The Warring States of NPF

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-   -   The State of the Wii (http://www.nuklearforums.com/showthread.php?t=27367)

bananarama 02-17-2008 12:08 AM

Quote:

Originally Posted by Demetrius
Dude, Umbrella Chronicles must be added to your list now.

EDIT: I have used "Dude" in this thread far more than I should I think.

Dude, like I have never played a Resident Evil game before, dude, so I don't have an opinion on that yet, dude. I know it's weird, dude, and I really don't know why I haven't got around to it yet, dude. It's really weird.... dude... (Hah! I beat you in the "Dude"s per post department! :) )

Quote:

Originally Posted by Krylo

Uhhh, dude? You do realize that Hecker publicly apologized for that, right dude?

Bells 02-17-2008 12:12 AM

Dude, this thread hitted Sixty post in... like... fast!

If you guys wanted to talk about the 3 consoles so much you should really open threads for it o.õ... i mean... DAMN...

ok... maybe not... but still...

And on the end of the day i find myself having fun with the Godfather and Zack and Wiki... and... that's pretty much it...

Eltargrim 02-17-2008 12:13 AM

The only reason I don't have a 360 is because all the games worth playing come to PC.

FFXIII isn't worth $600 to me.

Therefore, the only next-gen console with games worth getting is the Wii.

Fuck reviews and statistics, Nintendo can make some damn fine games.

Krylo 02-17-2008 12:17 AM

Quote:

But yeah. Game developers, like Valve head Gabe Newell, dislike the PS3's design and the programming needed.

And if you're just looking for a game that has fancy graphics, then look at Heavenly Sword. Looks really good, combat is pretty fun. Short. As. Hell. Why? Because you can't possibly make a long enough game when you have to spend all that time trying to render a game like that. Meanwhile on the Wii, you can make a really good game, like No More Heroes, which is an incredibly excellent game, and it doesn't take nearly as long.
Newell of Valve hates the PS3's programming. Hecker--one of the lead developers of Spore--hates the shit out of the Wii. Meanwhile Sierra has created a programmer's tool that allows them to make a game that floats on it, and will work on a PS3, Xbox, or Computer equally well (check the information on Wet or [Prototype], both of which look amazing), which entirely invalidates Newell's point about the PS3's difficult programming.

Newell also makes other bad points in other rants, and though he's a pretty good developer, I honestly disagree with him about the way he wants the game industry to move (like talking about competing with WoW by doing what they've done but better. Fuck WoW. WoW is terrible and only works because it preys on addictions better than any other MMORPG before it).

ALSO: Heavenly Sword being short had nothing to do with its rendering. They didn't even render a lot of the scenes. They did it just like Beowulf--putting pins on an actors face and capturing his movements and then skinning over him.

It's short because it was made by Ninja Theory, an indie developer--who, by the way, were ecstatic to program for the PS3, because it's the only system that could power their vision, and because the narrative ended at that point. The story telling would have suffered by adding anything extra, I really don't feel that we were missing out on anything from a story telling or level progression perspective.

Quote:

Originally Posted by Banana
Uhhh, dude? You do realize that Hecker publicly apologized for that, right dude?

After EA threatened to fire him, yes. That doesn't change the fact that he doesn't like the Wii, and doesn't like the Wii enough to have done research specifically designed to call the Wii terrible.

Regulus Tera 02-17-2008 12:32 AM

Quote:

Originally Posted by Eltargrim
The only reason I don't have a 360 is because all the games worth playing come to PC.

FFXIII isn't worth $600 to me.

Therefore, the only next-gen console with games worth getting is the Wii.

Fuck reviews and statistics, Nintendo can make some damn fine games.


I have to admit, being the Nintendotard I am, that I will buy the PS3 without hesitation when Trico comes out.

FFXIII and MGS4? I can borrow them, thank you very much. Anything by Fumito Ueda, on the other hand, is worth $600. Of course, knowing the guy's development times, by that time the console will be down in price by quite a lot.

bluestarultor 02-17-2008 12:38 AM

@ Raiden:

Unless, of course, you consider the possibility that the different languages used to code between the systems might behave in entirely different ways. Such as the following scenario:

Microsoft:

Language: Visual Basic.
Language overall score: suck (trust me, I worked with it).
Language Description: Code is written D*** near in (verbose, contrived) English. There are many, MANY extraneous commands, most of which promote bad programming practices. Many commands also have easier, equally functional keywords, which are NEVER USED, as they make your code look like code (oh noes!). Also, despite the fact that the 2005 edition was made over two years ago, IT STILL HAS DEBILITATING BUGS! Overall, a language seemingly made on an abacus, by braindead monkeys, high on crack, pot, and booze, FOR braindead monkeys, high on crack, pot, and booze.


Sony:

Language: C
Language rating: I HAVE THE POWER~!!!
Language Description: Code is written in AWESOME and WIN! Powerful language capabilities combined with a design and structure clearly made by someone or a group of someones with a brain or brains make a versatile language. Code looks like CODE. Casting allows a temporary conversion of variables where it's needed, and Parse and ToString methods allow easier alternatives to Microsoft's preferred System.Convert.ToWhatever methods, and negate the need to use import statements to save your keys and sanity. GOOD PROGRAMMING PRACTICES ARE NATURALLY ENFORCED.



Clearly, C is better than VB. It's pickier about syntax, but that might be seen as a benefit. Something written in C might take a little more oompf to get the job done (for the sake of the argument), but at least you can rely on quality of functionality.


Note: This is only a hypothetical example, as Visual Basic is made of too much Suck and Fail for me to believe that anyone would ever actually use it commercially, except by Microsoft's high, stoned, drunk monkey team for writing Vista.

Professor Smarmiarty 02-17-2008 12:49 AM

Quote:

Originally Posted by Krylo
That doesn't change the fact that he doesn't like the Wii, and doesn't like the Wii enough to have done research specifically designed to call the Wii terrible.

Link?
Mainly cause I'm curious as to what angle research would take to call a game system, any game system, objectively terrible.
It seems a bizarre concept to me.

Krylo 02-17-2008 12:55 AM

I uh... provided one? His research was half assed, and, as I said, slated directly into making fun of the Wii, because he hates it.

Like looking up art in reference to the playstation, xbox, and wii on the internet, to point out that the Wii has much fewer hits. He also made slides about the Wii sucking, but that's less research and more artwork.

I mean, the guy put way too much work into it for it to be a spur of the moment thing. He seriously doesn't want to develop for the Wii. A lot of the vitriol was meant to be funny more than insulting, but he obviously believed some of what he was saying.

Kinda like when I make sexual advances on my managers.

Sithdarth 02-17-2008 12:57 AM

I actually went to Metacritic and copied all the scores for the Wii and the PS3 into Excel and graphed them. Aside from my averages coming out slightly different then the ones quoted in the article I found something else out. The ratio of games with ratings over the mean for each data set to the ratio under the mean for each data set was exactly equal. Conclusion, if both systems had the same number of games both systems would have just as much shovelware.

Demetrius 02-17-2008 01:03 AM

What I find funny about that is your hair.

If the games had the same number of the games then the ratings of the games would be based on the console and therefor by the laws of averages would work out to be the same.

So I guess the work that you put into it is funny too.


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