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-   -   Terraria Otherworld (http://www.nuklearforums.com/showthread.php?t=43640)

Flarecobra 02-18-2015 04:41 PM

Terraria Otherworld
 
http://www.terrariaotherworld.com/

Not too much has come out, but so far the synopsis is this:

"Terraria: Otherworld places the player in a life-and-death struggle to restore a once-pristine world – now overrun by a malevolent force that has corrupted nature itself – to its original splendor.

Combining elements of sandbox gameplay with role-playing and strategy elements, Terraria: Otherworld explores the Terraria experience in an innovative and unique way - providing a fresh approach to the “open world” genre."

And we also have a trailer.


Marc v4.0 02-18-2015 06:58 PM

It looks like one of those knock-off Minecrafts you find on Xbox live, with 'enhanced' graphics and shaders and shit.

Not digging the aesthetic, looks really bad visually.

Red Mage Black 02-18-2015 07:23 PM

And yet, Minecraft is actually boring without mods. You know, creative things the developers didn't make. If a game needs any mods to be more entertaining than it is, there's honestly something wrong there. Otherwise it got pretty outdone by Terraria and developers who actually updated the item lists. You also aren't forced to look up crafting recipes online in survival mode.

That's just my two cents though. If you enjoy Minecraft, godspeed, because you have a whole lot more patience with that game than I do.

Krylo 02-18-2015 07:36 PM

From that trailer I can't see how it's supposed to differentiate itself from the first Terraria. Even the 'storyline' is the same. Like the whole thing in Terraria was fighting back the corruption and, later, the hallow (while retaining some closed off spaces of each for farming purposes).

So, like, what's new?

Flarecobra 02-18-2015 08:30 PM

Well, it's in the Pre-Alpha stage...

Marc v4.0 02-18-2015 08:55 PM

Let's hope they realize the aesthetics look like warmed over shit soon, then, I guess. Bleh.

Grandmaster_Skweeb 02-19-2015 01:10 AM

Warmed over shit aesthetics, huh. Guess it's in their benefit that contemptible blowhards aren't their target audience. You're entitled to your opinion, but get the fuck over yourself, man.

Moving on.

Quote:

Originally Posted by Krylo (Post 1250082)
From that trailer I can't see how it's supposed to differentiate itself from the first Terraria. Even the 'storyline' is the same. Like the whole thing in Terraria was fighting back the corruption and, later, the hallow (while retaining some closed off spaces of each for farming purposes).

So, like, what's new?

What is new can be anyone's guess, but if the description is anything to go off of it just sounds like Terraria in reverse. Fixing everything up after it's all gone to pot. If folk are keen on that then good on 'em.

Aldurin 02-19-2015 01:24 AM

I do hope for a couple of things to make this different, like stupidly bigger worlds with more stuff crammed in them and more direction than a generic push to fight the corruption.

But I do think that this will be successful either way, since Terraria's extensive post-production cycle with far more content updates than people ever thought would happen has gained them earned trust for this. That and it seems like the Terraria fans that moved on to Starbound but feel burned for Starbound's slowed down update cycle will come back to this to get their proper fix of 2D low-bit open world crack.

Marc v4.0 02-19-2015 02:17 AM

Quote:

Originally Posted by Aldurin (Post 1250090)
I do hope for a couple of things to make this different, like stupidly bigger worlds with more stuff crammed in them and more direction than a generic push to fight the corruption.

But I do think that this will be successful either way, since Terraria's extensive post-production cycle with far more content updates than people ever thought would happen has gained them earned trust for this. That and it seems like the Terraria fans that moved on to Starbound but feel burned for Starbound's slowed down update cycle will come back to this to get their proper fix of 2D low-bit open world crack.

The post-production cycle of content and patches were really good, for a time, but as it continues on past when Hardmode was introduced it seemed like he was intent of removing all the fun from the game slowly. Fixing exploits is one thing, but he seems obsessed with nerfing or outright removing lots of creative and cool solutions to gameplay barriers in some attempt to pigeon hole how people play so that it can't deviate from 'his vision'. The single player experience is pretty shit past hardmode now, which would be understandable if everything new wasn't gated behind that slog as well. Fuck your single play experience, better get some friends that still want to play if you want to see anything new.

I don't have high hopes for this being any different if the current development mindset carries over. It really doesn't help that it just looks awful on top of it, I can forgive a lot of things, but I just can't ignore how bad something looks if viewing it is part of the entertainment value.

Satan's Onion 02-19-2015 03:01 AM

I'm personally not quite sure why this exists, considering the market already has things like Minecraft, and Starbound (which is pretty aces now, and definitely worth trying), and old-fashioned Terraria, and the dozens of knock-offs and clones and shit like that. What is this game supposed to do that all the others don't?

edit:
Quote:

Originally Posted by Grandmaster_Skweeb (Post 1250088)
Warmed over shit aesthetics, huh. Guess it's in their benefit that contemptible blowhards aren't their target audience. You're entitled to your opinion, but get the fuck over yourself, man.
...

You're entitled to your opinion, but quit casually lobbing insults over videogames, for fuck's sake.

Marc v4.0 02-19-2015 03:04 AM

Quote:

Originally Posted by Satan's Onion (Post 1250094)
I'm personally not quite sure why this exists, considering the market already has things like Minecraft, and Starbound (which is pretty aces now, and definitely worth trying), and old-fashioned Terraria, and the dozens of knock-offs and clones and shit like that. What is this game supposed to do that all the others don't?

Terraria 2: The search for more money

Red Mage Black 02-19-2015 04:04 AM

Uh Marc? In case you forgot, Minecraft costs money to play, too. I hardly see anything wrong with developing a game and selling it to those willing to buy it. That's how a free market works. There wouldn't be a sequel if there wasn't enough demand for it. So how about we wait for something more solid than pre-alpha to start forming solid opinions about it? Because it sounds like you're already harping on it before its even made it out of the gate.

I for one, look forward to seeing updates on the development and when they finally start beta testing it, but that'll probably be a long time from now.

Krylo 02-19-2015 06:32 AM

Quote:

Originally Posted by Satan's Onion (Post 1250094)
I'm personally not quite sure why this exists, considering the market already has things like Minecraft, and Starbound (which is pretty aces now, and definitely worth trying), and old-fashioned Terraria, and the dozens of knock-offs and clones and shit like that. What is this game supposed to do that all the others don't?

I'm figuring there's probably SOMETHING that will differentiate it from the original game, but I also feel like making an announcement trailer for a sequel to a game that is completely indistinguishable from the original as of yet is. . . a bad move, business wise?

Like, if you have nothing to tell anyone that isn't "Well it's more of exactly the same thing so you might as well play the original again" you should probably wait until you DO have more to tell people to announce it.

Marc v4.0 02-19-2015 08:33 AM

Quote:

Originally Posted by Red Mage Black (Post 1250097)
Uh Marc? In case you forgot, Minecraft costs money to play, too. I hardly see anything wrong with developing a game and selling it to those willing to buy it. That's how a free market works. There wouldn't be a sequel if there wasn't enough demand for it. So how about we wait for something more solid than pre-alpha to start forming solid opinions about it? Because it sounds like you're already harping on it before its even made it out of the gate.

I for one, look forward to seeing updates on the development and when they finally start beta testing it, but that'll probably be a long time from now.

You read a hell of a lot of stuff in a Spaceballs reference. SO asked why the game exists, and I made a joke.

As for the rest, using an already established trend with current development or Terraria to be skeptical and less than optimistic about their offered new product is my prerogative as a consumer. I would be a pretty shit one, over all, if I ignored my awareness of things a developer does that I don't like and bought in to the hype they are trying to establish. This is completely within the proper scope of the thread to express and discuss.

No one would really bat an eye if this was Persson showing off a new game and I went "I'm not fond of how directionless and half-motivated his development process was with minecraft, and then his company. I'm not really keen on this at all at the current juncture."

Nikose Tyris 02-19-2015 10:12 AM

I'm assuming it has a lot more content that what's been shown in this very short trailer. It still looks like a mod of the original game and engine, and I don't pay for mod packs with minecraft, so I don't see myself buying this, either. (Although with how solid ResonantRise2 & 3 have been for Minecraft Mods, I'd almost pay for those as DLC packs.)


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