The Warring States of NPF

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Truce 08-01-2008 11:37 PM

Quote:

Originally Posted by Krylo (Post 817496)
Aero: Non-direct hits would not exist in this situation.

The shield moves at high speed to intercept any attack directly.

There's no such thing as a non-direct hit in such a situation, therefore there was absolutely no point in accounting for it.

There's a limit to its speed, though. Something sufficiently fast enough, though, should be even able to get past it.

There's a problem, though. At what distance does the shield start noticing the attack? Or, how does it handle multiple attacks at the same time?

PhoenixFlame 08-01-2008 11:40 PM

360rad/sec is effectively instantaneous. Most optimal attack offensively only requires a 180 degree pivot, achieved in .5 seconds, only .1 second slower than human mean reaction time (mental, aphysical.)

I suppose you could shoot him... Reliably you'd require two simultaneous ranged attacks from opposing vectors.

Toastburner B 08-01-2008 11:42 PM

Holy crap. I turn my back on this thread for a few seconds and it turns into a physics class.

I've decided to cut the game down to 10 people, which is going to be less than half of who signed up. I'm starting the elimination process now, but I probably won't have the list completed tonight. Look for it sometime tomorrow or Sunday, with the RP starting a few days after that.

EDIT:

Oops! Sorry, I forgot to answer your question, Phoenix. Sure, you can have a camera. One of the little details I'm trying to decide on is if I want devil bodies to hang around, or if they fade out like in the game (since most of the in-game ones have a proper fade-out animation), so you might have to be quick on the uptake to get a picture.

Truce 08-01-2008 11:52 PM

Quote:

Originally Posted by PhoenixFlame (Post 817516)
360rad/sec is effectively instantaneous. Most optimal attack offensively only requires a 180 degree pivot, achieved in .5 seconds, only .1 second slower than human mean reaction time (mental, aphysical.)

I suppose you could shoot him... Reliably you'd require two simultaneous ranged attacks from opposing vectors.

Actually, couldn't you just have one person keep the shield in place, while another attacks? I don't see why it would suddenly decide to stop blocking the first attacker, really, unless the attacker backed off.

TDK 08-01-2008 11:56 PM

Quote:

Originally Posted by PhoenixFlame (Post 817516)
360rad/sec is effectively instantaneous. Most optimal attack offensively only requires a 180 degree pivot, achieved in .5 seconds, only .1 second slower than human mean reaction time (mental, aphysical.)

I suppose you could shoot him... Reliably you'd require two simultaneous ranged attacks from opposing vectors.

Well bullets travel, at the least, around 800 feet per second...

So unless you're pretty far away (and longer range guns would travel even faster so it would be negated) its not gonna block it.

PhoenixFlame 08-02-2008 12:02 AM

Depends on the shield's priority and if it begins tracking threats before they attack or only intercepts immediate attacks in transit. The dual vector approach proposed by Ecurt works, as would shortrange rifle shots, I suppose, though demons don't tend to use rifles.

Single melee attacker is going to have a hell (no pun intended) of a time, though, without serious area attack potential.

Truce 08-02-2008 12:13 AM

Speaking of Hell...

Am I the only one that got "Mother of Hell" vibes after reading TB's first post?

Toastburner B 08-02-2008 01:35 AM

Quote:

Originally Posted by Ecurt (Post 817542)
Speaking of Hell...

Am I the only one that got "Mother of Hell" vibes after reading TB's first post?

In a good way or a bad way? </paranoia>

Well, you know...talk of devils and demons and whatnot, much the same tone.

I'm still trying to figure out why most of my RPs have a darker tone to them...well, at least the ones that end up being successful. Evil's Return was pretty dark, and I freaked myself out with some of the things I came up with during Paradox.

This one is somewhat of a middle ground. At face value, the subject matter of the Devil May Cry series is pretty dark, but Dante is so over the top it comes off as lighter than it really is (really, it is. The plots of the DMC games (outside of 2...which doesn't really do a good job at expounding on the plot in the first place) are pretty dark). Hopefully, we can walk that middle ground successfully.

Aerozord 08-02-2008 01:40 AM

Quote:

Originally Posted by Toastburner B (Post 817574)
I'm still trying to figure out why most of my RPs have a darker tone to them...well, at least the ones that end up being successful. Evil's Return was pretty dark, and I freaked myself out with some of the things I came up with during Paradox.

Because humans are all secretely sadomasochistic

Truce 08-02-2008 03:10 AM

Quote:

Originally Posted by Toastburner B (Post 817574)
In a good way or a bad way? </paranoia>

In a good way.

Though, I'm talking less about the demons and all that, and more about the High School you mentioned, and more specifically High School girls who may or may not be chased by after demons.


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