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Why All > WoW
http://www.gamasutra.com/features/20...irlin_01.shtml
This is why World of Worldcraft is wrong, and stupid in so many ways. It does everything in the wrong way and why I will never pay out every month to play it. This bloke speaks truth! |
Amazing that 'it is doing everything the wrong way' yet has become one of the quickest growing MMOs ever to date. Yes, absolutely amazing that it is entirely completely screwed up.
Seriously though, if you don't like the game don't bitch about it. I held the same mentality until I played it and actually found it to be quite fun. A few things that he conveniently didn't tell is that really the only times you need to team up is for Elite quests and Instances. The rest can be done solo. His rant about guilds? Oh boo-hoo bitch bitch bitch. Big effin deal that you can't be in multiple guilds at the same time on the same character. At least it isn't as strict as Guildwars where every character you make is forced to be in one guild only. Being in one guild per character has been like that since the dawn of MMOs. The whiny [insert word] will just have to learn to deal with it. PVP ranking? Entirely optional. A player can go through with a character from level 1 to 60 without even having to deal with pvp ranking. Who cares if it takes weeks and weeks to hit Stone Guard rank or Blood Guard. Theres no tangible benefit other than a few extra words on your name. His rant on Time>skill? PEOPLE HAVE HAD THAT MENTALITY FOREVER! Overall this guy is completely whiny, one-sided, and his arguments are flawed and generic. He can't have a cake and eat it all himself. THAT is something he needs to learn. Overall: worst 'review' ever. |
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Yeah, they're bitching. The entire article is written with the purpose of trying to get the reader to realise that our entire focus exists in one way; we're used to it. The modern MMORPG is the Sony and Microsoft of the software world: it keeps improving, but it doesn't know why and it's not trying to truly innovate. |
Heck, most of what I read was in every MMO out there. Time>skill? It's been like that since UO and EverQuest. And yeah, you gotta work for PvP rankings. Would you rather have everything delivered to you on a silver platter? It's more fun to work for a high ranking and the equipment that can come with it. And I don't really get his stance on Lord Kazzak. I know I wouldn't want other people barging in on my attempts to get fat loots. Also, why's he complaining on raids? It's fun to organize 40 of your homeboys to fight against some of the game's strongest monsters (I also feel that his complaints on guilds are ridiculous).
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I think he's full of shit. You really can't play an MMO like World of Warcraft and say, "Well I'm going to solo my way through the whole game!" It's simply ludicrous - If they don't put stuff in there that massive raids have to accomplish, the entire game would be too easy for the massive amounts of people who already want to group and destroy certain targets. It really seems like this reviewer is getting his panties in a bunch because he's not in a high-level guild, and he sees bigger, tougher PCs with epic gear. He's really either just jealous or trying to shoot for a 'unique viewpoint'. For example; Quote:
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People will continue to suck, sometimes, of course. But this guy is complaining about World of Warcraft not being skill-based, being almost entirely group and item-based. A good 90% of the known-goddamn-world enjoys World of Warcraft, and I think this guy is just whining because he doesn't like grouping. If he wants skill based, why is he not playing Guild Wars? |
Ok bob your arguements are ridiculous in real life time dose = money example person A works at Mcdonnalds and another works at (person B) Mcdonalds as well, well person A if he worked longer would make more money and it dosent matter if person B is the best dang burger flipper in world. Also MMORPGs have a ridiculous way of making you buy a game and then make you PAY to play it which is ridiculousx12.
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http://video.google.com/videoplay?do...+made+for+porn
http://www.youtube.com/?v=WuWyZ9ps3f0 i don kno why i post it...it just fits :D |
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Not that I care. I refuse to add another bill to my monthly bill allowance just so I can feel obligated to play a game I don't have time for and won't enjoy (I fucking HATE the grind). Just pointing out the actual intent of his PvP note. I can't really comment on the rest because I don't play. Well, except for... Quote:
Wrong. Firstly, I happen to work in retail (not quite McDonald's/food service, but it's handled the same way). There's a woman there who has been working for longer than the manager. As in she had been working there for a couple years when he got hired. She has a bad attitude, she's kinda lazy (almost as bad as me), and she hates the customers. He's got a good attitude, he bends over backwards for the customers, and he works, even though he doesn't have to as manager. Who gets paid more? The manager, obviously, despite having put less time into it. Another example, I, being a lazy prick, generally get about 25 cent raises on my reviews. Other employees get 30 or 40 cent raises. Ergo, the newbies will be making more than me in a few years (if I'm still there, which I won't be). ALSO, you get promotions if you're a better worker, which mean raises and getting the company to pay for your insurance. So no, in the real world, time does not = money. That best damn burger flipper in the world would quickly end up the manager and lording over Mr. BeenThereForever with his higher paycheck and complete control of the other guy's job. Oh, and Valor. That's hardly connected to the topic at all. It's as tangential as you can possibly get. I'm not going to give you an official warning (for spam) because I'm lazy, you're new, and it's not that annoying in this case, but don't do it again. |
The Terms of Service aren't good either. Doesn't just about everything have terms of service? Or am I thinking of some other Tems? Because just about anything you register to has one of those.
The Time > Skill thing is ridiculous, as it is in most MMORPGs (EverCrack especially) and the fact that the only skill required is when you're a healer and you need to kno when to heal who and do what when doesn't help it. I find that that's one big impossibility. Group > Solo because if you solo, you blaze throug hthe game. It's that simple. If you are able to solo everything, then it wouldn't take long. Soloing goes fast. The whole self-reliance thing goes out the window when you sign up to a friggen world-wide multiplayer interactive game. Talking about the unfinished areas: They aren't supposed to be accessible, you have to climb around stuff, mainly mountains, and jump down waterfalls, etc. My personal favorite being "The Abyss" (Unfinished area at the end of a tunnel, just a giant empty, grey place) requires you to go to one area, jump over a REALLY hard gap, have a horse, and jump over a couple waterfalls. Sounds like it wasn't supposed to be found to me. They probably don't wanna cut it off because that will really screw people up, which happen to see it and try to get to it. |
I'm probably not gonna read his whole article, because i belive its fundamentaly flawed. ill get to that in a minute. heres something that i found interesting:
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i just hit lvl 60 with my main, and i'm none to pleased with the concept of having to group up with 39 idiots in order to have the chance to roll for high end gear, but i knew what was involved when i signed up for this ride. now, getting to the reason why his article is fundamentaly flawed. he seems to think that theres some other MMO out there that does these things "right", or that the MMO genre itself is somehow not a timesink designed to keep people playing and paying for as long as possible. -edit- "A game should be a system of rules that allow the player to explore. " no. no. no. a thousand times no. If there is anything that I have learned, its that you should never let the types of people who play MMOs "freedom to explore the rules". the anyonimity of the internet, and powerful online avatars, combined with the passion to find loopholes in rules would utterly destroy a game. |
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