The Warring States of NPF

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tyr888 02-13-2004 04:58 PM

well, he was just a regular vampire, after all. you fight a lot of them later in the game, in the sky tower, or whatever the tower that was in the desert was called. he wasn't a special monster at all. half the time, the loser casted 'afir' on the first round. but since old nintendo's version had a problem where the elemental/special effects didn't work, it did nothing.

and to think... i would try saving the rune/were/giant/coral swords, only to find years later that they did nothing. hell, what the hell was the weresword supposed to work on?

DreadCthulhu 02-13-2004 05:26 PM

Quote:

Originally Posted by Psiko
Gandalf anyone?

But he got better.

Ket Shi 02-13-2004 06:12 PM

Quote:

Originally Posted by tyr888
and to think... i would try saving the rune/were/giant/coral swords, only to find years later that they did nothing. hell, what the hell was the weresword supposed to work on?

It's supposed to work on were-beasts, so...it probably wreaks havoc on those Catmen and perhaps the beast-like monsters as well, such as the wolves, hyenas and tigers.

Lumpy 02-13-2004 07:40 PM

I think I know what RM's plan is: He had previously stashed some phoenix downs in BM's robe, so when Lich King grabed him some of them fell out. I predict that BM will automatically be revived and the Lich King will be knocked out, but then reraised.

Michael Morris 02-13-2004 08:52 PM

Quote:

Originally Posted by tyr888
well, he was just a regular vampire, after all. you fight a lot of them later in the game, in the sky tower, or whatever the tower that was in the desert was called. he wasn't a special monster at all. half the time, the loser casted 'afir' on the first round. but since old nintendo's version had a problem where the elemental/special effects didn't work, it did nothing.

and to think... i would try saving the rune/were/giant/coral swords, only to find years later that they did nothing. hell, what the hell was the weresword supposed to work on?

Any creature with Were in the name.

The special effects work properly in Final Fantasy Origins for PS1. I suggest you try it instead of the original FF - same game but much, much easier on the eyes + better translation.

01d55 02-13-2004 09:03 PM

Quote:

Originally Posted by Michael Morris
Any creature with Were in the name.

The special effects work properly in Final Fantasy Origins for PS1. I suggest you try it instead of the original FF - same game but much, much easier on the eyes + better translation.

But then you don't get to hear Garland knock you all down!

Forever Zero 02-13-2004 09:13 PM

Quote:

Originally Posted by 01d55
But then you don't get to hear Garland knock you all down!

And it's just not FF if you can't here Garland's infamous line.

Back on topic, I still think that Fighter is going to go ballistic and power up to SS Fighter. If it actually will work is still up for discussion...

Corneria Guard#4 02-13-2004 09:33 PM

Hmm.....

*remembers old issues*

Can you say *poison* cookies?

tyr888 02-13-2004 09:37 PM

i doubt the poison will ever be cured. why would they keep questing if it is?

fighter got his 'armor' of invincibility
thief'll have his earth orb (even if he can do a few trades to cure the poison)
BM will be able to leave the group/fighter
RM i don't really care what he does.

i know, i know, they are supposed to defeat chaos and all, but i'm sure a freshly baked pie can make them forget all that...

Martyr 02-13-2004 11:38 PM

Quote:

Originally Posted by tyr888
well, he was just a regular vampire, after all. you fight a lot of them later in the game, in the sky tower, or whatever the tower that was in the desert was called. he wasn't a special monster at all. half the time, the loser casted 'afir' on the first round. but since old nintendo's version had a problem where the elemental/special effects didn't work, it did nothing.

and to think... i would try saving the rune/were/giant/coral swords, only to find years later that they did nothing. hell, what the hell was the weresword supposed to work on?

That's not entirely true. The spells did the weakness thing perfectly. That's why Lich was the easiest fiend. And Afir worked, it just didn't work well enough to counteract the fact that Vamp was weak against Fire. I mean, it probably only made fire do normal damage instead of uber damage.

And only Wizard Vampires knew AFIR anyway. The first spell the Vampire casts is Dazzle, and that does almost, but not quite, nothing at all.

The swords really didn't do anything, I think. However- The ice sword did a lot more to Kary than the fire sword. And, of course, no other weapon does more than about 8 damage on a critical, as opposed to the Ice Sword average of 100 or more. So I know that that sword did work.

The Were Sword is very useful if you need 3500 bucks.
And, whether it has special effects or not, the Rune Sword is a really badass weapon for the thief.

And the giant sword... It's in the Gurgu Volcano and I don't waste my HP's getting it until I'm super powerful and feel like crashing those treasure chests for fast cash.

And the Coral Sword, again, was a good thief weapon. Everything else that he can equip is pretty poor.


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