The Warring States of NPF

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Akamaz 06-29-2007 10:23 PM

looking for an easily modifiable non-GURPS RPG system
 
the title of the thread says it all. i'm currently looking for a decent (preferrably free) RPG gaming system (that isn't GURPS) for a modern/near future fantasy setting (i'd say something like shadowrun but without the cybernetic stuff, but the actual magic system in shadowrun makes my head hurt.

I wasn't sure if this was the section to post this in, but it seemed the closest

any ideas?

Azisien 06-30-2007 01:58 PM

Something like...d20 Modern?

Their SRDs are free, but some of the supplements are not.

Akamaz 06-30-2007 07:42 PM

naw, D20 modern is unfortunately out of the question. i took a look at it before i posted here, and it seemed to not be what i was looking for

gurusloth 07-01-2007 05:48 AM

Eden Studio's Witchcraft or White Wolf's World of Darkness/Mage: the Ascension are both sort of like that.

Akamaz 07-01-2007 11:12 PM

I decided on what i want to use for this. White Wolf made a game in the past called "Street Fighter the storytelling game" and with a little bit of modification, it will allow me to do what I want with this game. i'm going to post an interest thread to see if there's anyone interested in playing, it won't be forum based, but use an online java based program that will allow for dice rolling, a visual/tactical map, and also allows for text chat.

Ryu Kurai 07-01-2007 11:37 PM

Street Fighter the Storytelling game?

That sounds so delightfully retro.

Which edition is it, if you don't mind me asking?

And why not GURPS?

Akamaz 07-02-2007 12:36 PM

i just don't like gurps, that's all i'm predjudiced against it by an ass of a gm from the one and only time i tried playing it.

the Streetfighter storytelling game is a single edition game, they never did a reprint, you can find out a bit of information about it on the net, but the game itself is about 14 years old

Deathosaurus Wrecks 07-02-2007 11:54 PM

have you checked out Shadowrun 4th ed? makes alot of refinements over the previous systems, alot easier to deal with. other than that...

Legend of the Five Rings has a pretty interesting d10 system, very flexable. modifies how many dice you roll, how many of those you keep, and what your target number is. only played with the L5R system a few times, but combat was pretty open and made it easy to improvize.

Ryu Kurai 07-03-2007 12:38 AM

GURPS is a good system, but it takes a couple of days to learn.

I would give it another chance, if you can find someone else who plays it.

The only reason I don't like whitewolf (At least the current ed.) is that no matter how many ranks you have in something, you still have the same chance to succeed or fail. And to me, that just seems like a poor system to play with anyone who has bad luck whatsoever. I mean, hell, you'd think 17 ranks in something would be enough to accomplish a simple task, but nope, I failed. I do like their settings and ideas, but they're overall too complex for me. Just having to decide your faction and whatnot is a pain in the ass sometimes.

I've been meaning to give Shadowrun a look. What kind of system does it use?

Deathosaurus Wrecks 07-03-2007 02:45 AM

Quote:

Originally Posted by Ryu Kurai
I've been meaning to give Shadowrun a look. What kind of system does it use?

d6, rolling variable pools of dice with target numbers of 5, certain complex tasks requiring a 'threshhold' of sucesses. things get more complex with vehicles and rigging and whatnot (as they used to), but its generaly a more streamlined experience (at least, when compared to 3rd ed. rules).


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