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I hate you so fucking much now. |
I wouldn't mind a Zelda game with more of an open world and actual challenging enemies that took advantage of the Wii's inputs (possibly using a custom controller).
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I'd like to have something like a RPG Zelda. Not Action RPG, just RPG. It'd be cool. But uh, where could the Mario franchise go to, now? I mean, SMG was Mario IN SPAAAAAACE, where could it possibly go to now? |
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Anyway, was there not an april fools video a couple of years ago that showcased a futuristic Zelda game? Also I would play the hell out of Steampunk Zelda |
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No wait, we already got this one.... |
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Though they'd have to take a mulligan on explaining why we could see what was happening without changing what was happening. Oh, right, and Zelda's already steampunk. Bombs, the hookshot, giant fans, oil lamps and seedy bars, a magic robot resembling those coin-eating gypsie fortune telling machines, guys with goggles and soot on their face. I mean, it could use a train or something, but it's been pretty steam punk since OoT. |
I just want a Zelda game that's hard. Recent ones have been terrible. At least makes enemies do more than one heart of damage.
LttP had that and it wasn't too hard. Except for that moth thing which took me a hwile to beat first time around. |
No, we want cyberpunk LoZ.
EDIT: Also, yes, make it harder. |
They might pull a Zelda II and go for a zelda themed game which is much more about combat and spell mechanics and leveling up systems. That would actually be pretty cool I think. But Zelda will always be solid because of its dungeons, so I think the trick here would be employing new mechanics for dungeons. Perhaps non-linear dungeons with multiple methods of solving puzzles and progressing?
I'd definitely play that game. As for Mario, I really don't know. |
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