The Warring States of NPF

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-   -   Solaris Mechwarrior Rp: Sign up (http://www.nuklearforums.com/showthread.php?t=11164)

Dante 08-08-2005 08:52 PM

Tell me when you decide so I can give myself Gunnery 4. :p

Truce 08-08-2005 09:01 PM

Well, is there any use for having Race: 2? ^^;

Dante 08-08-2005 09:08 PM

Maybe you have an extra penis or something. Increases your Charisma with women by 4, but decreases it vs men by 6. Or something.

PhoenixFlame 08-08-2005 09:10 PM

((/e loves battletech. Seems like there's no chance of slipping in a clan bondsman forced into gladitorial work, so here we go... Mercs for the win.))

Name: Karen "Blaze" Lorens
Hair: Red
Eyes: Blue
Skin: White
Height: 5'7"
Weight: 117lbs

Package
Race 1
Attributes 3
Skills 5
Advantages 2
Mech: 4

Attributes
Build: 5
Reflexes: 6
Intuition: 6
Learn: 5
charisma: 2

Athletic: 7
Physical: 6
Mental: 7
Social: 10

Advantages:
Wealth 1 (10,000 C-bills)

Equiptment:
SMG ($80)
Personal Armor Vest ($50)
Medkit ($10)
Basic Field kit ($10)
SMG ammo 5x ($50)

Mech: CRD-4K Crusader

Skills:
Cherrypicked, 24 points

Battlemech Pilot MOS
Required
Gunnery (mech): 4
Pilot (mech): 4
Electives
Technician(mech):1

Basic Training
Required
Medtech: 1
Small Arms:2

Damage threshholds
Head: 10
Torso: 30
Arm: 15
Leg: 15

History: A former Kell Hounds mercenary, Karen was born on Arc Royal in the Lyran alliance. She grew up in awe of the kell hound 2nd regiment's mechs, and their piloting skills. She Dreamed of becoming a mechwarrior merc and make the big money by blasting other mechs into little pools of scrap.

She got her wish, too. At the age of 18, she graduated from training in the near top of her class, and became a rather distinguished mercenary. Later, however, due to her mildly disfunctional social state and lack of leadership skills, she never really rose to the rank she should, and left the Kell Hounds for these reasons.

Karen is now a warrior in Solaris, like many other mercenaries, psychopaths, gladiators, and general glory-seekers. After she left the Kell hounds, she used her rather sizable pay to buy her mech' secondhand. Karen and her war machine have proved rather compatable over the years, although she would fancy one with more direct fire weapons. She enjoys employing energy weapons from a heavy, using the mech's good blend of firepower with movable speed to overwhelm opponents.

She's a bit of an enigma, preferring to be called "Blaze" by her techs and fellow solaris jocks, and seeks to become rich and famous by her true passion, vaporizing things.

Dante 08-08-2005 09:16 PM

No clan mechs, I think. Otherwise I'd demand a Stone Rhino / Kodiak. :p

Nathano 08-08-2005 09:31 PM

if we do get out of the mechs, can we pilot vehicles. if so, could i change my skills so I could pilot a VTOL.

Squishy Cheeks 08-08-2005 09:54 PM

Gear and cost (if you need an explanation on the gear please ask, otherwise i'm gonna try and save some space. unless you have well equiped you have a $200 c-bill allowance.

armor
Personal armor vest $50
Personal armor bodysuit $150
Ablative/Flack Jacke $300
A/F Body suit $800
Mechwarrior Combat Suit Unavailable for sale

Communicators
Personal Communicator $50
Long Range Personal Communicator $200
Basic field communications kit $400
Microcommunicator $200

Espionage
IR Scanner $100
basic lock pick kit $100
Mechanical Lock Pick $400
Advanced lock pick $3,000
Rangefinder Binoculars $250
Starlight Goggles $300
Camo suit $7,000
Disguise kit $1000
Improved camo suit $21,000
Forgery kit $1,000
Lock pick kit (vibro blade) $2000
Advanced Camo suit $28000
Gripper gloves $1000

Life Support
Filter Mask $2
Light Environment Suit $200
Respirator $50
Environmental Bubble $200/ per occupant
Hostile environment Suit $10000
Personal Environ bag $300

Medical Equipment
Medkit $10
laser scalpel $50
Preserving Sleeve $25
Medipack (A medical monitoring device that drugs you as needed) $400

rechargers
gas powered Generator $50
Kinetic Generator $10
Solar power cell $200

Tech Gear
Battlemech Repair kit $3000
Electronics repair kir $2000
Mechanic Repair kit $1000
Weapons Repair kit $1500
basic Tool Kit $250
Deluxe tool kit $500
Scanalyzer (mech hacking tool) $5000

Misc Equipment
basic Field kit $10
Deluxe field kit $100
emergency jetpack $5000
Grapple rod $500

melee weapons
Bayonet $5
Baseball bat $1
Knife $2
Sword $10
Vibroblade $100
Stunstick $200
Stungun $50
Vibrodagger $25
Neural Whip $500

guns
Pistol $40
Semi automatic pistol $50
Single shot plastic pistol $20
Automatic Pistol $100
Large calibur pistol $200
Rifle $80
Sniper Rifle $120
Heavy Rifle $200
Pump Shotgun $40
Double barrel shotgun $30
submachinegun $80
Heavy submachine gun $100
Light submachinegun $80

Gyrojet weapons (Recoilless rifle meets missile launcher basically)
Oneshot gyrojet pistol $30
Gyroslug Carbine $500
Gyroslug Rifle $1000
Gyrojet Rifle $1250
Gyrojet Gun (support weapon) $2500

Laser Weapons
Oneshot Laser Pistol $100
Laser pistol $750
Laser Rifle $1250
Blazer (double barreled laser) $2190
Pulse laser pistol $1000
Pulse laser rifle $2000

Heavy Weapons
Rocket Launcher $2075
Law $350
v-law $75
Machine Gun $1000
Microgrenade $1
Grenade $10
Satchel Charge $20
Grenade Launcher $100
Automatic grenade launcher $465
SRM Launcher $1500
Heavy SRM Launcher $3000

Miscellaneous Weapons
Needler (shoots a spray of plastic flechettes) pistol $50
Needler Rifle $75
Dart gun $40
Flamer $100
Flamer pistol $50
Sonic Stunner $100

weapons accessories
Flash suppressor $1000
Sniper scope $50
Infrared or starlight scope and sniper scope $300

Dante 08-08-2005 09:59 PM

Wow, I can afford nothing.

2 pistols ($80)
Personal armor vest ($50)
2 medikits ($10)
Nokia 8250 (Personal Communicator - $50)

Squishy Cheeks 08-08-2005 10:01 PM

Phoenix: You know what's funny, you rolled a 12 on the lyran chart. The Marauder is 11, you have an Axeman. Specifically AXM-1N Axman

Nathano 08-08-2005 10:05 PM

so does that mean you get your well equiped amount plus 200 c-bill allowance or just the well equiped amount.


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