The Warring States of NPF

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PhoenixFlame 08-22-2005 09:33 AM

It's belt of giant strength, Dante. Not that it matters. He's already got a Girdle of Constitution on the belt slot anyway.

According to the SRD, Gloves and Gauntlets don't stack. Shirts and Armor do, however.

Incendius 08-22-2005 09:47 AM

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Alright I finished, thank you very much Pheonix and Dante.

When I was making this, I felt so tempted to use the monk twink from twinking out, too bad I didn't have those books ;)

PhoenixFlame 08-22-2005 09:49 AM

You're welcome. However, using twinks in Dante's games are not reccommended. His twinks have been known to destroy planets and pantheons of gods at levels below 20.

Now you know, and knowing prevents you from getting killed. ;)

Incendius 08-22-2005 09:54 AM

How could anyone accomplish that, I mean wow.

Dragonsbane 08-22-2005 10:19 AM

Quote:

Originally Posted by Pyros
How could anyone accomplish that, I mean wow.

By skillful manipulation of the rules, and an even more skillful manipulation of the DM.

Dante 08-22-2005 11:08 AM

Quote:

Originally Posted by Pyros
How could anyone accomplish that, I mean wow.

You need to know the rules very well, and realize that Wizards staff never crossread with other books to check for broken-ness.

Duchess of Elysian 08-22-2005 03:44 PM

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Ok, so here's my attempt at a druid character. It's my first DnD character ever, so I likely screwed something up. If you see any problems, please alert me to them. I would also appreciate any advice, especially with equipment. The core rulebook doesn't go into detail about any cool equipment, so all I've got at the moment is what the starting package recommended. I'm still working on a background so that will come later.

PhoenixFlame 08-22-2005 04:04 PM

Add you constitution modifier (2xclass level, or 20, for you) to HP. Roll all HP die. Basically however, yes, 80 is your average HP.

Your caster level is your druid level, 10.

Your spell DC is 10+wisdom modifier (+3) + Spell level (X). Example, 13+1 for a 1st level spell, or 14.

Dexterity does not affect ranged damage, only attack bonus.

Your Intellegence, being 12, grants you only 1 bonus language, lest you spent skill points in speak language. 2/language. I don't see any evidence of this...

Additionally, if I may, why did you spend your level points in Intellegence?

Otherwise, a good sheet. :)

Items: Suggested, although I'm not that great with druids.

Periapt of Wisdom +4: 16,000gp
Hide armor +3: 9,000gp (Of the beast? +2 equivalent, allows use in wild shapes. Your choice.)
H-Wooden Shield +3: 9,000gp
Scimitar +3: 18,000gp (Adamantine? Flaming? Your choice, adjust accordingly.)
Sling +1: 2,000gp (For beating /magic DR at range.)
Gauntlets of Ogre power +2: 4,000 gp (Melee boost.)
Ring of Sustanence: 2,500gp (No eat/2hr rest)
Ring of Featherfall: 2,200gp (Auto featherfall)

Total: 62,700 GP. 5,300 remaining, check the SRD for your choice of spending that. http://www.systemreferencedocuments....cItemsSSW.html

Good spread, especially if you intend to be in your humanoid form most of the time. Items don't function in wild shape, so if you're going to use that primarially, remember this.

Duchess of Elysian 08-22-2005 05:28 PM

Cool, thanks for the advice. I'll work on it some more tonight. For the languages, though, I think I've only got one bonus language there. From what I thought, half-elves automatically have common and elven, and druids get druidic for free. I could be wrong, but that was the impression I got from the book. As for the bonus points in intelligence, a lot of skills seemed to ride on intelligence and I liked having the +1 there, plus I got a bonus language. If you think this is a really bad idea though, I'm definitely open to suggestions :)

Arhra 08-22-2005 05:54 PM

Hmm, the only problem with an ur-priest/Athar Defiant is I've never laid eyes on the classes. Might have to see if I can track down a copy. You have to love the irony of a cleric who doesn't believe in gods.


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