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Tell me when you decide so I can give myself Gunnery 4. :p
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Well, is there any use for having Race: 2? ^^;
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Maybe you have an extra penis or something. Increases your Charisma with women by 4, but decreases it vs men by 6. Or something.
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((/e loves battletech. Seems like there's no chance of slipping in a clan bondsman forced into gladitorial work, so here we go... Mercs for the win.))
Name: Karen "Blaze" Lorens Hair: Red Eyes: Blue Skin: White Height: 5'7" Weight: 117lbs Package Race 1 Attributes 3 Skills 5 Advantages 2 Mech: 4 Attributes Build: 5 Reflexes: 6 Intuition: 6 Learn: 5 charisma: 2 Athletic: 7 Physical: 6 Mental: 7 Social: 10 Advantages: Wealth 1 (10,000 C-bills) Equiptment: SMG ($80) Personal Armor Vest ($50) Medkit ($10) Basic Field kit ($10) SMG ammo 5x ($50) Mech: CRD-4K Crusader Skills: Cherrypicked, 24 points Battlemech Pilot MOS Required Gunnery (mech): 4 Pilot (mech): 4 Electives Technician(mech):1 Basic Training Required Medtech: 1 Small Arms:2 Damage threshholds Head: 10 Torso: 30 Arm: 15 Leg: 15 History: A former Kell Hounds mercenary, Karen was born on Arc Royal in the Lyran alliance. She grew up in awe of the kell hound 2nd regiment's mechs, and their piloting skills. She Dreamed of becoming a mechwarrior merc and make the big money by blasting other mechs into little pools of scrap. She got her wish, too. At the age of 18, she graduated from training in the near top of her class, and became a rather distinguished mercenary. Later, however, due to her mildly disfunctional social state and lack of leadership skills, she never really rose to the rank she should, and left the Kell Hounds for these reasons. Karen is now a warrior in Solaris, like many other mercenaries, psychopaths, gladiators, and general glory-seekers. After she left the Kell hounds, she used her rather sizable pay to buy her mech' secondhand. Karen and her war machine have proved rather compatable over the years, although she would fancy one with more direct fire weapons. She enjoys employing energy weapons from a heavy, using the mech's good blend of firepower with movable speed to overwhelm opponents. She's a bit of an enigma, preferring to be called "Blaze" by her techs and fellow solaris jocks, and seeks to become rich and famous by her true passion, vaporizing things. |
No clan mechs, I think. Otherwise I'd demand a Stone Rhino / Kodiak. :p
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if we do get out of the mechs, can we pilot vehicles. if so, could i change my skills so I could pilot a VTOL.
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Gear and cost (if you need an explanation on the gear please ask, otherwise i'm gonna try and save some space. unless you have well equiped you have a $200 c-bill allowance.
armor Personal armor vest $50 Personal armor bodysuit $150 Ablative/Flack Jacke $300 A/F Body suit $800 Mechwarrior Combat Suit Unavailable for sale Communicators Personal Communicator $50 Long Range Personal Communicator $200 Basic field communications kit $400 Microcommunicator $200 Espionage IR Scanner $100 basic lock pick kit $100 Mechanical Lock Pick $400 Advanced lock pick $3,000 Rangefinder Binoculars $250 Starlight Goggles $300 Camo suit $7,000 Disguise kit $1000 Improved camo suit $21,000 Forgery kit $1,000 Lock pick kit (vibro blade) $2000 Advanced Camo suit $28000 Gripper gloves $1000 Life Support Filter Mask $2 Light Environment Suit $200 Respirator $50 Environmental Bubble $200/ per occupant Hostile environment Suit $10000 Personal Environ bag $300 Medical Equipment Medkit $10 laser scalpel $50 Preserving Sleeve $25 Medipack (A medical monitoring device that drugs you as needed) $400 rechargers gas powered Generator $50 Kinetic Generator $10 Solar power cell $200 Tech Gear Battlemech Repair kit $3000 Electronics repair kir $2000 Mechanic Repair kit $1000 Weapons Repair kit $1500 basic Tool Kit $250 Deluxe tool kit $500 Scanalyzer (mech hacking tool) $5000 Misc Equipment basic Field kit $10 Deluxe field kit $100 emergency jetpack $5000 Grapple rod $500 melee weapons Bayonet $5 Baseball bat $1 Knife $2 Sword $10 Vibroblade $100 Stunstick $200 Stungun $50 Vibrodagger $25 Neural Whip $500 guns Pistol $40 Semi automatic pistol $50 Single shot plastic pistol $20 Automatic Pistol $100 Large calibur pistol $200 Rifle $80 Sniper Rifle $120 Heavy Rifle $200 Pump Shotgun $40 Double barrel shotgun $30 submachinegun $80 Heavy submachine gun $100 Light submachinegun $80 Gyrojet weapons (Recoilless rifle meets missile launcher basically) Oneshot gyrojet pistol $30 Gyroslug Carbine $500 Gyroslug Rifle $1000 Gyrojet Rifle $1250 Gyrojet Gun (support weapon) $2500 Laser Weapons Oneshot Laser Pistol $100 Laser pistol $750 Laser Rifle $1250 Blazer (double barreled laser) $2190 Pulse laser pistol $1000 Pulse laser rifle $2000 Heavy Weapons Rocket Launcher $2075 Law $350 v-law $75 Machine Gun $1000 Microgrenade $1 Grenade $10 Satchel Charge $20 Grenade Launcher $100 Automatic grenade launcher $465 SRM Launcher $1500 Heavy SRM Launcher $3000 Miscellaneous Weapons Needler (shoots a spray of plastic flechettes) pistol $50 Needler Rifle $75 Dart gun $40 Flamer $100 Flamer pistol $50 Sonic Stunner $100 weapons accessories Flash suppressor $1000 Sniper scope $50 Infrared or starlight scope and sniper scope $300 |
Wow, I can afford nothing.
2 pistols ($80) Personal armor vest ($50) 2 medikits ($10) Nokia 8250 (Personal Communicator - $50) |
Phoenix: You know what's funny, you rolled a 12 on the lyran chart. The Marauder is 11, you have an Axeman. Specifically AXM-1N Axman
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so does that mean you get your well equiped amount plus 200 c-bill allowance or just the well equiped amount.
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