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BigSisPrinny 01-27-2007 02:45 AM

Your favorite DnD moments
 
Just chat about some of the interesting events that have occured in your games. Currently my favorite is my sibling's rogue, she played it SO in character she literally killed herself. The full scene if you please:

*
We were running out of a chamber in which we had defeated dark clerics that were using dark magic to activate an artifact, we slayed them and the artifact discharged it's spell so we began running for our lives. We made it out the double doors to the room and she swung straight around the corner down the opposite direction from the exit and gave this explanation: "There has to be jewels down that way, I mean there were jewels on the door." Our ranger replied: "Which do you value more, your money, or your life." She careened down the opposite corridor yelling: "If a negative energy burst works anything like our wizard's fireball I'll be fine." You win Roleplaying exp...

*
One of the campaigns we were in had an interesting ending (Do you call it ending? It was sort of both.) towards the end of the campaign the only way to continue after this one part was in fact, to die. Now my favorite comment when we got there was the DM said we find ourselves in a white field strewn with empty indentted holes, you realize that you have died and see a cat, it walks up to you, sits down and says. "I'm sorry we're having technical difficulties. If you would be so kind I could lead you to my supervisor and we can get this problem fixed as soon as possible."

*
My third one is interesting, I had this character who was quite possibly the most brilliant tactician I have ever had. Sadly however, he was a very defined lawful evil. He had picked up an army and had a good charisma among other things, and oddly enough was very VERY honorable. Now the problem here was his definition of honor. One scene we got into he was commanding an army to attack a city. Now the scene just before the battle was just amazing. He rode up to the city gates and said: "Slaughter them all." To this his general replied "What about your Honor!?" and he replied. "Your right, Women and Children first!" What was wonderful was how screwed up his justification on some of these were, yet they still worked flawlessly to logic.

*
The fourth one is not only a matter of bad luck, it is also a testiment as to why you do NOT question the DM's reasoning. Joukuu, the wizard, had gotten lost in a rather large swamp. He had no travelling companions, save his familar... a will-o-wisp. (Method obtained: Joukuu's magic missile + will-o-wisp = Joukuu's magic will-o-wisp. Let's just say rolling three 1's on two D20 and D100 in a row, results in interesting effects.) He came to a fork in the road, and having nothing to lose at this point, turned to Wispy (his will-o-wisp) and asked, "Okay... Which way should I go?" To which Wispy replied, "Left, master!" So, of course, he went right. After many hours of walking he came upon a marshy bog, out of which emerges a horrific image of a long dead dragon. Turning to Wispy he asked, "Wispy... Why did you tell me to go down the left path...?" And Wispy just looked at him, like he was retarded and responded, "Cause there's a dragon down the right one. Duh." Well, after some quick talking on Joukuu's part (and a large bribe) he was able to convince the dragon to convey him across the bog. Once on the other side, he saw ahead of him a warped village. The buildings as though built in mockery of the real things, at the center of which was a towering statue. It was in the image of a familar wizard, holding his staff out into the darkness. Wispy whispered to him, "Look, master! It's you!" Joukuu shook his head fervently and said, "Of course not! There are many wizards in this world! And we DO tend to dress similarly..." He then looked upon the plaque under the statue, which read:
Joukuu, The Mighty Lord
Joukuu laughed and pointed saying to Wispy, "I must have an evil-er... good twin out in the world somewhere..." He read on:
His birthday.
He looked closer, frowning:
Today's date.
And on the next line:
The exact time.
Joukuu laughed shakily and looked around. "Haha... Easy things to enchant a statue to do..."
And the last line:
His true rune, known only to him for the casting of magic.
At this point panic set in. "Oh sh!t..."
At this point thousands of will-o-wisps materialized from the air around him crying out in joy. "Oh! Our Mighty Lord has returned! May he be praised!"
Thus, Joukuu was mistaken as the God of the will-o-wisps.

Meister 01-27-2007 05:32 AM

To prevent the discussion, I myself can never quite figure whether this sort of thread shouldn't go in the Roleplaying section. By definition probably, but there are no similar threads at all in there. Ultimately it works as good in here as there if not better, even if it means fifthfiend will call us huge nerds again.

That said, stay tuned for my stories.

Mirai Gen 01-27-2007 05:58 AM

Tifeling in the party who has an innate fire subtype from an earlier DM-designed quest. We encounter an ogre, and the DM rolls up a few things for description. "Okay, he has studded leather armor *rolls* a great club *rolls* and a metal codpiece."
Tifeling: "...are you sure?"
DM: Yeah.
Tifeling: "Are you SURE?"
DM: Yeah!
Tifeling: I cast Heat Metal on him.
--
I was a ranger and the party had just picked up an NPC dwarf fighter. We slept on a large plateau to keep ourselves safe. He and I were keeping watch. He attempted to start a conversation with me, and halfway through, he attempted to shove me off the cliff. I rolled a 22 or so on my reflex save, and he rolled a 1 on his attack.
DM checked a critical miss chart. "Fall prone."
The party awakes to see me, my arms extended, and a dwarf plummeting and splattering all over the ground.
"I, um, I can explain!"
--
We are going through a cave - me as a charming wise-cracking halfelf bard, friend of mine as an illonis (blind echosense humanoids) rogue, and a druid in the party. This is actually two stories in one. The druid's personality is that he's extremely droll in his voice. Imagine Bao-Dur in leather armor with a scimitar.
So we go into a small division, and the druid's the first one to look down a huge ass tunnel pointing straight down while we investigate the rest. He looks, and sees a monstrous Large spider. Thinking he can handle it himself, he casts Flaming Sphere on it. It does little effect.
"I'd like to let you know that there's a giant flaming spider coming at us."
I turned, looking at him. "I'm...sorry?"
"I just thought you might want to know."
DM ruled that even though we were warned, we still were flat-footed for the first round.
Second story of those characters: We finally reach the end of the caverns, and the whole area suddenly changes to Evil Mode: black cobblestone, a wierd-ass purple sphere of negative energy, and eight or so coffins with undead bodies in them.
I turned to the illonis girl I was flirting with. "This is not a sanctuary of evil," I said.
She gave me a gentle shove as if to insist that I try and stay serious. We start to debate exactly what to do about the scenario, and halfway through, there's a sudden evil voice.
"COME! COME FORTH!"
Purple negative energy seeps through us - not harming us but making us feel cold - and undead begin to rise from the coffins. I turn to her and place my hand on her shoulder.
"Remember," I said. "Not evil."
--
I was the DM, and there's two PCs and two NPCs. One PC is an over-opinionated, paladin-like bard, the other is a halfling wizard. One NPC is a chaotic good cleric who argues frequently with the bard, and the other is a young teenage girl rogue that the bard took under his wing.

They fight an ettin that I set up, and he's got a magic belt. He bangs up the party and really has them take a few hits. The bard takes a pretty severe beating. Unbeknownst to them but beknownst to me, it's a belt that provides +2 AC against any ranged attacks. They tamper with it a bit, and I explain that the wizard feels warding magic coming from it.

The bard picks it up and straps it on. "Okay guys," he says. "Throw some rocks at me."
The halfling eagerly scoops up a rock and chucks it at him. He rolls a 19 on the dice, adds in his halfling bonuses, and gets maximum damage on a D3, easily nailing the bard for 5 hit points. I ask him how many hit points he has.
"Two."
--
I'm playing a Dwarf Knight. I've rolled maximum for each level that I've gotten, and I have a 20 con. I've gotten 17 hit points every level. I'm third level, and I'm a beefy mother fucker with 21 AC. I've seen ogres that can't hit me. So, of course, the DM gives us a really long ladder to descend. I go first, and a ranger comes second behind us.
He rolls up a Wilderness Lore as request of the DM, and aces the roll.
"You feel like the misty tunnels you're in - which are moistly warm - would be terrific places for very colossal birds to reside."
The ranger has enough time to whisper, "Oh, shit," before looking down and whispering to stay quiet and go faster.
I'm in banded mail and carrying all of the loot the party's gotten so far. Staying quiet is way down there on the list of things I can do well. Naturally, of course, the roc shows up, makes a couple good swoops around us, and flicks the ladder hard enough to provoke reflex saves.
My bonus to reflex saves of 1 wasn't enough - god, I really thought I had it too - and I'm flung to the bottom of the cavern, watching the DM roll lots and lots of D6s. Somehow, I manage to survive, but I'm still the dwarf with 21 AC who had a ladder kick my ass.

My notebook's in my car, and it's 3 AM and I have classes tomorrow, so I'll show up with more then.

Chipper173 01-27-2007 10:05 AM

This was during probably my favorite campaign I've ever played. Our group had gotten massively large, so our DM recruited two buddies to run us all and split us into three groups - one low-level (3rd to 5th ish), one mid (8th to 10th ish), and high level (starting at 12th level) depending on the character background you submitted. My story of Durander the half-elf bard, who had stolen away on board a trading ship to escape from the city slums he used to reside in to travel the world and pick up the bardic abilities, earned me a spot in the high-level group. Also in my group was a hexblade, a human fighter, an aasimar cleric, a wizard, and a dwarf druid. We were good to go.

Now, though we were in different groups, we all were in the same version of Faerun-meaning we could potentially meet each other and impact each other's respective missions. For example, I once cast Detect Magic on a belt we found and ended up picking up a magic rune underground from our position. I cast Dispel Magic on it on a whim, and that apparantly had a huge impact on the low-level group, who was creeping around the Underdark at the time, though I never got all the details.

Anyway, the plot was that there was a strange eclipse tied in with the gods mysteriously disappearing, and we were recruited to investigate. After several awesome adventures including defeating an evil druid terrorizing a small village, fighting a hydra that regenerated its heads, and becoming involved in a war between the dragons, we were having a heck of a time. Over time, though, our cleric's powers began to act wonky. Sometimes he'd cast a spell and it'd take 3 or 4 rounds to get off; other times, it'd be quickened (as though he had the metamagic feat). His powers became erratic and unreliable, meaning I had to do some of the healing (which I didn't mind; it could've been worse. Except then it got worse). Eventually we uncovered that the evil gods were engaging in an active war with the good ones, meaning that our cleric's diety was a little sidetracked and couldn't give out spells reliably. Well, then things got bad.

We had heard about some of the exploits of the mid-level group, who had uncovered a golden miniature chest, which had...something in it relating to the gods. While interesting, we had to focus on our main quest, which required us to venture to the Underdark. However, at about that time the wizard, the hexblade and I's spells started acting even weirder than the cleric's. When he cast a spell, it would go off; it was just random when and how. Whenever us arcane guys cast a spell, another random spell from our spell list went off instead. That meant the wizard had to be exceedingly careful and not take any chances, lest a maximized fireball go off instead of a Read Magic. It also meant that I (being an arcanist) was out of luck. Nevertheless, we trudged on. (Oh, by the way, the druid's spells still worked, so we had at least a little healing.)

So we're making our way along the Underdark, and we're not exactly having an easy time. Between some crazy undead monsters we keep running into and a couple traps, we were running into some difficulties. (I did manage to swipe some shoes of wall walking off a drow we took out-score!) Eventually, we're walking along and we reach a giant hole. The fighter, with all of the grace and dexterity you'd expect from someone wearing full plate, trips near the edge, fails his reflex save and falls in. He survives, but takes a leg injury and is having trouble walking. The cleric removes his armor and begins to climb down to save him, while me, the druid, and the hexblade kept watch up top. Keep in mind that everyone is pretty beat up, our characters are all dirty and tired and they're not really enthusiastic about the tank losing some of his move speed.

Just then we see a light coming from the tunnel we just came from. It's glowy and shimmery. One of the undead monsters we've been fighting the whole way through (a boneclaw, I think) comes running from the passage and completely ignores us. So we're understandably a little curious.

When who should come from the passage but the mid-level group. You can imagine our surprise; our characters were saying "Who the hell are these guys, and why do they look about 50 times more badass than us?" (Their leader was a cleric who had some hella rad armor. His player was also a hell of a roleplayer, meaning we were in for something interesting.) Us ourselves were surprised, because none of the groups had ever made direct contact before. The low-level crew took a break and watched. Oh, by the way, we were all around 15th level at this time.

So the super awesome shining cleric steps forward, pulls out that golden treasure chest we had heard so many rumors about, opens it up, pulls out some scroll, glances at it, and proclaims, "I'm looking for Durander." (I.E., that's me. Also, the first time he tried to say my name he messed it up, but I forget what he said. It was funny though.) So I step forward, and he shoves the chest into my hands, and says "This is for you."

Long story short, my character has a divine epitemy that I've become my god's representative to the world in his abscence (it was the neutral diety of roads in the PHB, I forget how to spell his name). So my character became a demigod.

My DM said it was the first time a character in his game had ever achieved a divine rank, which was pretty funny. He said he didn't mean for us to get ahold of the chest, but we somehow did and he just rolled with it.

Sorry it's so long, I just like to tell this story.

darth vader wannabe 01-27-2007 02:51 PM

Okay, so I'm playing in a 2nd ed all-Theif campaign where the DM gave each of us our character (mostly... we still got to decide equipment, spells, and nonweapon proficiencies). I'm playing a dual-class Illusionist-Thief who weilds knives (not daggers) who is 1st/1st level at this point.

We're wandering through a dungeon, killing off an evil cult. I'm in the thick of it every round, and my attacks go like this:

Miss
Miss
Miss
Miss
Miss
HIT!!
(start from the top).


Only worse. I roll like a 3 on every attack. So, at one point, I get frustruated, and say to my self "If I'm going to be missing like this, I'm going to look GOOD while I'm missing."

All the other PCs had taken their attacks against this zombie. I turn to my DM and say:

Me:"How wide is the room?"
DM:"About 10 feet."
Me:"Good. I run up the wall."
The room went silent. My DM said "....Okay.. Roll tumbling."
Me:"3!" (Remember, 2nd ed rules, low for proficiency checks, high for attacks).
DM:"Okay, so you shove off the wall and attack him?"
Me:"No, I flip onto the ceiling."
Same silence.
DM:"Roll tumbling...again."
Me:"3! Again!"
DM:"So, you're..."
Me:"Going to push off the ceiling and attack him from above."
DM:"Roll Tumbling to push off the ceiling."
Me:"3!"(I got those a lot.)
DM:"Roll your attacks....."
Me:"18 and 19!" :: rolls damage "Max damage, plus backstab... 16 total damage."
DM:"...Roll tumbling as the guy below you vaporized and you need to land not on your head."
Me:"6!"

And ever since then, I've been playing the insane ninja-esque Illusionist/Theif.
All I've got to say is the Ring of Jumping hasn't hurt things at all.

BigSisPrinny 01-27-2007 03:51 PM

We once had a scout(Move bonuses, increases stats with movement or something) in our party that had some interesting talents, he was essentially a critical guy, he had flaming burst, cold burst, sonic burst, and keen on his dual wielded scimitars, not only that but had pored all his skill points into movement related abilities ie jump, balance, tumble. Some of the scenes were awesome because of him having to move his entire distance, he quite often did what you did, rebounded off every single thing in the room and then cut an opponent. It didn't help that he really only did damage when he criticaled later on, but considering after buffs and everything we could get his critical range to 13-20 that wasn't always a problem.

Igtok 01-28-2007 05:55 AM

It’s been a loooong time since I've played. Nonetheless, I remember that I was typecast into being the dwarven portable wall in every single campaign. As a result he (the dwarf) was put through unimaginable amounts of punishment and always seemed to be able to walk away. His brain was almost eaten by numerous Mind Flayers, He got the crap beaten out of by what seems to be every color of dragon possible, he almost sank to the bottom of a harbor, he was eaten alive about 5 times and each time he walked away alive each time, and he was teleported into the middle of a city occupied by Drow ready to sacrifice him to Llolth. But the best one was a showdown between him and a giant. He lured the giant into a large mine and set a trap so all of the scaffolding would be simultaneously destroyed. As a result, it triggered a cave-in. My guy got out alive somehow, but apparently so did the giant. I reunited with my party and we booked it toward the giant’s lair which was nearby. We had to think quickly because he was hot on our tail, so we had our resident speed demon distract him and lead him off. When we got into his lair we found a red dragon chained inside. Our charismatic party leader made a deal that he would set it free if it spared us, and it took. The dragon left and finished off the giant for us.

Loki, The Fallen 01-28-2007 09:22 AM

Ah, the stories I could tell...
 
Perhaps I'll start with a rather unflattering tale of my exploits as a PC...

In this campaign, I had managed to talk the DM into allowing me to be a Thrallherd (I love Psions!). To make his life easier though, he said I could not wait around to amass an army. Well, I settled with just 2. My faithful archer/lackey and a random level 1 NPC.

One of my first actions upon the level 1 NPC's arrival was the procurement of a large red tunic...

And this leads me to my Thrallherd's most shining moment. We were faced with the most horrifying of challenges, the Swamp-Dwelling Tentacle Monster! Using all of my mental and tactical abilities, I came up with a plan!

Me: "Red Shirt!"
Red Shirt: "My name is Frank."
Me: "Stand right here for a second."
Red Shirt: "Why?"

With the beast significantly distracted by a rather insubstantial meal, I threw a nice bunch of crystal shards at it. He seemed to not enjoy it, since his next action was to grab me. I of course have no fear, for my master archer thrall could shoot the air molecule off of the wings of a gnat while riding the wings of a 747 in a hailstorm in the middle of the night. Unfortunately, one person had their turn before my thrall's... the Warmage, who just happened to like fire allot.

Warmage: "I'll shoot some fire-orbs at the tentacle that has our comrade!"
DM: "Roll your attacks"
Warmage: (Dice happen) "Uh oh"

Significantly warmer then prior, I take solace in the fact that my unconscious body will be saved from almost certain consumption by my Archer/Thrall's great sharp-shooting ability.

DM: "Okay, roll the attack"
Me (Rolling for my Thrall): (Dice Happen) "Uh oh..."
DM: "Okay, roll the attack against your AC"
Me again: (Dice Happen) "DEAR GOD NO!"
DM: (Clearly enjoying this) "Roll damage"
Me yet again: (Dice Happen) Uh, yeah...:sweatdrop
DM: "Start rolling a new character."

And thus ended my illustrious (yet altogether too short) career as a Thrallherd.

Perhaps the happy news was that my Thrall survived, then regained thier sense of self and proceeded to live a comfortable life of luxury, thanks mostly to the wealth my character amassed.

I know I have more of these, let me check my books...

Lord of Joshelplex 01-28-2007 10:09 AM

Well, our party was a Sorceror (gnome) Druid (dwarf) and Warrior (gnome). 2 of the 3 (the gnomes) thouhgt they could play like they do in WoW, so the sorc tries to tank room, which had a sliding door that only opened from the outside. Coincidentaly, there were a lot of zombies in said room. One latched on to his face and ate his eye, and his party (the dwarf and gnome) closed the door on him, leving him to die. He got super pissed and spazzed out, screamin "KILLIN ME! CAUSE IM A GNOME!" and then the next day he comes to school with a big eyepatch, because he hurt his eye "working."

minnerthecat 01-28-2007 10:14 AM

Quote:

Originally Posted by Lord of Joshelplex
Well, our party was a Sorceror (gnome) Druid (dwarf) and Warrior (gnome). 2 of the 3 (the gnomes) thouhgt they could play like they do in WoW, so the sorc tries to tank room, which had a sliding door that only opened from the outside. Coincidentaly, there were a lot of zombies in said room. One latched on to his face and ate his eye, and his party (the dwarf and gnome) closed the door on him, leving him to die. He got super pissed and spazzed out, screamin "KILLIN ME! CAUSE IM A GNOME!" and then the next day he comes to school with a big eyepatch, because he hurt his eye "working."

Aye, I remember this excursion quite well, (me being the dwarf), and I must say, I DO NOT FEEL SORRY FOR LEAVING HIM BEHIND! Brings me back to a time when I witnessed a rogue kick down a door and get raped goblins... good times... however I didn't find the almighty dragon polymorph stone which could make me a dragon *hint hint RaiRO GMs*


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