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Hey, when in doubt, become a Kell Hound. It seems like a good career path.
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indeed
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So... When do we start? and what other things do we need to set up before we're finished?
I'm sure we're going to need CBT-style mech TROs for each of our mechs. Or something. |
I'll make up your mech sheets and post them.then we can start prelimnaries before the match
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Alright let's list weapons cause we need this info. We'll be using a sametime system so we don't have to wait for people.
You get 3 weapon attacks Main weapon Weapons configuration a Weapons configuration b The main weapon can be manually cycled to your other guns, but you can only fire the selcted weapon if you choose to fire this. i recomend your largest weapon being your main weapon. Config A works like a macro you push the button and all the weapons in the configuration fire. Config b is an alternate macro I recomend this to be an all out blast. Weapons/heat/dmg/delay/minimum range/Short range/ med/ long/extended/tons/crit/ammo Energy weapons ER Large/12/8/1/-/1-7/8-14/15-19/20-28/5/2/- ER Medium/5/5/1/-/1-4/5-8/9-12/13-16/1/1/- ER Small/2/3/1/-/1-2/3-4/5/6-8/.5/1/- Large/8/8/1/-/1-5/6-10/11-15/16-20/5/2/- Medium/3/5/1/-/1-3/4-6/7-9/10-12/1/1/- Small/1/3/1/-/1/2/3/4/.5/1/- Pulse Large/10/9/1/-/1-3/4-7/8-10/11-14/7/2/- Pulse medium/4/6/1/-/1-2/3-4/5-6/7-8/2/1/- Pulse small/2/3/1/-/1/2/3/4/1/1/- Laser Anti Missile System/2d6/2d6*/0/-/-/-/-/-/1.5/2/- PPC/10/10/3/3/1-6/7-12/13-18/19-24/7/3/- ER PPC/15/10/3/-/1-7/8-14/15-23/24-28/7/3/- Flamer/3/2/-/-/1/2/3/4/1/1/- Balistic weapons Anti Missile system/1/2d6/-/-/-/-/-/-/.5/1/12 Long Tom Cannon /20/20(10)/5/4/1-6/7-13/14-20/21-20 Maps/20/15/5 Sniper Cannon/10/10(5)/5/2/1-4/5-8/9-12/13-12 maps/15/10/10 Thumper Cannon/6/5(2)/5/3/1-4/5-9/10-14/15-14 maps/10/7/20 AC/2 /1/2/1/4/1-8/9-16/17-24/25-32/6/1/45 AC/5 /1/5/1/3/1-6/7-12/13-18/19-24/8/4/20 AC/10 /3/10/1/-/1-5/6-10/11-15/16-20/12/7/10 AC/20 /7/20/1/-/1-3/4-6/7-9/10-12/14/10/5 LB 2-X /1/2/1/4/1-9/10-18/19-27/28-36/6/4/45 LB 5-X /1/5/1/3/1-7/8-14/15-21/22-28/8/5/20 LB 10-X /2/10/1/-/1-6/7-12/13-18/19-24/11/6/10 LB 20-X /6/20/1/-/1-4/5-8/9-12/13-16/14/11/5 Ultra AC/2 /1/2/-/3/1-8/9-17/18-25/26-34/7/3/45 Ultra AC/5 /1/5/-/2/1-6/7-13/14-20/21-26/9/5/20 Ultra AC/10 /4/10/-/-/1-6/7-12/13-18/19-24/13/7/10 Ultra AC/20 /8/20/-/-/1-3/4-7/8-10/11-14/15/10/5 Machine gun /.5/2/-/-/1/2/3/4/.5/1/200 Gauss Rifle /1/15/2/2/1-7/8-15/16-22/23-30/15/7/8 Missiles Arrow IV System/10/20(10)/5/-/0/0/0/5 maps/15/15/5 LRM 5 /2/1 per missile/2/6/1-7/8-14/15-21/22-28/2/1/24 LRM 10 //1 per missile/2/6/1-7/8-14/15-21/22-28/5/2/12 LRM 15 //1 per missile/2/6/1-7/8-14/15-21/22-28/7/3/8 LRM 20 //1 per missile/2/6/1-7/8-14/15-21/22-28/10/5/6 Thunderbolt 5 /3/5/3/5/1-6/7-12/13-18/19-24/3/1/12 Thunderbolt 10 /5/10/3/5/1-6/7-12/13-18/19-24/7/2/6 Thunderbolt 15 /7/15/3/5/1-6/7-12/13-18/19-24/11/3/4 Thunderbolt 20 /8/20/3/5/1-6/7-12/13-18/19-24/15/5/3 SRM 2 /2/2 per missile/2/-/1-3/4-6/7-9/10-12/1/1/50 SRM 4 /3/2 per missile/2/-/1-3/4-6/7-9/10-12/2/1/25 SRM 6 /4/2 per missile/2/-/1-3/4-6/7-9/10-12/3/2/15 Streak SRM 2 /2/2 per missile/2/-/1-3/4-6/7-9/10-12/1.5/1/50 Streak SRM 4 /3/2 per missile2/-/1-3/4-6/7-9/10-12/3/1/25 Streak SRM 6 /4/2 per missile/2/-/1-3/4-6/7-9/10-12/4.5/2/15 Narc Missile Beacon/0/0/1/0/1-3/4-6/7-9/10-12/3/2/6 Other equipment (name/ton/crit/range or other) Artemis FCS /.5/1/- Battlemech Jump pack /varies/-/- Beagle active probe /1.5/2/4 Case /.5/1/- C3 computer Master /5/5/Comunications range C3 computer slave /1/1/communications range Coolant pod /1/1/- Gaurdian ECM /1.5/2/6 Melee weapon /1/15th mechs weight rounded up/1 per ton of the hatchet/1 Double Heat Sink /1/3/- Heat sink /1/1/- Masc /20% tonnage/20% tonnage/- Null-signature System /0/7/10 heat PPC Capacitor /1/1/ +5 damage +5 heat Supercharger /10% Engine's weight/1/- Tag /1/1/1-5/6-9/10-15/16-18 Triple-Strength Myomer /0/6/activates on 9+ heat +1 movement, double melee wounds |
So... Basically we have Chain Fire, Group 1, and Group 2 for firing solutions, and only one firing solution per shooting phase, right?
Additionally, I assume we've got restrictions on mech lab weapons adjustments, as personally, I don't like my mech's loadout, so it's a question i've got. Since 3050 IS mechs aren't omni however, are we allowed to swap configurations at all? ((I've been so spoilt with clan omnis :( )) |
You can buy new weapons and have them put in but that takes time. The weapons groups are of your current weapon loads I have it easy I only have 3 weapons
So mine are main Medium laser (+cycle) a Both SRM launchers b all out fire. |
Mmm'kay. Right. Since ER-PPCs cost in the 600,000 range, I'll need to wait before retooling my mech from missle boat to energy/projectile platform. I don't even want to think about buying my choice of mech... Millions aren't easy to come by.
Anyway, for my weapons groups, Assuming chaosmarch's CRD-4K Crusader TRO is correct in the lasers being *pulse* lasers... Main: LRM-15 (Cycle with other LRM-15) Group 1: 2 Medium Pulse Lasers, 2 SSRM-2 Launchers Group 2: Alpha Strike (All weapons) (Down: I'm not sure I like Tbolts, but I might go for it.) |
I also said you can switch lrm for Thuderbolts for free.
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Weapon loadout:
Main: 2 ER Large Laser (+cycle through weapons) Group 1: 2 ER Large Laser, 2 Pulse Med Lasers Group 2: All weapons (other weapons on 'Mech are Machine Gun & Anti-Missle System) |
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