The Warring States of NPF

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-   -   Disappointments in great games (http://www.nuklearforums.com/showthread.php?t=14248)

Mirai Gen 05-30-2006 02:10 AM

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Originally Posted by fifthfiend
I actually went to Best Buy and stole a copy of Vagrant Story, because I felt that Square owed me a real game.

Too funny not to sig.

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Also, Blitzball actually seemed sort of promising, up until the moment where they actually have you play Blitzball.
Agreed. I was looking forward to it, then it was like, "Here's how many HPs this teammate has!"
And I just kind of let them beat me in the first round.
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Prince of Persia: Warrior Within wouldn't have been too bad, as its own game. As a continuation of the story and world of Prince of Persia: Sands of Time, it was like a spear through the heart. (Or possibly an erratically-timed set of iron spikes ejecting upwards from the floor)
I felt the opposite. I thought that Warrior Within was okay, but could have used less grunge, generic-rage filled Prince. I mean, at least most of the game made sense.

Two Thrones said, "Hey, you know how that entire Island of Time was designed to kill you? Remember all those lethal traps? Yeah, well, they're in Babylon now!"
I said, "Wait, what the fuck?"
The game said, "See, the Vizer absorbed the sands, became a ninja, and totally flipped out and made deadly traps to kill you!"

And on the subject of KH1, I liked the opening. Sure, it was kind of pointless, but at least it wasn't mind-bendingly long.

And on the subject, I was thoroughly disapointed after one utterly ass-kicking battle as Roxas, with his double-keyblades and unique fighting style, that he was then thrown from the game entirely.

Square invented an entire unique fighting style for one fucking battle. Weak.

Kenryoku_Maxis 05-30-2006 03:01 AM

I was just dissapointed by Blitzball because it was turn based. I mean....its a Soccer game...underwater....that's turn based.

OMGWTF?

mauve 05-30-2006 03:16 AM

Quote:

Two Thrones said, "Hey, you know how that entire Island of Time was designed to kill you? Remember all those lethal traps? Yeah, well, they're in Babylon now!"
I said, "Wait, what the fuck?"
The game said, "See, the Vizer absorbed the sands, became a ninja, and totally flipped out and made deadly traps to kill you!"
"And everyone is okay with this!"

I was annoyed by the in-game cutscenes. Farah was animataed so horribly. Her hand was a chunk of flesh with one finger separate so she could properly shoot an arrow; the rest was all solid skin. Not even drawn lines to suggest that her hand was more than a mitten of flesh. It looked really bizarre. You'd think that they'd at least try to cover this up during the cutscenes. That really messes up the viewer's willing suspension of disbelief and ruins the whole scene. I know that's not a big game flaw, but it irritated me to no end. I dunno. I guess they figured the majority of gamers wouldn't be looking at her hands..?

The Wandering God 05-30-2006 04:07 AM

Actually that reminds me.

The bug that in Warrior Within that means the game locked up right before the last battle.

Pissed me off something fierce.

The Wandering God

MetalPsycho 05-30-2006 06:57 AM

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And on the subject, I was thoroughly disapointed after one utterly ass-kicking battle as Roxas, with his double-keyblades and unique fighting style, that he was then thrown from the game entirely.
I believe Roxas was suppose to be a boss battle at the Memory Skyscraper, but due to time issues (read: Us complaning about it not being out then and there), they were unable to work it in.

CrazyBen 05-30-2006 09:58 AM

In my opinion,the Sewer level of Freedom Fighters is proof that there is no loving God in the universe. It would be hard as hell even if it DID have a save point or two. Without it, winning on any difficulty above easy is pure luck.

Also, I know it was a crummy game overall, but it pisses me off to no end that The Thing locks up after the final boss (who was lame by the way, didn't even TOUCH me), so I don't get to see the whole stupid story rapped up. The bug that removes the dialogue from half the cutscenes also sucks butt.

Major Blood 05-30-2006 11:14 AM

On the subject of PoP, i hated the fact that i could beat WW and The Two Thrones on the hardest difficulty settings in less than 10 hours. Its like you're just getting into the game then all of a sudden you're at the end. Hell, i would barely have been satisfied if Warrior Within and The Two thrones had been one game.

Red Fighter 1073 05-30-2006 08:28 PM

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On the subject of PoP, i hated the fact that i could beat WW and The Two Thrones on the hardest difficulty settings in less than 10 hours. Its like you're just getting into the game then all of a sudden you're at the end. Hell, i would barely have been satisfied if Warrior Within and The Two thrones had been one game.
Yeah, the only hard part I had in PoP:TTT was against the sword and axe bosses with the fire around. It wasn't hard to figure how to kill them, it's just that I kept getting hit while trying to beat them. Also, seeing as how the fucking chariot race took away all of my sand tanks before the battle. I mean, even the final boss was easy.

Quote:

Two Thrones said, "Hey, you know how that entire Island of Time was designed to kill you? Remember all those lethal traps? Yeah, well, they're in Babylon now!"
I said, "Wait, what the fuck?"
The game said, "See, the Vizer absorbed the sands, became a ninja, and totally flipped out and made deadly traps to kill you!"
True.. The life upgrade challenges seemed hard to tie into the Bablyon part, but for the most part, those metal guillotines and traps weren't in the normal parts of the game. But yeah, the WW setting made much more sense.

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I felt the opposite. I thought that Warrior Within was okay, but could have used less grunge, generic-rage filled Prince. I mean, at least most of the game made sense.
I actually didnt end up ever playing the first game. I've only played WW and TTT in that order. So, I didn't really care about all of the metal in Warrior Within. I actually kinda liked the game because of all of the moves that I could use. Somtimes, I just pressed buttons in that game to see what I could end up doing. I just hated the game stopping glitches. There were so many of them (at least 3 or 4.)

Fifthfiend 05-30-2006 09:58 PM

Quote:

Originally Posted by Mirai Gen
And on the subject, I was thoroughly disapointed after one utterly ass-kicking battle as Roxas, with his double-keyblades and unique fighting style, that he was then thrown from the game entirely.

Square invented an entire unique fighting style for one fucking battle. Weak.

I spent like an hour and a half at work today working about how I would have done Kingdom Hearts II to make it not suck.

Yeah, I know, I know.

Anyway, one of the first things I thought of was Roxas missions. You chuck that whole stupid beginning and make Roxas a real character, split the game up between the two of them, have them criss-crossing the assorted worlds at skewed angles. Give 'em each different fighting styles, Sora gets the drives and the context attacks, Roxas gets the learned abilities from KH1. It even makes dramatic sense, cause Sora's got all the heart, but not the self that goes with it, so he can't quite get ahold of all the skill he'd developed, but he can fly through on instinct and draw power from his allies. Meanwhile Roxas has all the skill, but he kind of doesn't know what he knows, so it makes sense that he starts out kinda raw and then as he fights through it all starts coming back to him, even if he doesn't quite know where it's coming from. Finally when he gets all of him back in one place, that's where you give him dual-wielding as a permanent skill, as a signifier of how both halves of him have finally come together.

Anyway, apologies for the digression, and if you enjoyed this little effort then I'm sure you'll delight in my forthcoming effort, a revised script of the Lord of the Rings trilogy in which I put that know-nothingist Peter Jackson in his place once and for all!

MetalPsycho 05-30-2006 10:08 PM

That would actually have been pretty sweet, now that I think about it. o__O Go fifthfiend!


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