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Bayonetta
So Bayonetta, as it turns out, is pretty much pure awesome. The first actiony cinematic not only has a Cutie Honey reference, but it has FLY ME TO THE MOON playing. That pretty much makes it the best cinematic ever. Yes, it is oversexualized to the point of ridiculousness, but I don't even care because it is so damn awesome.
Gameplay is awesome, the story still has me intrigued, and Rodin is already me second favorite sell you shit dude in video games. (The first is Torneko) My only real complaint is that it's a bit too easy but I expect that to change as the game progresses. |
A pity. I think I'd enjoy playing through the game, but I hate her design.
I played through the demo, and while it was super fun booting people and doing combos and generally tearing through enemies, my mind kept shouting, "Look at her tiny head!"
And I abhor how she walks. |
RT doesn't like this version but I do.
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Fly Me To The Moon - Bayonetta Version |
I'm only funnin' at you, RT. But yeah that sucked.
Great. I agree with RT. Look what you've done.
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If someone were to get this or DMC4, what would you recommend.
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Well DMC4 would be like $10 whereas this is a full priced game.
I played the demo and I can't for the life of me figure out what was going on. Might be worth a rent. |
DMC4 suffers for being a DMC game with an even number attached.
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Even if you are put off by the sheer amount of tongue-in-cheek cheesecake this game delivers on a regular basis, it's still a better game. There's no stupid dice rolling minigame needed to fight the final boss, no backtracking for fifty percent of the damn game, and no timed fixed camera platforming sequences. That and it's just so much more stylish than DMC4. |
I'd say DMC4. Or old out for the coming DMC123 remakes.
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Oh yeah, NonCon just reminded me of DMC4's camera...
Bayonetta Bayonetta Bayonetta!!!! |
To be honest, the demo doesn't do Tue games beginning any justice since its highly editted to remove spoilers. Hell that clock falling part is missing major things, such as q narrator explaining some of the lore. This game is amazing
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Viewtiful Joe had style.
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A complaint of mine is that there are some QTEs, but they aren't too bad. They're rare, and they don't start the level over, just the QTE section. You lose some points and have to put up with some load times, but that's as bad as it gets if you fail. Also, succeeding nets you a bunch of halos, so that's nice. It's also worth pointing out that I've only hit two to four QTEs so far, and one of them I succeeded at on accident. It's a one button press, not MASH X OR DIE MUTHA FUCKA kinda deal. Wall-walking is totally bitchin, as is the Viewtiful Joe solution to beating flaming enemies. I think Bayonetta had a Viewtiful Joe -esque line, but I didn't catch the whole thing, so I'm not sure. I am kinda disappointed that I get weapons from turning in records, instead of beating awesome bosses, though. Also also, the two-headed dragon angel whatever the fuck thing from the beginning makes Bayonetta look like a bitch. "You've got a face only a mother could love, and that I could never forget. Wish I could remember where from, though." "Ah well. My apologies. If you are not the one who woke me, then I have no quarrel with you." Bayonetta proceeds to pick a fight with it. EDIT: Holy shit, Paradiso is fuckin' gorgeous you have no idea. |
This game seriously is everything I want in a package that makes me feel like I need to have all the drapes down and the lights off in my room alone to be able to play it. It's just embarrassingly stupid but Kamiya found a way to make the actual game part of the game liquid awesome.
I'm debating between going and buying it pronto or just putting it on the GameFly queue like normal. Plus Noncon's going to review it so I'm gonna have to either get on that pronto or miss my chance. |
So, I just beat the game on normal. Only got the two LPs they basically give you, so I guess you have to search for pieces outside the ones they give you for the others. Still, the katana was cool enough for me.
I also really suck...most of my trophies are stone, though i did get a few pure platinums, guess I'm much better at boss only chapters. Spoilers for the end: Ok, a few things I really love. I love the part where you play Jeanne as she is trying to get Bayonetta out of the eye. Hell, I love all the parts with Jeanne, she's so much cooler than Virgil. I also love the fake credits where you think oh she dies... was great. Plus I loved the real credits that included fights that added to your score for the epilogue. I didn't like Bayonetta being Ceraza...Was cool that her actions almost caused the end of existence, but it kind of irked me. It irked me more than killing Jubilea did. Overall the game is awesome. I dont like half my scores, I havent got most of the weapons, and there are two more difficulties(plus easy and very easy, but I dont really want to play them...) so I've got a lot more replay value ahead of me. Hopefully I can get to a point that Im satisfied before Mass Effect 2. |
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I need to play this now. I think my uncle bought it for 360. I'll have to ask him If I can play the next time I go over there. |
Only way the game could get awesomer is if we get to go to Inferno before the end.
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Also, Bayonetta and an enemy have a pose-off. You really don't get better than that. |
I have more evidence this game is awesome. Link to one of the most depraved tortures in the game. Dont go here if you want to be surprised.
Don't click me if you don't want to be spoiled |
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I just got the demo for the Ps3 and for the life of me, I dunno if it's me or what, but I cannot pull off Bullet Climax.
/edit: This was during the tutorial section. |
I'm not trying to be a dick, but it's just that I don't get it for the life of me.
Mirai doesn't seem to be enjoying the game, and I'd guess the cinematics are largely to blame. So, with that in mind, I pose a question to NPF, because I've been thinking about it the past two or three days.
What is the difference between Bayonetta's "sexy" and DMC3's "cool"? DMC3 had terrible dialogue, Dante looked like he'd been pulled straight out of a boy band, and everything Dante did was such a blatant attempt to be COOL that it was nothing more than completely hilarious. Bayonetta has terrible dialogue, Bayonetta looks like she's been pulled right out of a porn magazine, and everything Bayonetta does is such a blatant attempt to be SEXY that it is nothing more than completely hilarious. So I guess it's okay to have an teenage girl's embarrassing sex fantasy as a main character, but not a teenage boy's? That seems to be the only difference, so far as I can tell. EDIT: HRGHBLERGH I give up. Everyone who likes them decided they were funny before the game came out, and everyone who doesn't decided that they were the worst thing ever before the game came out and as much as I think the opinion that opposes mine is that of raving loonies, neither side can really be convinced either way so fuck it. |
The idea is that you know that it's going to be that way from the get go and it leaves you hanging on to see what they are going to do next time. Quite a bit had me laughing just at the ludicrousness of it. I guess I laughed more at Bayonetta than Dante, but yeah it's basically the same thing. Maybe it's because this is the first parody of oversexedness I've really seen or liked, which the too cool thing has been done to death.
It's a novelty. But, style and story elements aren't what make a good action game float, it's the gameplay and this game has it in spades. |
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What bores me to tears is the fact that Bayonetta seems so happy with it's over-the-topness it just can't get enough of itself. After wading through tons of exposition via As You Know, Bob, terrible voice acting, and ridiculous cutscenes I was hoping I could get into the game, but instead it just keeps going, constantly hammering away at the ridiculousness of it all instead of letting me play. The point where it really made me annoyed was when Luka goes running, then grinds to a halt, and spends at least a minute looking at someone and taking his hood off, loaded with dramatic turns and camera cutaways. If every character of this game wasn't incessantly posing to show how much they rule the cutscenes might take about four or five minutes total. I can forego some gameplay for good storytelling or entertainment - close-up shots on Bayonetta's ample proportions over and over again don't count. Then when they finally do stop doing the ridiculous full-motion action sequences instead it's all cut-and-stop film frames because, uh, Kamiya wills it I guess. The fact that Bayonetta actively spreads her legs on a routine basis - seriously, like, all the time - is just icing on the cake. And really I don't know if the sex-appeal thing can be explained. Let me think about it more before I start to tell anyone what about it's so embarrassingly annoying to me. My roommate's enjoying it though. Gameplay itself, great. As I said I'd be perfectly fine with the sex appeal aspect considering once it gets going you barely notice. I'm starting to develop some real complaints about the fighting, though, mostly with the sometimes wonky camera, needless and infrequent QTEs, and sometimes overwhelming flashiness of it all. Also Noncon I get that you're frustrated but I don't think that reading my Twitter posts while playing the game is the best and most descriptive way to get my thoughts on the game thus far. |
my jaw hurts
I haven't liked the DMC series, either, since the first one, so I guess I don't know why you're making that comparison, Noncocncojoconnncn.
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I'm 99% sure it's pointed at myself, since I mention the phrase "DMC3" about as often as I mention the word "Videogame."
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Better than DMC4, at least.
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Also, I haven't had any problems with the camera, but locking on to a target always helps I hear. Quote:
@Synk: As far as I was aware, DMC3 was very well received, and part of the reason, I thought, was that it took itself far less seriously than the previous two titles. |
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Here it just seems like he thought it would be cool. Nothing about it seems especially film-noir or classic movie stylized but the cutscenes. PROTIP: Enzo was the name of Dante's agent in the DMC3 manga. In this one he's more like Joe Pesci but still. |
STOP TALKING VILLAIN
The plot falls off a cliff named Nomura near the end, which really bugs the crap out of me. It wouldn't bug me so much if the villain could stop spending thirty minutes talking in obtuse fucking riddle speak to say nothing at all and not really explain anything more than I figured out. Like, if any of the plot near the end was well-explained, I could probably dig it. I started to get bored of the cutscenes near the end, and, unfortunately, the boss fights are a lot prettier than they are controller-snapping frustrating. The most frustrating part of the final boss is its OHKO move that is just complete and utter bullshit. I have a lot of irks with the game, but it's still a great game, and I'm glad I looked forward to it.
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He's so talkative Luka tells him to shutup.
Honestly, Kojima, because with Kojima the delivery is solid. That said, I would rather not have to make the choice. Hell, the end villain is more or less verbose as an MGS character, only nothing he says tells you anything, whereas Kojima actually manages to make his characters say something with their half hour of WORDS.
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Preferrably Jaaaaaaaaaaaaaaaaaaames Sunderland!
I'm not hating the game as much since I actually sat down and really sank my teeth into the gameplay and got past all the introductory bullshit. |
He ruined everything.
I think it's funny that Mirai and I ended up on different ends of the Will Bayonetta Suck specturm, but by the end of the game, we both met fairly close to the middle. Specifically, Mirai seems to think the gameplay almost redeemed it, and I think the cutscenes almost ruined it.
In conclusion: Fuck Balder |
More specifically I believe that Kamiya tried to make everything so-bad-it's-good and failed miserably.
I still like DMC3 more. |
Annie, are you okay? Are you okay, Annie?
Writing my review, I realized what the inevitable sequel needs more than anything.
Michael Jackson. Not only would he have a repertoire of MJ-tastic moves like the moonwalk and crotch grab, the introduction of silly male fanservice would go far to balance out Bayonetta's. |
Ok, for the past few hours I have been trying to defeat the secret boss Father Rodin. Yep, he's impossible... I can barely get him down one life bar, I guess I dont have the patience to fight him or dont have the accessory that makes it easy(f getting all the umbran tears). Oh well, I guess I dont stand a chance vs the secret level either, and I so wanted to unlock the secret character Zero
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