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Starbound Express: Hype Train stops for noone!
So yeah, posted about...close to goodly length of time ago about a curiously intriguing game by the name of Starbound. With the state 1 Beta coming up on the 4th it is time to revive the glory! ALL ABOARD THE HYPE TRAIN, TOOT TOOT!
STARBOUND HOME PAGE! A little backstory: The lead Developer of Starbound, Tiyuri (or Tiy for short) originally worked with Redigit on Terraria as the art designer or whatever. Unsatisfied with Terraria's lackadaisical status and itchin' to take the concept further with tighter direction in pretty much every way possible he gathered up some chums to form Chucklefish and begin work on the ambitious Starbound project. I'm just gonna touch lightly on the main Starbound things. The big juicy dribbly things. The what's and who's of Starbound! Races! The Apex! -- The Avian! -- The Floran! -- The Glitch! -- The Hylotl! -- The Humans! -- The Novakid! So, starbound has a lot of proceduralitiness going on under the hood. Monsters are procedurally generated, unless it is a specific type of monster unique to a biome or mini-biome. Weapons and armor are also procedurally generated (outside of really rare unique equipment). "Catch-a-gun!" - Marcus Kincaid So yeah, there are guns. Lots. and lots of guns. The guns are procedurally generated as well. Some are automatics. Some are automatics that shoot explosive bullets. Some are shotguns. Some are shotguns that shoot bullets that go really slow THEN GO REALLY FAST! Some shoot rockets. Some shoot grenades. In short: no two guns will ever likely be the same. For those who like to get showered in the guts and gore of their latest conquest: Melee weapons will also be given such a varied treatment! THE PLANETS!
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Yeah. There are a lot of planets. The planetary generation is kinda like Minecraft's world seed. But instead of generating a new world every time one wants something unique all one has to do is hop into their ship and poke around the star chart. If one player finds a planet that they want to show someone else all they have to do is go, "Hey, try hopping to these coordinates. It's pretty damn swanky!" Planets will have their own overarching biome as well as mini-biomes sprinkled throughout. Water planet, ice planet, desert planet, jungle planet, forest planet with eyeball trees, tentacle planet, brainforest planet, etc. Click to see some planetary examples Volcano lava planet! Planet with metal trees and pink dirt! ITEMS! There are a lot of them. Awesome thing is the ability to inspect something and have their avatar talk about the item from their race's point of view. Yep. Every race will talk about the same patch of dirt in a different way. There are approximately 140,000+ words and rising describing all the shit. That even includes shit! Seriously, not joking there. You can craft, farm, find, and replicate items.~~~~~~~~ There is an overarching story to the game, but being a sandboxy type shindig you can go at it at your own pace. Complete quests at your own pace. Pace at your own pace. The Starbound Community Manager, Mollygos, has conveniently gathered up a multitude of recordings from the press copy released to various popular youtube and twitch personalities. So if you, dear reader, are interested in seeing the game in motion with conveniently overlaid commentary for your listening enjoyment then the below link has just what your hype doctor ordered. Let's Plays & Streams found in here. As you can obviously tell I am, and have been, very excited for this game. Patient..and very excited. I shall not see the light of day nor twinkle of starry night due to my attention being consumed by this glorious..glorious game when the 4th rolls around. |
See I'm interested in this but it's phase 1 of the beta and the website itself describes it as possibly ruinous to future experience due to lack of features and bugs out of the wazoo so I dunno.
Regardless, anyone for a 4-pack? |
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I greatly look forward to the day this is completed, but I don't see myself buying beta access.
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Pyros thinks this game is fun enough to be played for 4-7 hours in a single sitting, just because the MUUUUUSSSSIIIIC.
So prettty! I'm making a 2D platformer game, and this makes me even more aware of the fact my game sucks because I don't have a WATERFALL OF AUDIO ECSTASY while I'm hopping and bopping things! |
Moonbase Awesome!
http://i.imgur.com/O2IJhf6.jpg?1 I do intend to replace the Salvador Dali painting with something else that fits better. I wanted to get a view of the horizon as well since moon horizons are awesome. But, couldn't work it in without destroying swaths of land to do so. A base a friend and I have been working on. As of now there's a couple more rooms added on and the farm descends into the regolith for another crop selection. The farm serves two purposes: Food as well as plant fiber for the bandage makes. |
I actually really want to do a Let's Play of Starbound, but with the fact that patches will be wiping out characters over and over again I don't think that is a good idea right now. Still its lovely to see.
You know whats really odd? There are already mods out for this game. Seriously. I know of one that has a defunct Space Station you can find, and things like that. This game will be beautiful when its completed but its going to be a long time. |
Did somebody say destroying swaths of land?
I regret not taking the time to rip up all the blocks in the two bases I found on other planets/moons, 'cause now I don't have enough blocks to finish my walls. Also I initially intended to beam down into a semi-enclosed glass dome, but some awesome glitch happened and now I get beamed down to the first floor consistently. So instead of a landing pad the top bit will now be an observatory. |
moonbases are best bases. It saddens me that as of tomorrow I'll lose everything due to the beta wipe. The edge is taken off due greatly in part to the overhauled combat system. Which will be a HUGE welcome.
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However, removing it entirely and going to more health and more damage with no armor pen whatsoever, is throwing the baby out with the bathwater. Having 13 defense and a 14 pen weapon, I can look at them and go, okay, planets 12-15 are where I should be (and 14/15 I should stay inside at night). With a little more gradation so that high end increases a few levels with skill, the system would have been perfect. Dropping it to just health and damage may, or may not, take care of the problem with planet difficulty ramping up/down too suddenly, and messing up progression, but it will definitely make it more difficult to tell which planet difficulties you're okay going to. Also, dropping enemy gradation from 10 levels per sector to easy/medium/hard is a reduction in content, regardless. |
I had to improvise, but at least it's finished before the wipe.
edit- apparently steam's cloud-4 isn't among the allowed image hosters. Guess I'll have to be not lazy and use imgur. |
Having just started playing, then finding a prison and getting loaded on weapons:
I have no idea why these goddamn parrots are so good at rock throwing. Also, multiplayer is buggy as fuck, which I guess I should've expected. |
Don't know why this takes a wipe but Tiy said so on his twitter, so.
There's probably another wipe so be prepared for that.
As that steel weapons do about 5000 damage, so there's clearly something messed up in whatever algorithms they used to come up with damage numbers. ---------- Post added at 05:45 PM ---------- Previous post was at 11:28 AM ---------- Update: Apparently hot-fix shouldn't break saves, thus meaning no wipe. Also it's uploading now and should be available soon. Also, which one of you fucks is this. I refuse to believe someone took that name who wasn't from this forum. |
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Also, old radiators from USMC prisons? goddamn amazing heaters for bases n shit. 2x3 block space with a huge heat radius. Using one on my snow planet base and planning to grab more for expansion. |
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Outpost Banana-popsicle is well under way.
Patch is live: some undocumented changes
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So. I was thinking about running a multiplayer server in Starbound... is there any way to do it that don't involve Hamachi?
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Open the required port (don't recall it at the moment) and go to starbound's directory then run the starbound_server appropriate for your OS platform. It can be a bit of a memory hog after a while, so either restarting it every so often or having a lot of ram helps.
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So what's in the latest patch?
Got this game a few weeks back, been playing a bit but I feel like I want to wait until it's (mostly) finished. |
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steamapps/common/starbound/win32/starbound_server.exe
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