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Fable 2: Electric Katana Boogaloo
I got it a few days early, did most of the sidequests (maybe?) and beat the game tonight. I never played the original Fable, but I loved Fable 2. Got totally absorbed in it for the time I was playing it... but I dunno. The ending sort of left me feeling down. The very end of it all seems both rushed and horribly unrewarding.
Anybody else pick this up? |
God damn, that was fast. I got the game like, three hours ago.
So far I'm enjoying this a lot more than Fable, mostly because all of the emotions are actually more interesting now, and the added function of 'holding' them to activate the success/unsuccessful minigame is a godsend. Favorite part so far is how the game kind of forced me onto the main quest, then I was like, wait, hold on, my equipment sucks and I've got a bag of a thousand gold, so I went back to Balmora and spent about an hour just going around, changing my clothes, buying equipment, food, and other stuff. Plus convenience stuff like skipping dialog and the 'buildup' meter of holding A make it actually lots of fun. Feels much much more finished than Fable. |
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Also I haven't played Fable 2 yet. |
How long did it take to finish the game?
Also, Dog: Annoying or loveable? |
Is there any clothing that looks like armor, like plate or mail?
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so no, its not a furry navi. |
The dog is actually pretty awesome. I'm still trying to figure out how to make it do what I want in combat, but he points out treasure and dig spots all over the world, and he's fun to play with. For some reason I'm actually worried about him pretty often, like if I run too far ahead or drop off a cliff, I jog ahead and then go, oh man, wait, where did he go? Then the dog dashes back towards me from the cliff I just left, ever faithful.
The game really is split in two - there's the main quest and then there's everything else. You can work as a blacksmith for hours, do some random jobs on the side, flirt with a barmaid, buy a huge castle with your money, marry her, have some kids, buy some houses and properties to gain income over time (Even while the game isn't on), and just putz around doing all sorts of mindless stuff without even thinking about your main quest. It's like Oblivion/Morrowind except the world feels more alive and vibrant and, more importantly, the artistic style is just more enjoyable than ultra-hyper realism of Oblivion. I'm not sure if Fable had the 'EXP plus Str/Skill/Will' system for leveling up? I can't remember. If it did Fable 2 does it a million times better. I bought Brutal Strikes, Inferno, and Toughness and haven't been able to afford Rank 2 in any of them yet. I'm glad they slowed character leveling a bit, and I'm really glad they slowed aging. The bard is completely hilarious, but not nearly as annoying as Peter first indicated. Which is good, since he follows you around and explains lots of places that you're looking at as a sort of guide. And he can also sing praises to you to boost your Reknown after finishing a major quest. Quote:
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I didn't like the dog at first, and his fighting is pretty useless... but he's completely indespensable when it comes to treasure hunting. At five stars, he can smell treasure from like, across a dungeon. Treasure, up to and including silver keys. Oh yes. Being able to dig up pies and condoms is pretty useful too, I guess. Oh, and he changes with you--if you're a good character, he becomes a golden retriever-like creature. If you're evil, he starts turning scary and black.
And it took me about three or four days to beat the game--three days almost non-stop, mind you. I've done little except sleep and play Fable for a while. I still didn't do everything, but I think I covered the majority of the sidequests for a saintly character. And maxed out on bartending and blacksmithing, played the real estate market a bit, etc. And yeah, aging is based on the story, as far as I can tell... not on levelling or time playing. It's actually possible to alter how fast you age later in the game. And there's not really armor at all. There's maybe like, one outfit that sorta looks armor-y, but the rest of it's just regular clothes/wraps/leather/etc. They're going for like, a colonial era feel though... so I totally understand the lack of armor. I think it would sorta detract from the "Look however the fuck I want to" feel of the game, anyway. I was both aggressive-looking and holy for a while. Like, I got discounts at stores for being both lovable and intimidating. I had a halo and a happy dog and I kept saving the world but holy shit that eyepatch is so scary, right?. Good times. |
Question.
Is Fable 2 ever coming out for PC? If it is, it might be difficult to choose between Fable 2 and Fallout 3. |
Nope.
Just get Fallout 3. I'm planning on it too. |
Because you can already determine FallOut will be better, AFTER you mentioned you hate the direction FallOut 3 is going.
Good logic there, dude. EDIT: At least, I'm fairly certain that was you... now I'm kinda doubting. |
I've made it perfectly clear that I'm highly anticipating Fallout 3.
The only thing I was iffy about was the exploding cars. |
Alright, my bad.
Must've been mistaking you for somebody else then. Sorry. |
Got the LE today, and I'm liking it so far. The Master Chief sword is pretty rockin'. I also really like the Time Control ability.
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I'm starting to become disenchanted with the game completely. Maybe I'm just not a fan of Sims style, but I'm just kind of bored. Dead Space had high-tension combat and a story that kept me hooked.
Fable 2 is just kind of...eh. Everyone is a complete pushover. I have a handful of techniques for close-combat and one Fireball, and I've barely ever been hit. There's no difficulty to adjust or else I'd do that. It isn't challenging at all. Having the blood of a Hero is stupid because anyone who picks up a sword and swings it at the enemies can kill them without even trying. That and I'm getting frustrated with my wife loving me intensely and thinking I'm completely pure, but is scared of me. What the hell? How did that happen? The food system of 'MEAT = FATTIE LOL' is just all kinds of dumb, considering the kind that do physical activity...you know...generally need protein? The amazing fantasy epic of this game is a backseat to everything else you can do, and the parts that are 'everything else' aren't finished or well thought-out. It's slightly more engaging than Oblivion but that isn't saying much. Also damn it how do you have sex with your wife. |
You get her to follow you, go to a bed and press A according to the manual.
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Every time I do that I end up resting for 6, 12, etc etc.
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If it's anything like Fable then you have to wait until she goes something like, "Well, let's go to bed then, dearie. Tee hee" or something to that effect.
Does this game's moral dilemmas represent realistic choices this time or is it still basically "Save children from burning orphanage, or buy orphanage and burn it down yourself with children inside to commit insurance fraud and please the dark god Grathosinus"? |
You need to buy the 'come hither, dear' book to get the 'come back to my place' expression.
This also works on all manner of vagabond, anyone who has 'unchaste' in their personality mock up, and most whores. Have fun catching your STDs, now, ya little scamp. Edit: Quote:
There's scared/laughable, love/hate, and hot/ugly. She thinks you're a bit scary but still hot and she loves you. Totally possible. Especially if you go around killing people--she might have a (probably rational, you terrible wife-beating ass) fear that you'll unleash some of that terrible rage at her. Also: There was the time I sacrificed my spouse to the temple of shadows to get a sweet ass sword. I can see where that would put off all potential comers, though I did only marry the sod to do so. Edit 2: Magus: There's a part of the game where you have to choose between being tortured yourself, and causing your 'captors' not to trust you, or allowing people to starve to death and killing a man who has been driven insane--his mind completely destroyed--by the exact torture they're threatening you with. I'd say that's a pretty decent moral dilemma. I could see perfectly moral people allowing the worse in the hopes it would get them in a position to kill the bad guys quicker, or at least leave them able to. There's also the farmer who's trying to set his gay son up with a woman, 'cause he doesn't know his kid is gay. Kind of enjoyed that one myself. Less a moral dilemma, but I was still surprised they put it in there. Though the more... simplistic... moral dilemmas also exist. Kill the farmer with the bandit or save him from them, etc. Though I dig how such things actually alter the game every time there's a time skip. I.E. giving the warrants to the thug as a kid makes old town bowerstone into a slum with fat whores and assassination contracts. Giving them to the guard makes it into a thriving metropolitan area where you get discounts at all the shops. I'm digging the sense of humor the game has, too. Swarthy Swashbuckler Indigo: Find it and read the description. Also Gorgorron (sp?) in the crucible. Do some expressions for the little girl. It's great. Oh, and be sure to check her 'personality' by targeting and hitting Y. |
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Don't tell me she was 16 and a virgin as well... |
It's krylo, she was probably twelve.
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It kept on telling me purity would go down when consuming meat? Maybe I'm just remembering it wrong.
But, still, the point was I didn't understand how basically mashing flirt, seduce, and thumbs before buying her two sets of flowers nets me all sorts of affection and love, but she's still kind of afraid of me. I don't even know what I did, or how I make up for it. |
I was disappointed in Fable 2, it's lost it's fun. Everything seemed just a bit too easy. they dumbed down magic a bit, which is what I liked. There isn't really a world to explore, just a bunch of load screens. Ugh... It was just a big kick in the groin for me. :( Guess I'll just go play Eternal Sonata for PS3 now.
I'm glad you are all enjoying it though. :] |
Actually it was a temple of the light monk. Because I wanted to take no risks with my evil sword sacrifice.
And he totally fell in love of his own volition. I was just like "Yeah sure, let's get engaged. In front of this here door that wants someone to get engaged in front of it, and then get married, and then let's take a walk to this beautiful little temple I know of..." In my defense, it's a really awesome lookin' sword. Damage could use some doing, and as that it works really well against holy/good/lawful things and you spend most of your time fighting evil, it's not really that great. Probably won't bother getting it in my next game. Quote:
As for making up for it, act like a moron. Extend a dance or a growl or bloodlust roar and then fuck it up. Quote:
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Given the mixed reviews of this thread, I'm now wary of getting the game. Thank you all!
But to be clear: is it worth $65 of my hard-earned cash or am I better off doing a 7-day rental and/or friend borrow? |
This is the description of the Master Chief sword if anyone was without the LE and curious:
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its worth it if only for the zombie girlfriend and associated humor.
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I borrowed an Xbox and played it for a day. that is, 12 hours.
I now do not have it. I CRAVE THAT GAME AGAIN. D: Not having it here to play and finish is driving me NUTS. |
I've got it been, in my usual style, playing the shit out of it and loving every minute of it, except for the ridiculous xp curve on skills. Then just moments ago my two A.M. mind stumbled upon this glitch, completely on accident. I'm spoiler tagging it so anyone who doesn't wish to be tempted by such things doesn't have to.
Buy a house that gives some benefit to an upgradable skill. I brought the one in Bowerstone Town Center with bodybuilder (increase physique by 1), I had brought this house way back when I first got married. Sleep in that house and go to your abilities screen you'll see the increased ability (with this bonus I was maxed out don't know if that makes a difference). Select this ability and press y to unlearn it. You'll get back the experience but the skill doesn't decrease.Do this as many times as desired to have a vast pool of general experience to spend as you see fit. I expected the skill to go down after I lost the bonus but it didn't, and so far I haven't noticed any change relating to that ability. Final note: I've never connected to xbox live so I don't know if this is one of those things they have/will patch. |
Yeah, they patched it.
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Sister Hannah is pretty huge. Just throwing that out there.
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