The Warring States of NPF

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-   -   Disappointments in great games (http://www.nuklearforums.com/showthread.php?t=14248)

Mr. Viewtiful 05-29-2006 07:56 PM

I was really disappointed with Oddworld: Stranger for the Xbox after, halfway through the game, the bounty hunter missions were trashed because the hero is the four-legged centaur creature everyone wants because his heads worth tons of Moolah. Thus, we go from an intriguing Western to your typical run-ann-gun action game.

Sigh...

Daimo Mac, The Blue Light of Hope 05-29-2006 08:19 PM

KH2's 4 hour long Intro. I mean COME ON. It is an awesome game and all but with that and the Disney Worlds that provided no Plot (Other then Disney Castle...somewhat) Before i went to Hollow Bastion for the secoind time, i asked my self. Okay, where is the plot. Oh another downfall of KH2. Atlantica.

Fifthfiend 05-29-2006 08:21 PM

I still don't see why people have such a problem with Atlantica.

Honestly, it was kind of fun.

Kenryoku_Maxis 05-29-2006 08:27 PM

Quote:

Originally Posted by Big Mac
KH2's 4 hour long Intro. I mean COME ON. It is an awesome game and all but with that and the Disney Worlds that provided no Plot (Other then Disney Castle...somewhat) Before i went to Hollow Bastion for the secoind time, i asked my self. Okay, where is the plot. Oh another downfall of KH2. Atlantica.

What what KH2s long opening? Was it like KH1, where you had to do all these dumb fetch quests for the girl and start a Muppet Babies version of Cloud and Sephiroths rivalry between the two guys? I thought that was kinda dumb for KH1, but I never played 2.

Or was it like Suikoden V where for the first 20 hours, you have about 5 fights and the rest is you exploring all the different areas and seeing about 10 hours of diologue? Obviously less though since it was 4 hours.

Fifthfiend 05-29-2006 08:31 PM

Quote:

Originally Posted by Kenryoku_Maxis
What what KH2s long opening? Was it like KH1, where you had to do all these dumb fetch quests for the girl and start a Muppet Babies version of Cloud and Sephiroths rivalry between the two guys? I thought that was kinda dumb for KH1, but I never played 2.

Or was it like Suikoden V where for the first 20 hours, you have about 5 fights and the rest is you exploring all the different areas and seeing about 10hours of diologue? Obviously less though since it was 4 hours.

Definitely the second one*, and the opening to KH1 was the pure magic of childhood joy and anyone says otherwise can stick it in your ear.

*Skipped all the cutscenes on my second playthrough, whole thing took me all of like 45 minutes.

Daimo Mac, The Blue Light of Hope 05-29-2006 08:38 PM

Quote:

Originally Posted by fifthfiend
Definitely the second one*, and the opening to KH1 was the pure magic of childhood joy and anyone says otherwise can stick it in your ear.

*Skipped all the cutscenes on my second playthrough, whole thing took me all of like 45 minutes.

you have to admit though fifth, there is a really cool scene. :cool:

Fifthfiend 05-29-2006 09:15 PM

Yeah, just not four and a half hours worth of really cool scene.

To round out the PS1-era Final Fantasies -- FFVIII I thought was at least worth sticking through all the way to the end.

Then I got to the part where they were all like "Oh by the way all of us actually grew up in the same orphanage and were bestest childhood friends and shit, except whoops, we all just forgot." That was me out of that one.

I actually went to Best Buy and stole a copy of Vagrant Story, because I felt that Square owed me a real game.

Moving to the PS2, FFX was actually pretty good, except that final battle was a total letdown. I mean come on, I'm expecting the great and terrible Yu Yevon, and I get evil flying graffiti? I mean come on.

Although I have to be honest, I think part of it was my characters were so stupidly overpowered at that point that anything they threw at me would have been a letdown. I realize on some level you're supposed to beat the main game first, then go back and do the insanely overcomplicated side-quests and absurdly overpowered secret bosses, it's just that I can't help feeling that would be cheating, somehow.

Also the voice acting was like nails on a chalkboard mounted inside of my skull, but in retrospect it's sort of forgivable, as an early effort.

Also, Blitzball actually seemed sort of promising, up until the moment where they actually have you play Blitzball.

Just a couple random ones -

Prince of Persia: Warrior Within wouldn't have been too bad, as its own game. As a continuation of the story and world of Prince of Persia: Sands of Time, it was like a spear through the heart. (Or possibly an erratically-timed set of iron spikes ejecting upwards from the floor)

Bells 05-29-2006 10:00 PM

You know... for gamers of TODAY, FF7 does suck mostly... but "back when..." it was really a amazing story and a ground breaking game...

and that's why FF8 suck royal marshmallow balls... its a pool of bile on the Story department all the way... ¬¬

Lockeownzj00 05-29-2006 10:23 PM

Actually, the FF8 story isn't that hard to swallow. When you think about it, it's not that they all knew each other and happened to be in the same place, there's probably something to say either about how a) they were deliberately placed near each other to become new people b) some ambiguous 'fate'-like force guided them together again.

Oh, wait, isn't the whole reason they forgot GFs? Shit. That reason does suck.

MetalPsycho 05-30-2006 01:18 AM

I loved the opening sequence in KH2. Story heavy dialogue filled scenes and stuff like that makes me happy! ^__^

I wish that the world of Hulk: Ultimate Destruction had more than a useless church, an awsome city, and a "pretty cool, but the city is better" desert. Other than that, great game.


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