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well if you're taking this into PMs I need to be kept informed cause I'm the one holding all the cards.
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Samson went over by the railing. Lightning was everywhere. What awful weather! Of course, you don't really think about that stuff after someone was just murdered and you are one of the suspects.
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nice day? you're in the middle of a thunder storm.
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OOC: I'm back, and with a new computer, so I guess we should go to PMs or something, then forward them to Jad (If we do PMs, we should take turns on what is said, like Ecurt does a PM, then Celes, then I will, then Ecurt again...
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OOC: that's what I was thinking with turns. And if our character isn't going to do anything, we could just say "pass" to keep it from getting confusing.)
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ooc: Anyone going to find Jeeves. One of you knows where he is, and what he is doing. it might help you meet your goals.
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Samson went over to the cabin to check things out.
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Bumping this up so it doesn't get buried.
synopsis: Jeeves missing. Samson is coming back into the bridge. The consultant, Ted, and Marion are somewhere on the ship possibly together Derrick is somewhere on the ship. the others are in the lounge. |
Looking at the controls of the ship, Samson got bored. He went back to the stairs to the 1st floor. (He will either do) a. (If Marion, Ted, and the Consultant are still there) He didn't notice the group of three talking. When he got down the stairs he saw them but didn't pay much attention. He went back into the lounge. b. (If not) Going back into the lounge, Samson noticed a couple of people were missing. "Hey, where'd the crowd go?"
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ooc: I'd say they are in the hall if they are in the hall. they are not readillly visible so go with plan B
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Derrick came back in and said, "Ugh, I hate storms at sea, I need something to calm my nerves." Derrick heads behind the bar, and looks around for his favorite brand of whisky.
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recap of locations.
Areas of the ship. The deck: Area 1 -The deck- The top of the ship also the only access to open air. On the prow of the Yacht is the usual carved female statue. She's holding the fore mast in one arm and a wooden film canister in the other, Masters designed it himself. There is a shuffle board set on the deck. Area 2 - The cabin- the controls of the ship are here. The bellow deck area. 1st floor. area 1 - The main hall - The walls are decorated with paintings and a Mahogony floor. The hall connects the stairs to the deck, and to the second floor. It also the rooms on the first floor. There also several decorative weapons on the wall, mostly swords. Area 2 - Derrick Freelander's guest room - This is a small room with a shower and bathroom in a smaller room within. The room closest to the stairs. The door can be locked from the inside. Area 3 - Closet - This small closet is filled with cleaning equipment, mops, brooms, and the like. Area 4 - Training center - There is a balance horse, weights, and even a hot tub in this large room. A small room in the back accommodates a pair of showers. Area 5 - Guest Room - Marion Shields is currently staying here. There is a small bathroom and shower in a smaller room within. The door locks from the inside. It is quite conspicuously the largest guest bedroom. Area 6 - Guest Room - Kaleb Mountebanc is currently staying here. There is a small bathroom and shower in a smaller room within. The door locks from the inside. Area 7 - Closet - A variety of board games and rain coats are stored in here. Area 8 - Guest Room - Ted Coop is currently staying here. There is a small bathroom and shower in a smaller room within. The door locks from the inside. Area 9 - Projector Room - The room is raised several feet above area eleven, and is quite cramped and dark. This projector room a small library of celluloid film. Area 10 - Viewing Room - The lower portion of the room has twenty-four viewing seats in ordered rows as well as a large projection screen built onto the southern wall. It is here that Benjiro presents early versions of his films to investors. Area 11 - Lounge - This room has several large couches, and an impressive bar. Area 12 - Masters' room - This is where Masters' body is found at the beginning of the adventure. The room opens to the east to a large private bathroom. The windows are wide open, as is the door. The walls around the windows are sloped slightly, meaning that someone could have gained entrance from the outside (if they were nimble enough). The doors have locks on the inside, but are currently unlocked. Second Floor: area 1 - The main hall - The walls are decorated with paintings and a Mahogony floor. The hall connects the stairs to the first floor, and all the rooms on the second floor. Area 2 - Dining Room - A large, lavishly decorated dining room with a huge crystal chandelier and a number of paintings. Up to forty could sit and dine here at one time. Area 3 - Kitchen / Pantry - This area is filled with all of the latest kitchen conveniences, and is large enough to accommodate a small kitchen staff. Area 4 - Freezer - A large, walk-in freezer. It is well stocked with meat, poultry, and other perishables. Like many freezers, it opens from the outside and could easily trap an unwary individual within to slowly die of exposure. (hint hint) Area 5 - Dance Hall - Masters is known for hosting lavish parties in this room, but has not held one here in a long while. The floor is quite dusty, as if no one has been in here in some time. Area 6 - Guest Room - "The consultant" is currently staying here. There is a small bathroom and shower in a smaller room within. The door locks from the inside. It is quite conspicuously the smallest guest bedroom, and has no windows. Area 7 - Guest Room - Samson Hylix is currently staying here. There is a small bathroom and shower in a smaller room within. The door locks from the inside. Area 8 - Guest Room - Bob Arkens is currently staying here. There is a small bathroom and shower in a smaller room within. The door locks from the inside. Areas 9 - Servant Quarters - There a few rooms here each with a few bunk beds. Jeeves is curently only occupying one of them. Area 10 - Engine room - This room features an impressive array of tools and extra auto fluids http://www.nuklearforums.com/attach...ntid=569&stc=1 |
OOC: Gee, Jad, hinting at anything much?
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OOC: He really is good at those subtle hints...
Derrick finally found a bottle, and quickly filled a shot glass with it. He drank that down, waited a second, a made a second shot glass of it, but didn't immediatly down it, and instead went and got a seat. Then he looked around and said, "Wait, where is everyone?" |
look back at the original thread. It was exactly the same way. I changed nothing.
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Bob watched as Derrick got his drink, then stood up, "Hey there... I'm still behind here, if ya want somethin' I'll get it for ya."
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"Nah, it's alright, I'm used to getting stuff for myself anyway. Saves others a bit of hassle. So where did everyone go? I don't think I was out that long." Derrick said.
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Bob looked around and finally saw most of the people had left. "I don't know. I think three are out in the hallway," He tossed his arms up in the air," don't know, and don't care what they're doing."
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do you guys need anything clarified?
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