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I'll be playing everyone. I do that in melee, so I'll do it in Brawl. Captain Falcon will still probably be my main man, unless I find a character more fun than him.
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Still, it seems kinda wasteful to have an entire separate track on the disc for such a small difference. I would have split the different intros into their own, smaller files and played them before going into one shared file that had the rest of the song. Also, for some reason most of the files loop once on their own even though the program ultimately has to loop them indefinitely (I've always been interested in knowing how this is coded when you can't repeat the intro.) |
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As I recall, it took a while for competitive players who mained Yoshi to show up and demonstrate his potential, and one in particular single-handedly increased Yoshi's slot in tier lists.
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Sonic with the Bunny Hood outracing the F-Zero cars in Big Blue. He starts doing it at the 0:30 mark, so don't get disappointed in the beginning.
He can really move, he's got an attitude and he is indeed the fastest thing alive. |
I'll probably still main as Ice Climbers, as soon as I figure out a way to have Nana lead. Hopefully it's like ZSamus and I'll have to hold R or something. You can't tell me it can't be done. I won't believe you!
Though, I've heard that they attack more synchronously now, which would make me have to change my "absorb a charge with Nana to have Popo do a charged Smash" technique. And they seem otherwise unchanged, so it would be kind of a waste for me to not branch out and try other, newer characters. So, I'll probably play the heck out of Sonic and Rob to see how they do. Oh, and Diddy, 'cause he makes funny noises, and amusing noises are what made me start main-ing as Nana in Melee. Also, I got ninja'd by that video. Geeze, Sonic's fast. I know he has a bunnyhood there, but still. |
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Really? Really? What's a good "naively imploring eyes" smiley? Ah, Mint will do.
http://tvtropes.org/pmwiki/pub/images/1151261610502.jpg 'Cause I saw a set of images showing everyone's alternate colors in Brawl, and Popo was always in the front. If you're right, I'm happy. |
Well, in Melee you could only notice because of the haircut, so maybe it's the same in Brawl?
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Oh, I'm sure it's still just a cosmetic change. But it's a change I'll notice.
I play with Nana in the lead, dagnabbit! How can I yell "Danm it, Popo!" when my partner screws up if my partner isn't Popo! Don't make me start sounding like some crazed Nana fan! I'll do it! Though how cool would it be if there is a small difference, depending on who's leading? Lucario has that passive damage upper thing; it's not impossible. |
Well, I think I'll be playing my melee characters of Mario, DK, Falco, Marth, Gannondorf and Y. Link a.k.a. Toon Link. Maybe I'll give the Cap. a try, i never got the hang od him in melee, though he was my dude in the 64 version. And the new characters I wanna try are Sonic, Lucario,PT... hell all of 'em. PT seems like he has the ptential of becoming my bread and butter, the constant playstyle change sounds like. I might give Bowser chance assuming that they made him not suck. And in case noone else noticed, the bumper now sticks to walls. probably should've saved the link... But believe me, it does.
Edit: another thing, the grapple recoveries of link and samus seem not as useful now that ya can't grapple anywhere on a wall, but only ledges :( |
Well, this should be right up all competitive players' alley.
I'm just extremely surprised no one's discovered these yet. |
Isn't that Ukemi one of the things that were supposedly removed?
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Not exactly. Ukemi is where you hit the ground, flip, and recover. The timing is the same though, it's just that L-Cancel can be used to speed up aerial attacks and Ukemi is used for recovery when you're tumbling.
Stale Moves though....wow. Sakurai really must not like tourney players. All the changes so far have made it perfectly clear you can't do anything like you could before. |
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Ukemi is what we used to know as "teching". Perfect Shielding was discovered to be either harder or easier than in Melee (but not as useful for some reason). Stale Moves were discovered and discussed at length a little while ago. I dunno if the pivot grab was discovered yet... and since none of the video-recording players want to use items, the lay-down eating thing probably wasn't noted. |
All of those have been discovered.
And stale moves exist in Melee. |
Yeah, but Melee stale moves only affected damage %, not knockback.
In 64, it affected both, but did so very slowly. |
I'm not sure it really affects knockback. There has yet to be some sort of video proof for it, but they have agreed that knockback is not affected in training mode (Which makes no sense). It seems more likely that damage is just affected, and people are overreacting.
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From the thread listed above, It does.
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Ukemi is a cooler name for teching, if you ask me.
Also, small jump > short hop (incredibly redundant). But I don't understand the difference between powershielding and perfect shielding. Is there any? And since they are now official I'll try to master them. HOORAY! |
I know Pivot Grab was already discovered. See, I was looking for a Brawl-related image to post in a place about a thing, and I ended up on Brawl Central, where there was this excited post partially to the effect of "Hey, you can do a super-fast grab if you run past someone and mash the control stick. Now we can do this move without all that C-stick nonsense." So, I assume someone kinda figured it out but overcomplicated it, then people tried it out and figured out an easier way to do it, and then, just when they've had a few days to feel that maybe they'll really be able to find real glitchy techniques in Brawl, Sakurai posts this an knocks them all down.
Man, Sakurai's a real jerk. And that's why we love him. |
OK so my brother's Brawl finally arrived and we played some today. Got far enough in SSE mode to unlock Marth at least. Ness was the first character we unlocked. I'm really liking Ike and Lucas so far too. I also like how if you using the wiimote and you select a character they say something through the speaker.
I currently use the Wiimote+Nunchuck while playing this, I find that pretty confortable |
Speaking of Wiimote+Nunchuck, I just finished reading a comprehensive analysis on the control scheme:
http://www.wifiwars.com/forums/showthread.php?t=281 It looks very nifty. I was afraid I would have to purchase new Gamecube controllers (due to the rubber on the control sticks being worn off... the plastic underneath TEARS YOUR THUMBS UP ARG). Looks like playing with the "normal" controllers won't give you a significant advantage, since the Wiimote+Nunchuck is very intuitive and allows your fingers to remain in one place throughout play. |
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Also, apparently in Soviet Mario World, land masters you.
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According to the dojo, you still unlock shit from event mode, so that's cool I guess. |
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Heres a question, Am I the only person that expects Ikes Up B to do the same thing as Kirbys, everytime he lands? I have a feeling that I'll be dodging air for a while.
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Does any of this REALLY matter? We ALL know I'm going to kick all your asses with Samus.
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Ike's up-B seems better than Kirby's, just because of that little sword-toss he does. That's one hell of an outstanding edge guard deterrent.
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Me and my bro beat SSE mode today. Ugh what a terrible endgame section.
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But the travel to the destination was good, right? Right?!
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But it's still Game of the Forever™? Have you unlocked everything yet? How fun is Stage Builder?!
Spoiler: Personally, if it's like Metroidvania I don't think I'll be too bothered by the backtracking. |
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spoilars it's not the good metriod kind of backtracking, it's the bad backtracking, in this game's case "hunt though every single stage in the game for doors that lead to boss fights with previous bosses and powered up versions of several player characters, twice. |
Battle of the Ladies?
Bring it. I won't even need the zero suit to whip your sorry ass. |
o_o/ I'm for Story Mode spoilers to continue to be spoilers. I mean, there's a difference between knowing that Wolf's in the game for some reason and knowing that Porkey's a boss fight. Or, his spider mech is. And no, I don't own / didn't pirate the game;that's just been spoiled everywhere.
Also, just so there's more content in this post, I noticed in the Lucario vs. whoever fight that was linked a page or two back, that charged smash attacks are animated this time instead of just being the character holding still and flashing. That's pretty cool, unless I'm mistaken. Another unrelated thing I've been thinking about is the spectator mode. I thought it would just be a chore to earn stickers, but I've been watching Brawl videos a lot lately, as have you. So, maybe this mode will actually be worth using. Though, I may be using videos as a substitute for real Brawlin'. |
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AKA: Swap friend codes with me a while after Brawl comes out and we'll go head-to-head. This is an official...wait. CHALLENGER APPROACHING: MIRAIGEN |
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10 bucks on Edgeworth.
Hold a grudge? ME? Nooooo..... |
This thread (or its successor) totally needs to be a Brawl friend codes exchange.
Wait... We're not allowed to do that... Everyone! Remember, there's The Multiplayer Thread! Brawl Friend codes need to go here so that we may all brawl. |
I assume Brawl friend codes are the same as the ones used on the Wii itself (I'm just slightly confused at specifically calling them "Brawl" friend codes).
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SO having unlocked Toon Link I would have to say...
TOON LINK #1. he's so much better than regular link it isn't funny. |
mudah.swf is a man of wisdom. Wink >>>>>>>>>>>> Shitty Princess Link.
Something that hasn't been confirmed: do you use the Wii Friend Codes to connect to the interwebz or is there another code especifically designed for Brawl? |
I still have hopes for the super-secret Pheonix Wright character.
Final Smash? OBJECTION it stops everybody. Forever. |
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I like the fact that he put multiple warnings with different levels of sirens.
I want to know where that doomsday clip was from though. D: |
I'm hoping they actually put it in Brawl. We'd all have to delete our save files at earliest convenience just to see that...
Though I wonder what happens for lesser degrees of deletion? [EDIT]: Apparantly, it's not real after all. And the link apparantly doesn't wish to be clickable. [EDIT2]: Giga-Jiggs. |
So I've finally unlocked all the characters and all or most of the new stages. And I'd like to say FUCK OLIMAR he's absolutely infuriating to fight against. Toon Link is one of my favourites so far among Ike, Falco and Lucas. I like the new Falco, I prefer him over Fox myself.
Also the WW stage is the best in the game. |
I suppose you can't say anything about the quality of online play at this point, especially in regards to long distance connection speed?
I'm fully expecting something like "nope, the servers aren't online in England yet" but it's worth a shot. |
People who imported are experiencing problems when trying to connect with anyone, so I imagine the servers are not ready in the USA neither.
Some Assist Trophies, including Isaac after Mr. Resetti: http://www.youtube.com/watch?v=vgODE07NV00 |
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Un exposé de Loup, l'Akuma de Super Smash Bros. Brawl: http://youtube.com/watch?v=5u0QEsrYC_8
Okay no, not really, but he seems really good. Beastly, I would say. |
Man, I'm looking at the Fox/Falco Expose video. I don't know what to make of Falco. This is what I thought when I saw Wolf: "Wait, if Wolf is a slower heavier stronger Fox, what does that make Falco? The middle-ground Space Animal?"
So, yes, but that means he doesn't really do anything special. It's like playing Dr Mario back in Melee, except without the Pills or Fair or higher Grip Strength. What exactly does he do? It's like, his Dair spikes and his reflector gets thrown, but I can't see anything useful. EDIT: I'm not too sure about Olimar. It's like they took Peach's random attacks (Turnips, Fsmash, etc) and said, "You know what would be great? If we had color-coordinated version of her, except even more confusingly random." He looks lethal for racking damage, but I'm not too sure about his Smash power if he's low on Pikmin. Sonic is, indeed, the fastest thing alive, cause he can really move. And he as an attitude! I'm glad he just more than Runs Fast Guy. He's got enough quick speed and in-and-out moves like his Down B, Up B, and his Dair. His style is less about comboing and more about dash in, hit, and dash out before you can get attacked. Pit and Metaknight, meanwhile, seem like the exact opposite. They're all about Let's Attack For...(pinky to mouth) ONE MILLION DAMAGE. Seriously, I understand that Metaknight is supposed to look like that since it's how Sword looks in Kirby, but Pit? I'm just going to ignore the positively absurd Xena "Shelelelelelele!" that his Forward B is. EDIT SQUARED: I'm not even going to bother talking about how amazing their recoveries are. Or maybe I will. Metaknight:Every single Spec Attk, and his glide, and his wings are all recoveries. Pitt: Not all of his attacks are...but he gets bonus flaps with his up B. Jesus. EDIT THE THIRD: Falcon's unchanged. I'd like to thank whomever did that. Ness, the eternal badass...one of my favorites in all of Smash and video game history, is still fantastic. Yes! Plus, the turning of the PK Thunder is even tighter than before! I'd like to know what they did to PK Flash, since it looks different and faster but I can't see why. Lucas - Okay, diggin' him, especially the cowlick. He's the ultimate luigified clone - Every single attack has the spirit but not the practical application. PK Freeze is just Flash with frost application, making it TOTALLY different. Each of his attacks works differently but still synchronizes with his specials. It's amazing. I need a Wario video. |
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For below: Go back to your cage and unlock Sonic you slave monkey!! |
Hey guys! I got my hands on Brawl today! It's totally... "Strange"
The game is much, much slower than the GameCube predecessor. This makes interception much easier, even for character like Mario (Forward Air) and Donkey Kong (Forward and Down Air). In a way, it makes the game much more enjoyable. Think something along the lines of Smash Bros. 64 and you'll know what I'm talking about. Recovering is almost a given now in Brawl. If you don't hit the Ring Out and see the pillar of light of death come and get you, you can probably make it back to the stage. I highly suggest you change control settings upon start up. And avoid the Game Cube Controller if possible. Ironically, I find myself at home with the Nunchuck combination, albeit, edited to the settings previously stated in a link in this thread. Now, I haven't unlocked all characters, but I'll give you insight in what I know. I liked DK a lot. Slowing the games pace really did him good. he's still the powerhouse we've all known, but he's not as slow and useless as one might think. I'm seriously considering to master him, but that's just a premature thought. Additionally, his Final Smash is not as useless as most of the Internet makes it seem. Once he takes out the Bongos, you need to catch to the rhythm of the song that plays, pressing the A and B. If you do it right, you'll get amazing range. Olimar is, as most might think, a rare character. Since most of his attacks depend on what Pikmin he' using at the moment, there's always a random factor. What worked once is very likely to fail you some other time. His Up B is perfect to hit the Smash Ball. And now that I talk about tether recoveries, these have a disadvantage in stages such as F-Zero (Was it Port Town? Forget the name, sorry). Since there's nothing to clip on, their jumping abilities are reduced greatly. Meta Knight is good, but not as good as IGN made it sound. Sure, it was probably because it was a beta version, but it definitely an even match. I played DK v. Meta Knight, and it took him little more than 200% to knock him off the stage. I used to play Fox last time around, but I found him somewhat unplayable. I think it's because he's too fucking fast (I haven't unlocked Sonic)! I didn't really like his aerial moves either. Falco, on the contrary, as been completely revamped. his Forward Smash and Air are different in this version, as well as some other moves. Overall, this game has been worth the wait. I've still got a few more characters to unlock, as well as stages and play the single player modes, but this little bit of game experience I've gotten is just amazing. It's been a long run, but finally, we can enjoy this precious, marvelous game and resume our normal operations once Super Smash Bros. Brawl is integrated completely into our very routines. Or wait for release in the respective regions. There's your review Regulus. Can I go now? |
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Also, so wait how different is Ganondorf from C. Falcon now? Also, is it true that you can use aerials while using ROB's Up+B... cause that just seems so broken that I hardly could believe it was true... |
It is true. R.O.B. is probably going to end up being one of the most powerful characters in the game, if just because of his amazing recovery plus his projectiles, especially the Gyromite.
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Finally
Mario Vs Sonic match where one was completely terrible, granted the person playing Mario could've been better, But atleast It wasn't completely onesided. |
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In the dictionary, the entry for Epic Win reads as follows: http://www.youtube.com/watch?v=F0V3-...eature=related |
http://uk.youtube.com/watch?v=0evsD5-3D9U
Sonic and Mario battle. Judging from their fighting styles, I think they were computer players at a mid-lvl difficulty. The coolest thing was beautiful footage of Androos assist trophy shooting his tiles through the loop on Green hill Zone, for those of you who haven't seen him yet. And, as per the update, don't forget to watch for the cameo appearances in the background. |
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And the Knee's sweetspot is kind of a given due to the entire game getting tweaked. But really those are minor changes compared to all of the other characters. |
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I'd like to see some vids of Wario; I mean, I still have no idea how he'll control, if he's any good, etc.
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Wario's OK imo. He's not that slow, he has decent moves, he can eat stuff and his farts can be pretty good when charged up.
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So is that like a Smash Bros spinoff forum for NPF?
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Sort of: I've got a few forums I go to, and instead of just trying to brawl with a limited pool of people from each forum that I know, I thought, "Screw it, I'll lump it together."
Selfish? A bit. Useful if enough people get on? Fuck yeah. As for officialness, it's not really a part of NPF. |
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Huh.
Negative Zone looks amazing. |
Just FYI guys, we're going to put up a Brawl Friend Codes area in Wii Friend Codes on Nuklearpedia.
I'll take care of it tonight since I'm lazy and it's early. |
This is the worlds ultimate party game. That is just a simple fact.
Also, I look forward to making a stage called "The Box" |
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I will eventually have a match with BlackHBMage and i'll let you all know how that goes. Or they will. |
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