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MuMu 07-01-2007 02:47 PM

Fallout 3
 
So, lots of info are already out and I want to see the forumites opinions on this.

Linky and Linky

For those who don't like the linkage:

http://www.blogsmithmedia.com/www.jo...fallout3_2.jpg

"There were so many great tidbits revealed at Bethesda's Fallout 3 press event that we couldn't fit them all into the basic overview. For you obsessive fans, here are some more notes on what the game will, won't and might include:

* The game takes place 30 years after the events Fallout 2. The events of the much-maligned Fallout: Brotherhood and Fallout: Tactics never happened in the universe of Fallout 3.
* The game will feature a day/night cycle and changing weather.
* There will be 21 collectible bobbleheads hidden throughout the game for Easter egg lovers.
* The game will feature 20 licensed songs from the '40s that will be played through radio stations accessible via your on-arm PIP-Boy and radios peppered throughout the game world.
* There will be no drivable vehicles in the game, but you can travel between locations through subway tunnels.
* There are children in the game, but the team isn't sure yet if they will be killable as they were in the previous Fallout games.
* The game will have no multiplayer mode and no demo is currently planned.
* Downloadable content and player-created mods are being considered, but nothing has been finalized.
* The game will feature nine to 12 endings based on how you've played it.
* The game's version of Washington D.C. will include iconic landmarks and the general topography of the real city, but will not be a street-by-street recreation. The downtown area represents about one quarter of the in-game map.
* There will be fewer non-player characters in Fallout 3 than in Oblivion, owing to the game's post-apocalyptic setting. Almost all the NPCs will be killable.
* You'll be able to hire mercenaries to aid you as in the first Fallout game. You won't have much direct control over them.
* Among other statistics, the demo's loading screens contained a mysterious metric of "corpses eaten." "We're not talking about that stuff," Executive Producer Todd Howard said when asked about the stat"
.

Jagos 07-01-2007 03:28 PM

It's.

About.

DAMN.

Time!

Mirai Gen 07-01-2007 05:32 PM

Agreed. This is one licence that really sat on it's ass eating chips playing Halo 2 longer than it should. Fallout just screams 'money'.

DFM 07-01-2007 06:02 PM

There's a lot of angry nerds up in arms about Bethesda making the new Fallout, but I'm going to buy Fallout 3 even if it turns out to be horrible.

Especially if it turns out to be horrible.

Fuck you, angry nerds.

Archbio 07-01-2007 06:24 PM

Cannibalism?

Sign me up!

Fifthfiend 07-01-2007 06:34 PM

I've always said that cannibals, as a people, are unfairly underrepresented in our entertainment media.

...No, zombies don't count.

Seil 07-01-2007 08:32 PM

http://www.ctrlaltdel-online.com/comics/20060315.jpg

Mirai Gen 07-01-2007 08:42 PM

Sorry, Poetisch, but I can't see anything in your post except a big pile of crap.

(Not to knock against you, but I just really hate CAD.)

NINJA EDIT SNEAK ATTACK: Great article at 1up about the game's early development and what they've finished so far.

Those screens look positively sexy.

Seil 07-01-2007 09:03 PM

I've only ever played Fallout for the PS2 - Brotherhood of Steel - and it wasn't that great.

Fifthfiend 07-01-2007 09:08 PM

Quote:

Originally Posted by Mirai Gen
Sorry, Poetisch, but I can't see anything in your post except a big pile of crap.

(Not to knock against you, but I just really hate CAD.)

I'd ask if Tim Buckley killed your dog, but I suspect the answer would be yes.

:(

DFM 07-02-2007 08:04 AM

Quote:

Originally Posted by Poetisch
I've only ever played Fallout for the PS2 - Brotherhood of Steel.

Ugh! Uuuuugggh! :gonk:

No no no no don't play that abomination argh that's nothing like the real Fallout games.

Deathosaurus Wrecks 07-02-2007 10:47 AM

Yes. Yes! YES!

Solid Snake 07-05-2007 12:51 AM

Fallout 2 was one of the greatest games of all time.

If you have not played that glorious pinnacle of achievement then do yourself a fucking favor and buy it now before you die and descend to hell and your first thought upon reaching Satan's gates is "Damn, I probably would have gone to heaven if I was just smart enough to play Fallout 2."

Then of course Satan himself will confirm to you that yes, God in fact did make playing Fallout 2 a preconditionality for reaching heaven and rejoicing with the angels. Because if you haven't played Fallout 2 you have no idea what eternal bliss is like.

You think I'm making some glaring overstatements but Fallout 2 is just that good. Really it's sad that in the decade after its release no one else seems to have thought that a game can have both a phenomenal storyline and also allow the title character to be almost anyone and do almost anything.

Mirai Gen 07-05-2007 01:55 AM

Well, assuming you CAN buy Fallout 2.

You'd be better off finding it through illegitimate means anyway. I mean, sure, it's wrong. But I'm very very sure that there's a pretty messed up secondary market for Fallout games, and I doubt you want to get your foot stained in that shit.

I doubt you can even install Fallout without doing some real Windows XP sidestepping.

Seil 07-05-2007 02:31 AM

Quote:

I doubt you can even install Fallout without doing some real Windows XP sidestepping.
I found out a bit ago that it's really easy to get your computer to read old games. I got "Get Medieval," "Return to Zork" and "Quest for Glory V" this way.

In C Drive, go to the Windows folder and find a file called "autoexec.nt" and make a copy of it somewhere safe. Then, open it in notepad, and delete the little bit at the top that states that Windows 95 CD's are not executable - it should be at the very top. Then, re-try the CD. If it doesn't work, simple delete the file and replace it with your back-up.

I did it, and now everything still works fine - and I can play my old PC games! Whoo!

greed 07-05-2007 02:38 AM

Hm I'm sort of hopeful about this one, haven't played the older ones and from what I've heard it isn't gonna be too much like them. Which sucks for old Fallout fanboys but luckily I'm not one of them. What it does sound like is Oblivion with guns, but where they actually give your actions some consequences and have a decent story. Also the small number of NPCs suggests they'll work on them being actual indivduals. Which sounds good. Also sounds like combat is gonna be pretty fun.

Of course this is Bethesda, they're pretty much the least trustworthy company as far as hype goes short of Peter Molyneux.

Quote:

Originally Posted by Poetisch
I found out a bit ago that it's really easy to get your computer to read old games. I got "Get Medieval," "Return to Zork" and "Quest for Glory V" this way.

In C Drive, go to the Windows folder and find a file called "autoexec.nt" and make a copy of it somewhere safe. Then, open it in notepad, and delete the little bit at the top that states that Windows 95 CD's are not executable - it should be at the very top. Then, re-try the CD. If it doesn't work, simple delete the file and replace it with your back-up.

I did it, and now everything still works fine - and I can play my old PC games! Whoo!

Hey, would that trick work for games that say they won't work on Windows NT(I have XP, but they think it's NT)?

Seil 07-05-2007 03:32 AM

Iuhnno - I put in my CD's and kept getting the same message. (Something like "autoexec.nt is not executable blah, blah, blah) I actually found the autoexec.nt file and opened it - it selected Notepad as the program to open under - and it had, in capital letters at the top, this bit about not allowing older games to work. So I made a copy of the file, deleted the bit about older game discs should not be read, and everything's workin' fine now.

If my computer explodes, I'll give you a call.

Mirai Gen 07-05-2007 04:36 AM

A quick google search comes up with...

No Mutants Allowed!

This was how I installed Fallout 1 and 2 all those six months ago. Totally worth it.

I just find it funny I sat and shot the living crap out of Dogmeat since I didn't know he was a party member. Damn, once I found that out, I went back and got him. He's so crucial.

Seil 07-05-2007 04:51 AM

All I know about Fallout, I learned from this.

Mirai Gen 07-05-2007 05:08 AM

Oh well then let's just make the party complete!

With this link! And this one!

darkmatter40 07-09-2007 09:50 PM

A Nuclear fucking catapult 'nuff said i am sold!

KoboldPrime 07-10-2007 08:19 AM

I'm a big fan of guns in RPGs, but wouldn't a nuclear catapult be more at home in an FPS than an RPG?

Other than that, it seems that the Fallout series is in good hands. I especially like how the tutorial and character creation are to be handled in this game.

darkmatter40 07-10-2007 04:01 PM

I heard the fighting system would be different somehow not clear on the details of it yet but its not exactly like an FPS from what i read in the GI issue. Although i do like the fact of reading radiation levels before drinking water and if you drink or eat too much things poisoned with radiation you begin to feel the effects.

Also if you are injured water and food don't magically heal your broken arm. you yourself have to actually treat it or go to the town medical practitioner and/or doctor.

Jagos 07-12-2007 07:56 PM

Dangit, I have need of a first born...

Quote:

I've only ever played Fallout for the PS2 - Brotherhood of Steel - and it wasn't that great.
You haven't played Fallout.

dnacnud 07-13-2007 12:53 PM

Quote:

Originally Posted by darkmatter40
Also if you are injured water and food don't magically heal your broken arm. you yourself have to actually treat it or go to the town medical practitioner and/or doctor.

I've always wondered how an RPG would go over if you had to avoid physical conflict as you do in real life. (i.e. you could really die from a simple bullet wound instead of just healing yourself.) Not that you couldn't fight, but realistic injuries would certainly be an incentive to find a less violent solution.

I'd like to see how this turns out. Of course even if your character is hurt, the player won't feel it. Kind of like ants, they don't feel pain like we do they just know they're injured.


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