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D&D 4th Edition: A test adventure
So basically I'm up for running that quick adventure in the back of the DMG as a sort of test to see how it feels. You know get a feel for what works for me and what doesn't, especially over a forum. The adventure was designed to highlight a good deal of the features so it should be a decent indicator of what to stay away from when planning things for the future. Its also level 1 and relatively short so it shouldn't take very long.
Couple of things: 1) I'll be rolling all initiative checks at the beginning of combat to keep things moving as much as possible. 2) I'll be giving out all the defenses and pertinent DCs and vital statistics of enemies at the beginning of combat. 3) "Gamespeak" that is roll results and such get separated and placed at the end of any posts. The main body of the posts should be all roleplaying the results of those rolls. 4) I'm going to trust you guys to use your own random number generators to role don't abuse it. 5) Anyone that takes more than a day from the previous post to act in combat is considered to be holding his/her action and the next person in the initiative order can go. Now for an example of what I want concerning rule 3. It should look something like this: Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. Rp stuff goes here. ----------------------------------------- Roll results go here. Saving throws, attack, damage, ect it all goes down here. Separated from the main rp stuff by some sort of line like the one above. We'll be starting in the town of Fallcrest as a level one party. It's best if you are somehow from around Fallcrest and if you know at least one other person in the adventuring party. The party should have already at least met in the past if they aren't best buds. You'll probably all be in the Nentir in at the start and I'll throw out some hooks and a few maps latter. Probably a few blurbs about the most prominent NPCs and some setting stuff when I get more time. Have at it but remember to plan with each other to cover as many roles as possible. I'm looking for four decent characters, with me being the fifth, but I am not opposed to stepping out if 5 good PCs turn up. |
I'd be up for it (I've got enough free time and nothing to do), but I suppose you'd probably give preference to people who have actually played the game before?
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Well seeing as basically no one around here has really played 4th edition a lot yet, and the big differences between it and 3.5, I'm basically up for anyone as long as you can get a decent character together.
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Ah, Sithdarth. You still have that notepad version of the Character sheet you made?
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1 Attachment(s)
Yes I do and I knew I was forgetting something in the initial post. I'll attach it to this one instead. I'd suggest going with the point buy system for stat generation with a small personal change. All stats start at a base of 10 instead of one starting at 8. You still get the full 22 point buy so have fun with that.
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Ok, my computer isn't letting me upload the notepad file, so hopefully this isn't too bad.
Code:
Player Name: |
I'd be willing to go. I already have sheet ready for another campaign that's starting next month.
All the numbers are here and set to go. I just have to slam in a Name and Background. I was putting it off because I had a month. Edit: Info slammed in. Code:
Player Name:Axl |
I'll probably pick any class.
Though, to be honest, I haven't really played DnD before. |
Id go for it. I dont have the PHB though, so I think it might be better if you just make me a character that would round out the group
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I'll probably try to join in this game as I'm currently trying to learn the system so I can start dming. Character sheet to come
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