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Christ, everyone's violent. Is there anyone who would try to be an altruistic society out there to seek knowledge and betterment of not only themselves, but others in the universe?
I think the novelty of ultra-violence would wear off quick--in any game. I'm sure it does in real life. It's more challenging and fulfilling, I think, to follow the alleged 'moral compass.' I often go the indulgent route in paidic games, but every time I wack a senior citizen with a baseball bat or burn books crucial to a mendicant society's survival, I feel a pang of guilt. I just am that way. But the way the games are structured, it's so much easier to acquiesce into the decadence that is evil. With Spore...I'm actually not necessarily saying you have to be 'good.' I just mean, Barbarians (in the classical quasi-prejudiced sense of fragmented nomadic tribes of killazz) stay Barbarians for a reason: they're wild, disjointed, and impulsive. Destroying planets more than a few times, for me, would miss the point of the game. Hey. If I can initiate literal universal peaceful anarchy, I'll be happy. |
If I can do it, you'll all be dominated by the destructive might of a race of super intelligent firekitties.
It sounds really cool, but I bet it'd take quite a bit of work to get your creature up to the interplanetary scale. |
Sweet merciful panda crap, this is amazing.
I've seen this "Spore" thing on all my forums, so I figured it was just some silly flash thing... "Yattah!" for 2006. My buddy Lionbait sent me the link to Spore tonight, so I figured "Fine, I'll give in, and see what this is all about..." I want this game. I want it right now. This is truly unbelievable. This is the game, the exact game, I've been advocating since grade fucking eight, and we at last have the computing power, and porn mp3's, to make this game possible. Thank you, Satan. Also, he said it was a detached asynchronously mutliplayer. This means that YOUR copy of Spore uploads OTHER players Spore creations to YOUR machine. OTHER PEOPLE don't play against you, their CREATIONS play against you on YOUR machine. This way, other players can't actually bomb the snot out of you. When you pause the game, it's paused, because no-ones ACTUALLY playing against you... just AI-controlled versions of what other people have made. Also, in honor of my wife, I would have to create a race of flying vampiric ninja cows. With spiked tails. |
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I'm saddened only for the fact that I probably won't have the time to put in all that extra work. Or mayue I will. It comes out in the fall, so I have plenty of time to finish all the other games I want to play. So that's a plus. |
The only thing better would be to have an adventure game that's totally free. Like Morrowind, but even bigger, and better, because you don't have to walk fifty thousand feet to get to every place.
My first race keeps on changing, but so far, I guess I'm gonna go with the Dinosaur Men, and make them a super-advanced race that spreads its likeness throughout the galaxy... in a weird version of the Borg. |
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if it was the reverse situation it would be a damn boring game... if you had a herbivore on a planet that the CPU generates big high trees and not so much bushes, you would be forced to create a taller critter... or if you builded a carnivor and the game just filled the planet with "flying dingies" it would suck... so its kinda nice to see that the game adapts to you intead of you having to adapt to the game... And i really hope that you can see where your thing are going and where are they coming from... because will's system is so close to "Random Creation" that its sucess actually depends on showing to the player that "it aint random" |
How hard would it be to actually make the game completely online? Having everybodies solar system accessible in the galaxy while the player is online, and sentient.
We wouldn't want to be aubducted and anal probed by aliens before we've left the oceans. |
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I think rampant annihilation of everything in the game would get boring, but an interstellar expansionist empire similar to the Borg might be fun. It really depends how in-depth galactic war goes. Quote:
Making the game completely online would easily harm it more than keeping it in its quasi-single player state. Online means griefing, and griefing is universally bad. I really wouldn't want to spend 100 hours building up my E. Coli into a successful race of knowledge-seeking pacifist squids, to have AlbertRofl3943020000003 show up in orbit with an armada of UFOs and nuke me to shit. |
Griefing?
Anyways, yeah, the partial online thing suits me perfect... I just hope we can go visit other galaxies (with each galaxy housing a certain number of races/planets, could be cooler...) However, no catalouge of this game could possibly happen. Well, unless it was like a player-run Wiki. *shudder* |
I just had a terrifying thought.
You know how buddy keeps mentioning you need 'credit' to advance to other parts of the game? What if you need to pay cash for it? Is there going to be monthly fees, I wonder? With the promise this game has, I'm not sure players would really complain. |
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