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http://www.sarna.net/btech/bt-board-tables-bmr.shtml
Tables http://www.classicbattletech.com/PDF.html blank record sheet |
Would replacing my LRM racks with Thunderbolt LRMS prevent me from using the LRM variant missles?
Example, Cluster LRMs for infantry and Thunder LRMs for minelaying. I'm not even sure these are supported in CBT, but I know Inferno SRMs are, which may or may not require a specific launcher. Anyway, if we're using standard missles only, I'll go for Tbolts. However, important, do Tbolts lock on like LRMs do? Don't know what effect that has, but it's probably a -X to the gunnery roll. Anyway, you're the CBT whiz Squishy, how about you give the advantages/disadvantages for me and the rest of us to peruse? |
Time to catch up...
Equipment Ablative/Flack Jacket $300 Heavy submachine gun $100 Semi automatic pistol $50 Deluxe field kit $100 Long Range Personal Communicator $200 Grenade Launcher $100 Grenade Launcher Ammo x2 $100 Pistol Ammo x5 $10 Submachinegun ammo x4 $40 Mech Loadout Main: LRM-15 (Cycle with other LRM-15) A: Machine Gun x2, Large Laser B: Medium Laser x3, SRM-2 Why do I get the feeling my mech's going to be overheating more than anyone else's. Even without an Alpha Strike. |
LRM lots of missiles, but not all hit, and longer range, also you can multiple missile locks (declare 5 missiles per target.)
Thunderbolt only one missile to shoot down, but does full damage |
I'll stick with regular LRMs then. I love the swarm feeling you get when you unload two LRM-20's from a Timber Wolf on some unsuspecting guy from half a map away.
Of course, I've got a Crusader, but it's close. :p |
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Main: 4 ER Medium Lasers + AC/20 (Can I upgrade this to an Ultra, pwease?)
Group 1: 4 ER Medium Lasers + Streak SRM 6 + 2x Streak SRM 2 + Thunderbolt LRM 20 Group 2: Alpha Strike (everything dies) |
Errgggh...the subscription system is again being rather mean to me.
Main: 2x ER PPC (+cycle through weapons) 1st Group: 2x Medium Laser and 1x Machine Gun 2nd Group: Alpha Strike (and I'm only doing this 'cause the WHM-7M has double Heat Sinks) |
It should activate automatically, IMO.
Otherwise you might as well mount 16 MGs and manually target every incoming missile. |
My point exactly. Official canon states that the AMS can be activated and deactivated at will, but it's not part of any weapon group, and it automatically will track and eliminate incoming missiles.
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