The Warring States of NPF

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-   -   Disappointments in great games (http://www.nuklearforums.com/showthread.php?t=14248)

Jhonka 05-26-2006 09:22 PM

KOTOR 2.

Despite the bugs and omitted content, it was a good game. Until the end.

Muffin Mage 05-26-2006 09:56 PM

Well, I felt like the entirety of FFVII let me down. My friends gave it such glowing reviews that I expected a work of genius, lovingly polished and brilliantly crafted so that it fits together like a Swiss watch.

Instead, I got something with bigger plotholes and staler characters than any online RP I've ever read. Not to mention the irritatingly repetitive gameplay. My verdict: 2/19ths of a buring Library of Alexandria out of five.

Skit 05-26-2006 10:09 PM

I'd have to say Disgaea. I never did beat it, because I could never ever get past that maze stage in the last chapter. Not to mention, the whole have-to-kill-to-gain-experience thing. That's rough on beginner clerics...

Dark Seraphim 05-26-2006 11:51 PM

Wild Arms 3. So, after the boss and you save the world [spoiler] you get caught near the body of the leader of the world's religion-science thingy, and are blamed for the murder. And the game shows you x amount of time after, still being on the lam. Would be nice to know how long they spend like that...[spoiler]

Also, in SH:FTNW, I want to know what happens to Yuri, dammit! Would it have killed to even have just one throwaway line that you could get?

MetalPsycho 05-27-2006 12:57 AM

Halo 2.

FUCK YOU SNIPER JACKALS!

...*cough*

Rampage: Total Destruction was slightly dissapointing in the fact there were only seven cities, but the block structure made up for it a bit. Still the greatest of the series IMO.

DarkCORN! 05-27-2006 07:49 AM

Quote:

Originally Posted by EVILNess
Don't get me wrong man, I loved Saga Frontier (I just beat Blue's game again last night!), but its no secret the game was unfinished. Point in case, Fuse.

Fuse was supposed to be a main character, the start of his game was gonna be him going to the top of the mountain in where you get the Shield card with Doll, Silence and another deleted mec for a flower to impress the secretery at the desk in IRPO.

There are several trap doors and places that it would look like you can go, but can't. You were supposed to be able to go to Margmel and get the Evil Magic gift. T260G was supposed to face off against the Trinity for murdering Leonard and help give Gen more character development and shed some light on what happened in Wakatu.

I could go on ya know...

Oh, now that I think about it, I was referring to Saga Frontier 2.

Robert Paulson 05-27-2006 09:33 AM

Tales of Legendia. I bought the game for my PS2. Two things about it let me down. One, it was nowhere near as fun as Tales of Phantasia. Secondly, the ending; it was lame. So lame, I felt cheated. TOL was shaping up to be one of the best-written tales (Heh heh, I made a pun!) I've ever witnessed, until I saw the ending. For the record, I'm referring to the true ending, the one that occurs after the 'characer quests,' not the ending to the 'main story.' (I can specify this without spoilers, for it is mentioned in the manual that the 'main story' happens, then the 'character quests' happen after the 'main quest.') The ending was anti-climatic. Really, anti-climatic. Also, many questions were left unanswered. I slogged through seventy hours of tedious gameplay, all because TOL had such a nice storyline, only to have it end on such a low note. Can you tell TOL disappointed me? It did. Let's hope Tales of the Abyss doesn't disappoint when it comes out. Oh, and speaking of RPG disappointments . . .

Quote:

Originally Posted by Muffin Mage
Well, I felt like the entirety of FFVII let me down. My friends gave it such glowing reviews that I expected a work of genius, lovingly polished and brilliantly crafted so that it fits together like a Swiss watch.

Instead, I got something with bigger plotholes and staler characters than any online RP I've ever read. Not to mention the irritatingly repetitive gameplay.

You and me both. Well, it's not that FF7 is bad. I've seen much worse RPGs, it's just that, I can totally relate. Three years prior to playing FF7, I played through Chrono Trigger, loved every second of it. Then, out of nowhere, the mass media, and everyone I know who's into games won't shut up about FF7. I think to myself, "If it's from the makers of CT, as well as FF6, then it must be fantabulastic!" When I got my PS1 in early '98, one of the first games I rented was FF7. It felt like nothing more than a crappy version of CT. No matter how much I protest, the FF7 fanboys, and fangirls where I live, won't listen to reason. They all like FF7 only because it has a bunch of sword-wielding maniacs in it, or they honestly think it does have the best story in a game ever, despite the fact that some older Square games were much better in the storytelling department. I completely agree with everything you said, Muffin Mage. FF7 totally let me down too, and, in the process, earned me a number of "OMGWTFs!!!?????" from the local otakus.

EDIT: I just flashed on something; Red XIII, Vincent and Yuffie (provided you don't mind her silliness.) couldn't have been stale characters, since I like them, and there were a couple of good scenes in FF7. Except for these things, yeah, I second what Muffin Mage said.

Sky Warrior Bob 05-27-2006 09:54 AM

Jak 3. Frankly after all the platforming goodness that was Jak 2, I was really disappointed with Jak 3. The majority of missions seem to focus in on vehicular crap, and don't get me started on that Pre-Cursor pyschotic transport tube.

Yeah, Jak 2 was insanely difficult, but I'd rather have another helping of that, rather than what Jak 3 was. At least Jak 2 left you satisfied, Jak 3 was a 'That's it?' sort of game.

SWB

UZ_White 05-29-2006 01:08 AM

Dragon Warrior Monsters. My favorite game of all time. I've beaten it more than 30 times...

But it has one HUGE flaw, and that is the GoldSlime quest. To get to the last boss and finally beat every travelers gate, you have to convince a really freaking old man that you are "Worthy". How? By showing him a goldslime. Only problem is, you have to catch a total of 16 Metaly's to get one GS, and you also have to spend hours upon hours training the damned things up to level 10. So it takes thousends of gold coins to buy the meat to catch the slimes (Metalys are almost impossible to get, since they run away on the first turn 95% of the time) and over 100 hours training and catching them. And what do you get for your troubles? You get a 3 hour long travelers gate with 20 different monsters that you already own, all to go against an underwhelming stupid ULTRA BOSS WHO IS UGLIER THAN ME. I hate that part.

Oh, and personally, I like FF1's story better than FF7's. FF7 stinks.

mauve 05-29-2006 02:05 AM

I was somewhat disapointed with Kingdom Hearts II. Like Neko mentioned, Vivi was voiced by an irritating girl and made into a badboy wannabe. Plus, the storyline really was crammed into the first and last few hours of the game. The disney worlds? Noooo plotline whatsoever, other than "OOH! There's Pete! He brings out five Heartless! Let's kill him! Oh. He ran away. Well, I'm sure he's part of some major plot line, huh? Oh. No, looks like Square just needed a reason for us to go to ten more disney worlds." Don't get me wrong; it's still a fun game, but it just seems like there's less to do in this one than in the original. I enjoyed the trinity marks, and all the random cheats to find goodies (hitting the clock in traverse town, flying across the lotus forest for hidden treasure chests in Wonderland, etc) that came with the original. The sequel just doesn't have that. As long as it took Square to get the game in stores, you'd think it'd have eighty billion missions to complete. I guess I hyped myself up too much before its release date.


Quote:

Jak 3. Frankly after all the platforming goodness that was Jak 2, I was really disappointed with Jak 3. The majority of missions seem to focus in on vehicular crap, and don't get me started on that Pre-Cursor pyschotic transport tube.

Yeah, Jak 2 was insanely difficult, but I'd rather have another helping of that, rather than what Jak 3 was. At least Jak 2 left you satisfied, Jak 3 was a 'That's it?' sort of game.
I agree. I ran out and bought Jak 3 as soon as I finished Jak 2, hoping for a similar gaming experience. 3 just lacked the plot and difficulty that 2 had. Sure, most of the missions in 2 made you want to strangle Daxter with the controller cord. But it was still fun, and the plot made you want to keep playing to find out what happened next. I figured out Jak 3's 'big secret' of Jak's family within fifteen minutes of starting the game. None of the characters in 3 really interested me, either. It was almost like the plot of the game wasn't important; it was just something going on in the background while Daxter made random crude jokes and Jak got new powers you never really need to use more than once. All in all, Jak 3 wasn't nearly as challenging or exciting as 2. It was something of a letdown.


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