The Warring States of NPF

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-   -   Damn Zombies (http://www.nuklearforums.com/showthread.php?t=11895)

Raiden 10-16-2005 09:58 AM

I would think that a small group of people carrying rifles, shotguns, flamethrowers, and the like would clear out a Wal-mart pretty damn fast.

The mall like they had in Dawn of the Dead would be nice. In fact, they probably could have waited it out if they didn't have to leave to feed that gun guy.

But the mall was a great set-up. There were doors on each side, but they were locked and the zombies didn't have the strength to break them. The only way to get to the higher levels they stayed in was through elevator, and you could either deactivate the thing when you weren't using it, or always just pop them if they managed to use it. They had access to the roof, which was nice.

Really, the only thing they hadn't counted on was the zombies that got into the parking garage underground.

Doug 10-16-2005 10:25 AM

Quote:

Originally Posted by Scarecrow
The main idea here is having food, supplies, and enough entertainment so that you don't kill the people you're holed up with. Any suggestions for crowd control? I'm thinking either pulling a fire alarm or shouting "The zombies are here, everyone get out while you can!"

Lecture them.

Tell them shoving that poor little boy to the ground for those undigestable microwave meals is wrong, tell them panicking and running around like idiots is annoying, and tell them if they do not cooperate then they'll all get eaten by gruesome zombies who only know the one phrase, "brains!" Use the public announcer too to get your voice heard. If it doesn't work, get a gun and fire onto the air to get their attention. Just make sure the wal-mart doesn't have one either.

MasterOfMagic 10-16-2005 12:19 PM

Quote:

There's a couple holes there. Your big problem with WallyWorld is going to be other people. If you live in a pretty populated area, chances are your local Wal-Mart will be pretty packed with people grabbing supplies.
Not only does this give you the problems you normally get when you throw a thousand crazed maniacs into one store, but also makes it a prime zombie target. Lots o' them brains in one spot...Maybe they aren't being used, but the brains are still there.

Quote:

Lecture them.
Alternatively, convince someone else to lecture them. Just in case they get angry about their lecturer's high-and-mighty attitude, and decide to use their various weapons to take him/her down a notch.

Besides, you should never do something when you can have someone do it for you. *nod nod*

Squishy Cheeks 10-16-2005 05:35 PM

Just remember "2-4-5 Trioxin" will make super unkillable zombies. You have to burn them or electrocute them to destroy them. Even decapitation won't work except to make a zombie head and a headless body.

EVILNess 10-16-2005 05:38 PM

First rule of zombie survival.

Think of the best, most obvious place to run to when it happens. Now, don't go there. MasterOfMagic laid it down in a nutshell. Think small, family owned sporting good stores, smaller hardware stores, places where people wont think to go first.

You need to secure 4 things, in this order:

1. Water:
Should be your first priority, a human can go a week without food, but only 3 days without water, less if you are running. Should be rationed if there is a limited supply, and drank miltary style if you have a supply where running out is not an option, to avoid dehydration. Gas stations are a good easy source, if you want to avoid crowds.

2. Food:
You may can go a few days without food, but everyone gets hungry. Canned and dry foods are your friends. Most stores have some food on display near the registers, even if they dont sell any. Remember this, a big grocery store is the last place you want to go. Not because of the zombies, even though they are always a factor, but because of the crowds.

3. Shelter:
A safe place to hole up where you cannot be reached, houseboats and places with 6ft or higher walls are ideal. If all else fails get on your roof.

4. Tools and a way to defend yourself:
Get a water purifier. End of discussion. Tools such as hand axes and machetes form dual purposes, to clear paths and defend yourself, and are easy to use and maintain. Toilet paper is a good pickup too.
Rifles are good if you are a good shot, but pistols are a little more hit and miss. Never use a weapon you cannot use properly, unless you know Bushido, you have no business with a katana. This includes guns too. If you can't shoot a gun accurately at 20 yds then you probably should hand it off to another person.
Remember small caliber rifles are your best bet, they are easy to shoot, ammo is relatively light, and they are easy to get. Avoid fancy stuff, simple is best.
You may think a flamethrower is the anti zombie weapon, but A) Flame-Throwers are miltary issue B) It is illegal to own an operational Flame-Thrower C) They were discontinued by the army so they will be hard to come by and expensive D) Ammunition is hard to come by. How many stores sell napalm?

ZERO. 10-16-2005 06:14 PM

I live close to a base so guns and ammo arent a problem, the base also has very large thick walls and its has tanks and things like that if I could get some ammo for the tank turrent and learn to fighure out how to frive it I could make it to a general store and take food and water if things get to rough I could stock pile seeds and watter for farming, and I put emphasis on if.

Doug 10-16-2005 06:21 PM

Quote:

Originally Posted by ZERO.
I live close to a base so guns and ammo arent a problem the base also has very large thick walls and its has tanks and things like that if i could get some ammo for the tank turrent and learn to fighure out how to frive it i could make it to a general store and tske food and waterif thing get to rough i could stock pile seeds and watter for farming

First of all, talk about what you just said.

It has tanks, turrets, and very large thick walls. That base right there itself is a safety place, and also, the hell are you going to take that turrent without getting shot by the people there? People, don't say things you can't do at all.

mammothtank 10-16-2005 06:29 PM

Hmm... I don't know how good of a fighter I'd be, and my earlier comment about tanks was just an idea. In reality, I have no access to decent weapons of any kind. I'm a good sprinter, but what would that be useful for? A decoy?

Raiden 10-16-2005 06:32 PM

A store near me sells swords for $20.

I know how to use them. I'll be good.

Doug 10-16-2005 07:41 PM

Quote:

Originally Posted by Raiden
A store near me sells swords for $20.

I know how to use them. I'll be good.

The flaw, problem, etc of that is your endurance.

It'll tire you out too swiftly, and energy is just as important as water.


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