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GUILTY AS CHARGED!
Well, really. Did you expect me to just loiter about and not move things on a bit? I've already interfered with MM and Garud's battle, and all of you are getting the treatment sooner or later :p And whoever said I was honorable anyway? I *DO* have the upgraded version 2.0 of Pirate Ninja Lawyers (Better than Raiden's Law Ninjas ANYTIME! although I get the feeling that after this I'll be forced into mortal combat with my fellow judge) |
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Yeah. I'm still going with the persona thing, for reasons that will be seen in an upcoming avvy rp, or possibly here. I've been told that I can only have two forms. So I'm only going to bring two personas into any given battle. I'll state before I know my opponent which two I'm using in future battles. That's kinda not possible here for this one. First off, the info for the body: Name: Maddock (he pronounces it with an O, but everybody else pronounces it with an I) Outfit: Brown laced dress shoes, tan dress pants, a BSA belt, a short-sleeve blue buttondown shirt, and a tie of unspecified color and pattern. Looks: Brown hair in sort of an anti-mullet, with the back being trimmed so as to stay off the collar with the hair towards the front encouraged to grow. Glowing brown eyes. Power/Equipment: Preparedness: The BSA belt has four buttons on it. These do different things. The lower right shoots a net, the lower left a grappling hook, the upper right sprouts little metal eagles for throwing purposes, and the upper left will block one attack per battle. And now for the personas Otto: Build: Slim, wiry, medium height Class: Martial Artist/Mime Looks: Tie is black with a white outline of a person on it. Hair is kept swept back. Powers: Otto's power is his sole method of attack or movement. He can not act except through this power. Redirection: Any attack that he knows is coming can be twisted away and often used against the opponent who used it. During this, he may flip out of the way or rush to meet the blast. Nearly any attack can be thwarted this way, but things he does not see coming will get through. Aykro: Build: Muscular, tall Class: Mage Hunter Looks: Hair is parted. Entire body and outfit is in grayscale. Tie is plaid, but still gray. Power: Incompatability: chromatic spells, such as ice, fire, electricity and all that have a lesser effect on him. The only spells which hit him with full effect are holy and darkness spells, as well as a thin selection of time based magic. Extra Equipment: Weilds a sword which drains magical energy from anything it cuts. Kly: Build: Wiry Class: Elementalist/Geomancer Looks: Hair looks dirty and like someone has been playing with it, tie is green Powers: Climate control: Is resistant to the most prevalent element in the area, and can summon forth a creature composed of that element to do his bidding Ennig: Build: Gaunt Class: Trickster Looks: White tie with multi-hued question marks on it, hair is spiky. Powers: Variables: Can change any value so long as it is not defined. Extra Equipment: Dice which cast FF spells. One die determines the element of the spell, and a four-sided die determines the power level. For the first battle, I'll bring in Otto and Kly. |
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Fire Twins, ACTIVATE!
Hmmm....I had to notice something Flare, that which would make a match between us interesting (if it happens). Compare and Contrast! :D (didn't list anything that was original. Kudos on Mega Flare.)
Abilities: Inate abilities- Absorb-Fire (IE Fire heals her) Can Absorb Fire. Weakness-Earth (Well, at least it's good to know I could outsurvive you in a rockslide) ;) Class- Dragoon/can change into Fire Elemental (Phoenix) (I suppose technically I'm a Dark Knight when I'm not Full on Fire Element Godding.) Skills- Firestrike: leaps into the air, catches weapon on fire, comes down causing a small explosion that damages nearby enemies. Fire elemental damage (Haven't used this yet in the RP, but in my soon to be released first chapter for Pyros Vs. The world, It's called Burst Braver.) Fireshield: a ring of fire surrounds her, causing any attacker to be burned. Fire elemental damage (Flameshield!) (used in current RP) Flame Twister: Creates a tornadio of fire, causing all nearby enemies to be flung about in the air. Fire/Wind damage JeremySpin. (Used NonFlame version in Current RP) Fire Blast: A beam of fire is fired at one enemy. Fire damage (Either Flame Beam, or Flame Cannon.) (When haven't I used it?) Firestorm: Storm clouds gather overhead, and fireballs start to rain down on the surrounding area. Fire damage, unblockable Rain of Fire. (NPF AVA1-2) Pheonix Flame: Revives fallen friendly. Healing. Asheth's Union. (used in NPF AVA1. Not as Painless.) Shapeshift: (.....) (...And one of the shapeshift forms I considered doing something similar...) I suppose this means only that really, all Pyromaniac's think along the same, deadly lines of destruction! Since i use them, I give them my full approval and joy to see them in action. Go kicketh some asseth! Twice. Thrice. As many times as neccesary. Rinse, Repeat, Lather. |
Well, givin that I've been around for a lot longer.....
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That you can just claim I copied you?....You have a point.
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Yeah. I've been known for using fire attacks for a long time.
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Well-hell-hell. I do like the way things are going. How will Rhiya interfere with the other duels next?
Oh, and RR, your Plot Device is no match for my PLOTHOLE MAGIC (TM)! (Critical failure chance and all) Which reminds me. I need to update my abilities sheet... Done. Just a minor addition. |
Oh, just thought I should point out that I made an edit to my last arena post, just in case anyone misses it. I do believe it makes quite an improvement.
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.... EXTRA POINTS FOR ORIGINALITY SCORED BY ARHRA! *Canned Applause*
Also... Don't worry, I'm doing surprises in every arena. MM and Garud: the blindness only lasts for a few more posts. You'll be able to see a bit more afterwards. Not exactly very well, but the effects of blindness will wear off. |
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