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The Good Ol' Times
Well, am I the only one here who appreciates the good ole days when Mario was defeating Bowser in 8 and 16 bit graphics, and the blue robot we now know as Mega Man was only into it's 6th sequel?
Am I the only person here who thinks that the Sega Genesis/SNES rivalry had the best games ever? All these new games aren't any good. They're all too realistic. I want to leave some of the game's graphics to my imagination, instead of having a copied image displayed in my head. I liked it when there were new, fresh games with brand new ideas and mechanics, instead of another boring old PS2 or Gamecube game that was just the same as some other game before it. Seriously, all these new-age, 64-bit and up games are getting old, boring, and predictable. Is anybody else with me on this one? |
Let's see: in a community based off of a comic that is made with 8bit Final Fantasy 1 Nintendo sprites, I'm going to have to go with "yes."
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I'm going to take a stab in the dark and assume that you are very new here, and judging by the fact you've made 7 posts, I'd be correct. You will notice that there are many many MANY appeals to ye olde good days. You are not alone my friend, simply blinded by the immensity of companions you now are surrounded by. ;)
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'I like the old games better than new games thread #2849828895293284'
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I think we're on the brink of bashing him here, guys. I was simply saying, yes, most of us are fans of old school games. But most of us believe in a harmony between old and new as well. Nostalgia is good, but the games industry will always advance, and you can't make it stop. Sorry.
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The reason the older games are better is because, back in the old days, you didn't have too much room in that little cartridge for a storyline. So, instead of like the video games of today, which mostly resemble movies, we have games that resemble... games. Basketball doesn't have a compelling storyline, and neither does monopoly, yet they are incredibly fun. Same goes for paperboy and Tetris and alot of the older games. The only games today that keep this pure game ideal alive are mindless action hack & slashes and Music based games like Amplitude and Frequency.
Well, thats at least my take on it. |
Perhaps games today just rely too much on flash and hype to sell. But there are still some good ones among the lot.
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I enjoy to play many of the older games at times. Sometimes I might prefer a game of original Donkey Kong or Pac Man over anything. But I also need a blend of the newer games because if the best games ever made were already made back then then that would mean the end of the videogame industry. Videogames today just need to bring that same great feeling to you that you got back when you started with the classics. They need to work on bringing that to the field instead of sending out that same old stuff we're all used to.
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They also need to bring back commercials like they used to have back then. Like the old 1986 zelda commercial. Ahh... that was an age of beauty in all things.
Anyway, yah, I had one of these threads myself on the TWC boards... not so much saying that old games are better, but complaining that every new game follows the same formula. 3-D world, either first or second person view, shoot this, stab that, do what the people tell you. Which, alone, wouldn't be enough to annoy me... but they haven't perfected second person views, with the character splicing the backgrounds or the camera getting stuck in places that don't let you see what you need to see, and first person views also tend to not let you see what you need to see and make me motion sick. I NEED peripheal vision, damnit! Of all the new games that have come out... Contra: Shattered Soldier is right below my beautiful RPGs and the Zeldas (the second person view works for Zelda). Why? Because I can actually see everything I need to see and react... and it's challenging. What I wouldn't give for a Zelda game where it was possible to lose a fight without sucking horribly. You know... I barely missed the gannon puppet's tail with the light arrows, and thought I had hit it to no effect... so I fought him for about a half hour not knowing how to kill it, without even using a faerie? And the only thing hard about the new Mario Games is stomaching playing long enough to get all the stuff. It's not that hard to find, it just takes forever and a day to jump through the ten billion hoops they stick in front of you, etc. etc. There ARE good new games, though. Despite the lack of battle difficulty, Wind Waker was pretty good, and both the Zeldas for the N64 were excellent. The guilty gear series of fighting games is beautiful... even I like them and I'm not a fighting game person (only other fighting games I ever played to completion were street fighter 2 turbo and KI [and that's only because KI was painfully easy if you used the fire guy and owned by a friend]). And the new RPGs are better than the old, in my opinion. At least in many ways. Example: The plot and story to FFVI was better than anything today, but the story telling of FFX blows it away (the characters actually revealed their pasts and emotions in beautiful, and expressive, CGI instead of in silly sprites). |
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