Cause I would like nothing more than seeing exist emerge, and immediately disappear in half a dozen mushroom clouds.

I predict that the answer to that is going to be "no". But it'd be awesome if we could.

Astral Harmony 06-23-2010 05:22 PM

I can't see any reason for Shizuka going to Millenium House. Hell, I'm having difficulty finding any reason for her to be involved with the Watchmen or the Crusaders until Mission 11. There needs to be a considerable Kimono force stationed in the Fahngrest Ruins until you guys get there at the end.

I'll have to read all that plotline for your sidequest again. Y'know, come up with an A objective, B objective list thingie.

Primal Exist will give you a reason for wanting to get rid of her. She's not going to sit on the sidelines until the endgame. And she's not leaving the seal. You're going in after her, and that seal is pretty small.

Dracorion 06-23-2010 05:26 PM

Quote:

Originally Posted by Armored Bishoujo (Post 1053421)
I can't see any reason for Shizuka going to Millenium House. Hell, I'm having difficulty finding any reason for her to be involved with the Watchmen or the Crusaders until Mission 11. You need to give me a good reason.

Faynoc is a big deal?

That's... really all I got. And anyway, how's Pierce going to get to bang her again if she's going to stay holed up in Fahngrest Ruins?

Quote:

Originally Posted by Armored Bishoujo (Post 1053421)
I'll have to read all that plotline for your sidequest again. Y'know, come up with an A objective, B objective list thingie.

Me or Geminex?

Astral Harmony 06-23-2010 05:36 PM

Yours, silly. I don't think Gem even gave me a PM about his sidequest.

Actually, nevermind. I found a reason for Shizuka to be there. Oh, this is gonna be hilarious.

Dracorion 06-23-2010 06:10 PM

Quote:

Originally Posted by Armored Bishoujo (Post 1053425)
Yours, silly. I don't think Gem even gave me a PM about his sidequest.

Really? But it's all he ever talks about.

Anyway, I'll resend it to you I guess. Revised, even.

Quote:

Originally Posted by Armored Bishoujo (Post 1053425)
Actually, nevermind. I found a reason for Shizuka to be there. Oh, this is gonna be hilarious.

Should I be worried? I think I should be worried.

Menarker 06-23-2010 11:57 PM

Any new thoughts about a plan?

1: Devil's Drift on Trainer is right out, given that the trainer is sure to die and thus make the pokemons go rogue. Gotta think of something that Lexhur can do.

2: Renny will switch out and Cecilia will go on, activating invincibility skill as she attacks with water bomb.

3: Gem states he wants to hold onto the laser for later. I frankly don't see why. We either have to hit hard and fast by knocking out her forces so they don't overwhelm us so we can get some good shots at her, or just endure for 4 more turns before she pelters out. But with the morale gauge sinking, we might not want to just turtle up especially since we don't want to have to endure nearly the entire force for 4 turns.

4: Tanks being locked down at the moment.

5: Perhaps one of the tanks can be stolen by Matthias's OMGHAX ability after Rachel's ability expires.


So...

Kurika (Impact) On Fire. You heartless asses. >_<
Pierce >
Renny > Switch with Cecilia. Activates her ability and water attacks. Renny's Mollesk to hopefully recover from its damage during the time switched out.
Charlotte > Waiting for Hammond to attack with Sky Attack. One other action.
Matthias >
Rachel > Still locking tanks down with Magnet Crush. Actions undetermined. Might have to apply Full Restores to Kurika to ease her status condition.
Moon > Maybe having to wash off Kurika?
Harliette >
Wilhelmina > Killing off enemy Sniper.
Lexhur: He'll be at 500 rage at the time of the turn.

Other factors:
Rain Dance to cease soon.
Future Shock to cease soon if not already.
Wilhelmina's ability to end soon.
Enemy Snorlax cannot act this turn.

Dracorion 06-24-2010 12:02 AM

Erm. Last time I checked, Drizzle doesn't actually expire. It's only removed when it'a cleared out by another weather effect.

Menarker 06-24-2010 12:03 AM

Oh, right. I was thinking of some other previous rain dance or something.

Yes, if Aria is still out, then rain dance won't be a problem. Sorry, been feeling out of it lately. Not feeling that well for some reason.

Geminex 06-24-2010 04:14 AM

Quote:

Really? But it's all he ever talks about.
Know that my conversational topics are wide and varied, reflecting my depth of character!
Also, wanna bet that I can make that chip on your should somehow grow even larger than your ego?

Buuuut right. Strategy. I have one dilemma left to work out...
See, I like to have my cake and eat it too. In other words, I like to have the defensive protection of my Rain and the offensive bonuses of my Sunny day too.

And it's possible, we just need to change the weather more than once during a single turn.
And I... just figured out exactly how to do that. >:]




Harliette: Either Aqua shot (on fire tank) or desperado, sing on enemy trainer by blissey, either to use full restore on self or use illumise for another helping hand on Harliette
Renny: Cecilia to use Great Escape, then Water bomb on Footsoldier A
Impact: Full restore on self, then C, C & C (Letting each affected enforcer using an extra round's worth of attacks. Kurika is on fire, which is why I don't think she's affected.)
(Cecilia: Water bomb on Foot Soldier A
Shannon: Florescence with Sunny Day, Shiftry with Solar Beam on Foot Soldier A
Milsha: Flamethrower on Soldier B
Matt's enforcer: Not sure what his enforcer is)
(Once Impact's done that, can he still attack?)
Wilhelmina: Two fire shots on enemy sniper. He should die from that. Or else.
Charlotte: Hammond's sky attack on the fire tank, Fire Blast on Soldier B.
Matt to use Rage Rocket on self and Paradigm shift again to Porygon Z, because STAB-boosted Hyper Beam, fuck yeah. On Fire tank, please.
Rachel: Rage rocket on Moon, then either Thunder on Fire Tank or another rage rocket on someone.
Moon: Fathom with Rain dance, Starmie with Surf on Fire tank, backlash to hit fathom. Build either power or Barrier amplifier, not sure. Probably Barrier, since he's acting quite late (and I have no desire to die to Wildfire), though if you guys think Power would be much better, I can restructure the plan so he acts earlier.
Trainer attacks to finish off any surviving foot Soldiers.

Lexhur: Hey, AB, if Lexhur uses Devil Drift to remove an enemy pokemon from battle for 2 turns, can the enemy trainer redeploy one right away? Or is that slot gone for two turns? Cause if it's gone, I'd just use Devil Drift once this turn (on Flygon), once next (on Snorlax) and no more trainer interference.


I'm uncertain about some stuff, tell me what you guys think. The way I see it, if AB's responses are favorable and luck is with us, we have a dead enemy Sniper, two dead enemy Foot Soldiers, an enemy trainer who's asleep and whose pokemon are out-of-battle for the next few turns, a heavily damaged enemy tank, and a destroyer with 200 rage left over (300 start of next turn), plus a bit of healing on our side.

What... do you think?


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