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Mr. Wind-Up Bird 03-08-2004 07:46 PM

The Death of Video Games
 
It seems that people don't like pointlesswasteoftime and it's resident writer David Wong, but I'm going to link to this anyway. I feel he makes some vaild points, especally concerning online games and the way the consoles are currently evolving.

Click here

Atma 03-08-2004 07:57 PM

That was funny.

Forever Zero 03-08-2004 08:23 PM

First off, there were too many great quotes there, but I'm going to pull two.

Quote:

Which brings us to today. We've now advanced from realistic 3D to slightly prettier 3D and... even slightlier prettier 3D with slightly better reflection effects and slightly better animated water ripples and - oh, look! This game has the most realistic fog yet!
For those that say keep on piling on the better graphics.

Quote:

Ah, Rogue Squadron. How pretty are your graphics, how immersive the feeling of fantastic space battles. And how infuriatingly repetitive the experience. "It's just like living a movie! A plotless ten-hour movie edited by Michael Bay's retarded brother and running on a skipping DVD player!"
For those that say that "Video Games will replace movies!!111!! one!"

I liked this artilce a lot. It was both extremely valid, and really funny at times. These are all problems that the video game industry, and gamers, need to overcome, or video gaming could indeed die out.

Bite the Wax Tadpole 03-08-2004 08:45 PM

It was an ok article, but the 'funny' feels too forced...I'll stick to my Tim Rogers if thats satifsactory.

Chrono_Traveller 03-08-2004 08:56 PM

My favorite:

Quote:

There's a reason why people still go to operas while live gladiator contests and public witch burnings are both rare and poorly-attended.
While he was obviously was trying to be funny, he does make some interesting points. Where do we go as far as graphics are concerned over the next 7 years? hmmm....

Sorry, this is my new fav:

Quote:

A 10 year-old can come home from school in the afternoon and devote the rest of the day to the task of memorizing the exact sequence of finger twitches that will get him past the dark forces of the Empire. A college kid can do the same, often while high.

Lockeownzj00 03-08-2004 09:24 PM

Love the insults at the end.

Quote:

you rancid sentient ham statue.

Krylo 03-08-2004 09:49 PM

Quote:

After that, it's homework. It's memorizing, via pure repetition, bad guy placement and ammunition deposits and card keys. "Okay, kill the mutant behind the crate. Duck behind the dual doors. Wait for guard to walk out. Kill him, take his key. There's two Hellgoats in this next hall. Pick up the rockets..."
People that play games like that annoy me, because they're destroying the fun of it. I've been playing contra for years, and I still don't know the placement of the enemies past the first five minutes of the first level...

Quote:

Not because the story is hours long, mind you, but because getting through each scene requires practice and repetition and repetition and repetition, all in the hopes of seeing that exploding Death Star cutscene at the end.
And he apparently plays just to see the end.

See, this is the problem, not the games... the gamers. People don't play mah-jong to see the end, because there is no end. They don't play checkers because they want to see the princess getting rescued, and they don't live because they want to see how they're going to die. Gaming is the same. The people who play just to see the ending are missing the point. If they wanted to do that they could just go online and read about the ending, or download a video of it... it's about getting there.

He does make some points though... gaming will slow down. Not because it's not novel enough, or graphics aren't getting better faster enough, but because the game producers make games that encourage people to just see the end instead of enjoy the experience.


Also... I think those insults were created using The Spark's insult generator.

Ethereal 03-08-2004 09:49 PM

He says it isn't flame bait, but I believe that is not so...

He constantly references to Hollywood having deeper roots than games. Games like Chess and Ma-jong have graced the planet for hundreds and hundreds and then a thousand years. Also, he completely ignores several LARGE aspects of games. First off: Community. Most multiplayer games serve as people's internet, just a lot funner. Second: Just because people do not like the games at the moment, games will not stop being made. The sales may go down hill for a while, but they will shoot right back up after the game-makers yank their craniums out of the anusses. Third: People play games. People always have, people always will. ESPECIALLY competetive games.

There's simply too much support for video gaming in general for the market to crash now.

Mr. Wind-Up Bird 03-08-2004 10:04 PM

He's not comparing chess to movies. That would be stupid. He's saying that video games are justifying less content by making them interactive movies.

Krylo 03-08-2004 10:05 PM

Yes, but a video game is a game... with video. The video is used as an adjective, not the game. The important part of video games aren't suppose to be their pretty graphics, or their plot lines (other than RPGs), or any of that. It's suppose to be the actual game.

Like a game of solitaire. Only far more complex. Thus he misses the total definition of video game.

Anyway, the article was amusing... but in all reality he doesn't seem to know what he's talking about half the time, and also doesn't seem to have any respect for the games he claims to have been playing since the atari 2600.


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