The Warring States of NPF

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-   -   Pre-emptive Sony News thread. (http://www.nuklearforums.com/showthread.php?t=37417)

Melfice 03-11-2010 05:35 PM

This sounds interesting. One-on-one controls, eh?

Maybe Crecente just really, really sucked at the game, but...

EDIT: Fair enough, it's still in development, but it should say something at least.

Kyanbu The Legend 03-11-2010 05:39 PM

With a little tweaking this could be very a interesting development.

bluestarultor 03-11-2010 05:50 PM

Quote:

Originally Posted by Melfice (Post 1024094)
This sounds interesting. One-on-one controls, eh?

Maybe Crecente just really, really sucked at the game, but...

EDIT: Fair enough, it's still in development, but it should say something at least.

It says we'll just need to wait and see. Granted, it's a bit of a disappointment, but then Crecente also said he just didn't like how the controls expected him to actually know how to box and it was trying to follow his exact movements. And he also said "very early" in development, which makes me wonder why he even was commenting on it.

Then again, Kotaku is almost to gaming news what Fox is to traditional news in my opinion, so I'm going to say it probably was because of a lack of thought on their part to already be trashing a game that's barely done enough to be played.


Edit: Just to be clear, this is not me defending the control scheme so much as me just calling out Kotaku as idiots. If there really is lag on it when it hits market, I will be just as disappointed as anyone else. I'm already a bit disappointed in the sub-controller.

Mirai Gen 03-12-2010 02:47 AM

Quote:

Originally Posted by bluestarultor (Post 1024102)
Then again, Kotaku is almost to gaming news what Fox is to traditional news in my opinion, so I'm going to say it probably was because of a lack of thought on their part to already be trashing a game that's barely done enough to be played.

While it was pretty fucking hilarious to see it not work on stage - instantly followed by a Wii game cross-platforming with the Playstation Move - I would like to emphasize this point.

Kotaku is a flaming shithole of a supermarket tabloid that relies on HOT STRIPPERS IN RUSSIA IN COUNTERSTRIKE TOURNAMENT headlines and Tim Rogers to keep it afloat.

bluestarultor 03-12-2010 11:42 AM

Quote:

Originally Posted by Mirai Gen (Post 1024206)
While it was pretty fucking hilarious to see it not work on stage - instantly followed by a Wii game cross-platforming with the Playstation Move - I would like to emphasize this point.

Kotaku is a flaming shithole of a supermarket tabloid that relies on HOT STRIPPERS IN RUSSIA IN COUNTERSTRIKE TOURNAMENT headlines and Tim Rogers to keep it afloat.

Yeah, just watched the GDC coverage, and the boxing game did look like it needed work with lag and just plain old sensitivity. Everything else looked pretty good, though.

Bells 03-12-2010 12:17 PM

It's only fair to make clear that all those Move games at GDC were classified as "Alpha" by Sony, since even most of them don't even have proper names yet... so i wouldn't put any of them past beyond Glorified tech demos that look pretty.

Actually, i wouldn't rag on the Wii over it's ability to make Golf and Tenis games based just on Wii Sports... so, for me, i would rather wait for a couple of 3rd party titles to come out for it.

Kim 03-16-2010 12:30 PM

My dickishness is more subtle now.
 
Things I've noticed about the Move...

It's not ripping off the Wii, but two hours after the name was announced, a port from the Wii was announced. Smooth.

Lag has been reported in games like The Shoot. Supposedly Socom 4 had lag, too, but that there was less of it.

They said the package would cost less than a hundred dollars. To me, that reads as "the package will cost close to a hundred dollars."

The Move Nunchuck doesn't have a motion sensor, so to play games that require motion detection for both hands, you have to have a Move controller for each. So... $100 plus the cost of another controller to be able to play all the single player games. You want to play two in all the games, including boxing? Two more Move controllers and another Move Nunchuck. Congratulations, you just spent about as much on the motion control gear as you would on a new Wii.

Several of the games already announced look incredibly shovelwary, like that Wii port I mentioned before.

Quote:

Originally Posted by Blues
Basically, shovelware is unlikely because of:
- prohibitive costs
- which are unlikely to be recouped
- because of a hardcore ownership

Blues... you... you lied to me.

Supposedly this has problems working in bright light as well, according to a Sony representative. Good to know that my Move controller will be having basic problems I've never had with the Wii.


This has convinced me and turned my opinion right around. Obviously I was wrong to be pessimistic about the Move. Now I have hope and wonder.

bluestarultor 03-16-2010 05:27 PM

Quote:

Originally Posted by NonCon (Post 1025085)
Things I've noticed about the Move...

It's not ripping off the Wii, but two hours after the name was announced, a port from the Wii was announced. Smooth.

Lag has been reported in games like The Shoot. Supposedly Socom 4 had lag, too, but that there was less of it.

They said the package would cost less than a hundred dollars. To me, that reads as "the package will cost close to a hundred dollars."

The Move Nunchuck doesn't have a motion sensor, so to play games that require motion detection for both hands, you have to have a Move controller for each. So... $100 plus the cost of another controller to be able to play all the single player games. You want to play two in all the games, including boxing? Two more Move controllers and another Move Nunchuck. Congratulations, you just spent about as much on the motion control gear as you would on a new Wii.

Several of the games already announced look incredibly shovelwary, like that Wii port I mentioned before.



Blues... you... you lied to me.

Supposedly this has problems working in bright light as well, according to a Sony representative. Good to know that my Move controller will be having basic problems I've never had with the Wii.


This has convinced me and turned my opinion right around. Obviously I was wrong to be pessimistic about the Move. Now I have hope and wonder.

I'd just like to say you've focused all to much on that statement, but on to the meat of what I have to say:

First off, yes, much of that looks like shovelware. On the other hand, when is Microsoft going to announce the starting lineup for Natal? I'm betting that's going to have the same issue, because it's the first year, and big-title games take five. I'm not expecting either to have a running start out of the gate. We'll see better games as time goes on. Natal is probably just going to ride more on the home entertainment approach during that period. The launch titles for both are going to suck because launch titles always suck.

Second, yes, Sony needs to fire their PR department, but so does everyone else these days.

Third, it is, indeed, disappointing the Move has trouble in bright light. I can only guess it's because it has trouble tracking the color on the ball at that point. It really makes me wonder just how bright the light has to be, I mean, at least sunlight-level, I'm sure, and while it's ultimately an avoidable issue, it still makes me wonder why it can't compensate. Maybe a firmware update will eventually fix it.

Lastly, the Move seems less party-based than the Wii so far. The Eye can only track four of them at once, so at most, you'll only have four people in on it, and with the dual-Move games, you'll likely see more one-player than two-player titles. The $100 is for a Move, sub-controller, and game package, and with games being roughly $50, that tells me that the Move will probably be about $30, which is on par for a normal controller.




Not that you don't have a lot of good points, but in all honesty, it could be worse.

Kim 03-16-2010 05:48 PM

Quote:

Originally Posted by bluestarultor (Post 1025171)
On the other hand, when is Microsoft going to announce the starting lineup for Natal?

I am even more hateful of Natal than I am of move.

As for your "The Move will be less party based" comment, I'm pretty sure Move Party or whatever it's called blows that statement out of the water.

bluestarultor 03-16-2010 06:00 PM

Quote:

Originally Posted by NonCon (Post 1025176)
I am even more hateful of Natal than I am of move.

I see. Personally, I just prefer having a controller left, but otherwise, whatever works, I guess.

Quote:

As for your "The Move will be less party based" comment, I'm pretty sure Move Party or whatever it's called blows that statement out of the water.
Quite possibly.


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