The Warring States of NPF

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-   -   Call of Cthulhu: Discussion 2 (Yes it has a title he. Why? Because I say so, dangit!) (http://www.nuklearforums.com/showthread.php?t=2813)

IHateMakingNames 03-25-2004 05:06 PM

I did not know that, since it went from points to a % I figured there was some sort of difference beyond just adding it up.

Also, changed the 30 Sneaking to 10, and the 30 Handguns to 50 (Duel pistols are to good... Damn you CS)

Forever Zero 03-25-2004 05:08 PM

Changed. Total now you have a 70% in Hanguns and a 20% in sneak.

IHateMakingNames 03-25-2004 05:10 PM

Ugh... I'm conflicting with myself between duel pistols or slightly better sneaking around for when we encounter non super monster things...

How often will locks need to be picked?

Krylo 03-25-2004 05:11 PM

Go with the duel-pistols... not like they're going to actually hit you when they see you, anyway.

Forever Zero 03-25-2004 05:14 PM

krylo has a point with your insane dodge. But Cultists are humans, and are just as likely as anyone to carry guns as well. Still, I vote the pistols. Sneak isn't used a ton from the scenarios I've read over so far.

IHateMakingNames 03-25-2004 05:16 PM

I though cultist would have magic.

And will Dave be getting a character assessment like everyone else?

Edit - You can only have a max of 99% right, no 100% dodging? (Added 1 more to dodge and 1 less in stealth so its at it's max)

Forever Zero 03-25-2004 05:26 PM

Warning, after a review, you can no longer change characters.

Well, lets see...

Low STR, never good, but not always bad. Don't take this guy into melees.

Average CON, good for resisting some evil spells. Good for pumping up life. Not much else.

Average SIZ, not good or bad.

8 INT, he won't be quick on his feet, and he will have trouble learning spells, but it won't be too horrible.

DEX 18, insane, not much else to say. If you need agility or to dodge, you almost can't lose.

POW 18, practically earmarked for a sorcerer eventually with his high SAN and good MP amount, but the INT will temper his ability to comprehend magic.

APP 12, will help with his Fast Talk, and will mean if he takes APP damage, he will still have a reserve.

EDU 5... He is a high school drop out. Heck, he is probably a middle school drop out. He doesn't know a lot at all.

Skillwise, He can wheel and deal with the best of him with his high FT, and he can shoot them afterwards with a high Handgun, and nothing short of a machine gun or a room full of cultists can hit him and his 98% dodge, but other then those average. He is a meat shield, but he is all shield and no meat. Has the potential for magic, but his low INT will slow down his attmempts.

EDIT: You changed dodge before the review came out, so I will cahnge it. And no, you can never hit 100%

IHateMakingNames 03-25-2004 05:27 PM

Edu is 9, not 5...

Forever Zero 03-25-2004 05:30 PM

Oops, must have forgotten one of the updates, hold on.

For the most part, my assesment stands. However, he would probably be on a High school drop out level of EDU.

IHateMakingNames 03-25-2004 07:34 PM

What is the requirement for the levels of insanity? Shouldn't at least someone have some insane thing/reaction (Looking at the points it seems like some one should have, but I forgot the requirements).


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