The Warring States of NPF

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Seil 02-24-2008 04:02 AM

Back To Their Roots
 
Now, with all this fuss built up around Super Smash Brothers Brawl, I scrounged around Youtube and found this:

This!

It's the television commercial for the first Super Smash Brothers game. Now, I began to wonder how many other games that we know and love were built from the ground up. My personal favorites, Metal Gear and Silent Hill began on the NES and the PS1, and when I look back on them now I think that they're behind the times... but they made me fall in love with their respective series.

I know there's games like Halo, Metroid, Half Life, whatever - games that have made a name for themselves not because of spin offs, not because of mass marketing - nothing more than because they're fantastic games. Then these games had sequels, that furthered our love for their series... so I ask this:

  1. What games do you love that have a series that was built from the ground up?
  2. Why do you love them?
  3. What are they about?
  4. Where did you find your copy?
  5. If you were to introduce someone to the series, which game would you start them off with and why?

greed 02-24-2008 04:50 AM

Quote:

Originally Posted by Seil

I know there's games like Halo, Metroid, Half Life, whatever - games that have made a name for themselves not because of spin offs, not because of mass marketing - nothing more than because they're fantastic games.

Umm what?

Quote:

  1. What games do you love that have a series that was built from the ground up?
  2. Why do you love them?
  3. What are they about?
  4. Where did you find your copy?
  5. If you were to introduce someone to the series, which game would you start them off with and why?

*Metroid's my favourite series so I'll take that one.
*The atmosphere, the gameplay, the music, the world.
*Samus being a one woman army.
*First played Super Metroid by hiring a copy from a video shop, a lot. First one I bought was Metroid 2 which I found at a Big W.
*Super Metroid or Metroid Prime. Cause they're purest and best(well I like Prime 2 more than 1, but 1's better to start with) examples of the series.

Seil 02-24-2008 08:33 PM

Quote:

Umm what?
My theory is that if something is fun to play and or use, it will catch on, regardless of how poor the product and or service is advertised. IAnd vice versa.

Premmy 02-24-2008 11:42 PM

Quote:

This!

It's the television commercial for the first Super Smash Brothers game.
yeah, compare it to this weird shit
but this one's actually funny
In response to the actual post,
1: Definately the Zelda series,
2: I love the world, the characters, and in the 3d games the usage of items without negating main abilities(sword/sheild) being able to always default to slicing it up, or throwing a boomerang or deku nut(the most underutilized weapon in the game) makes combat interesting for me
3: An evil pig-monster guy kidnaps a princess so he can use god's magic triangles to get a wish, or to get some of that sweet zelda action it's never quite clear, kid in green saves the day
4: first time I played it was on game boy color link's awakening DX, got it from my little cousin in a trade
5: I'd definately recommend the ocarina of time, best characters(No tingle anywhere in site) best world, best representation of the weapons in the game, maybe not the best weapons, but the ebst way to get an idea of how it goes down.

Regulus Tera 02-24-2008 11:45 PM

Quote:

Originally Posted by Seil
My theory is that if something is fun to play and or use, it will catch on, regardless of how poor the product and or service is advertised. IAnd vice versa.

Tell that to Zack & Wiki, Vagrant Story, Viva Piņata, The Legend of Zelda: Four Swords Adventures (which is pretty awesome even in solo), No More Heroes (in Japan)...

Get my point?

Seil 02-24-2008 11:57 PM

Quote:

Zack & Wiki, Vagrant Story, Viva Piņata, The Legend of Zelda: Four Swords Adventures (which is pretty awesome even in solo), No More Heroes (in Japan)...
Zack and Wiki came out a few months ago. Hold your horses. How long did people have to wait for Half Life 2?

...I never much cared for Viva Pinata, or it's television show. There are much better work simulators out there, in my opinion.

Quote:

Originally Posted by Ivalice Alliance
"Vagrant Story was a title that pushed the PS one to its limits. The technical hurdles in porting it to the PSP would be extremely high. Of course, I think it's the next natural candidate for such an update, and there's no denying its extreme popularity overseas."

Didn't LoZ:FS need at least two people to play? I know that even though my friends and I each had SPs and cartridges, we only really played it about an hour and a half before we got bored.

No More Heroes doesn't have a sequel yet? Didn't it just come out? How long has it been out in Japan?

Ryong 02-25-2008 12:01 AM

Four Swords Adventures, for the GC, not Four Swords for the GBA.

Mike McC 02-25-2008 12:06 AM

Really, even with sleeper hits, if great commercial success doesn't happen within a month, it's not going to happen beyond being a cult favorite.

Regulus Tera 02-25-2008 12:09 AM

Quote:

Originally Posted by Seil
Zack and Wiki came out a few months ago. Hold your horses. How long did people have to wait for Half Life 2?

Zack and Wiki flopped so hard there'll be no sequel, I assure you.

Quote:

Originally Posted by Seil
...I never much cared for Viva Pi[ņ]ata, or it's television show. There are much better work simulators out there, in my opinion.

I thought it was fun.

Quote:

Originally Posted by Seil
No More Heroes doesn't have a sequel yet? Didn't it just come out? How long has it been out in Japan?

It came out in Japan last December and it sold less that 40k. However, it sold more than 100k in here, and there's about 160k preorders in Europe already.

greed 02-25-2008 06:18 AM

Quote:

Originally Posted by Seil
My theory is that if something is fun to play and or use, it will catch on, regardless of how poor the product and or service is advertised. I and vice versa.

Actually I was confused by you seeming to think Halo got it's popularity on it's merits, it's the ultimate example of a competent but mediocre title/series outselling it's betters by sheer power of marketing alone.

But to this reply of yours I second Regulus. Far too many great games never got a sequel or died in their sequel or indeed any recognition by the masses.

Quote:

Originally Posted by RT
It came out in Japan last December and it sold less that 40k. However, it sold more than 100k in here, and there's about 160k preorders in Europe already.

Yeah Suda's criminally underappreciated in his home country, we PALers love him though. It helps that every game he's made has gotten over here, and relatively quickly(though the censorship for NMH has me wondering if I should buy it or not, I have a policy of not paying for games if they fuck us over).


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