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Sonic Chronicles: Dark Brotherhood is the slowest RPG ever
God damn it, Bioware. Just stick to your PC RPGs. Like, please, this looks fucking unplayable. A single round took over a minute, and every single attack was filled with stupid Ouendan/EBA wannabe crap that looks retarded and boring.
What a kick in the balls for the Sonic philosophy of being fast and action packed. |
...What the...I honestly couldn't think fusing EBA and Sonic could, somehow, be bad. But nope. That's...Terrible. Really terrible. Is Bioware trying to screw the Sonic franchise even further?
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They still have some time to fix things. I'm not really worried about it.
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OMG, I hate this game, love the franchise, love Rpgs in general but this is slower then Kessen, or Romance of the 3 kingdoms at least then stuff is always going on but in this you do almost nothing for the longest times waiting for the crappy attack animatons to play out, randomly pressing the buttons as they come up. THIS SUCKS.
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It looks like they're trying to rip off the more interactive battle idea from the Mario RPGs, most specifically Paper Mario (in my mind, at least), and made it totally tedious and annoying. Paper Mario tended to be rather fast paced and interesting, as every action had a different type of controller input to be preformed. Plus, it was nothing so long and tedious as the Ouedan minigame for every single attack.
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See, Sonic doesnt wrok as an RPG, simply becasue RPGs arent reallt fast enough.
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Yes, because lord knows that an action RPG battle like Star Ocean's can't be made FASTER. No, that is totally impossible, it will never happen, end of story. You are totally right. Totally. 100%. Never going to happen. At all. Ever. Totally.
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