The Warring States of NPF

The Warring States of NPF (http://www.nuklearforums.com/index.php)
-   Dead threads (http://www.nuklearforums.com/forumdisplay.php?f=91)
-   -   In my creation of a World of Darkness RP... (http://www.nuklearforums.com/showthread.php?t=3221)

Krylo 04-15-2004 01:25 AM

Quote:

Originally Posted by Me on page 15
Quote:

Originally Posted by Forever Zero
Actually, I figured a flamethrower would make the ultimate anti-vampire weapon. Much easier to control then a molotov cocktail.

But you'd need one hell of a resources score to get a flamethrower, while just about anyone can make a molotov cocktail.

Also: Why machinegun me? I was just wondering if it was possible for a werewolf to have true faith in gaia.

Edit: For that matter, would a fallen seeking redemption be able to have true faith in judeo-christian beliefs?

Or... does proof beget faith, meaning neither can have true faith, because it's been proven to them?

That one.

IHateMakingNames 04-15-2004 01:30 AM

So, can I have a flamethrower, preferably a dual tank one with two parts to shot fire out of?

Dante 04-15-2004 01:30 AM

SILENCE! All shall feel the righteous judgement of the Holy Hand Grenade of Antioch!

Forever Zero 04-15-2004 01:32 AM

Quote:

Originally Posted by Dante
FZ: Maybe what he's talkign about is that Demon postulates Lucifer as a noble being who wished to care for humanity, rather than drag it down into sin.

Point, although if you read Paradise Lost it also attempts to portray Lucifer in a positive light (I haven't read the whole thing, only an excerpt). Of course, that may explain why it was banned by the Catholic Church when it was first written...

It all depends on interpretation. The Fallen book also leaves it open for you to see Lucifer as a traitor, that lead all the Fallen into banishment, then abandoned them once they were sentenced to the Abyss, leaving the Fallen to come to the conclusion that this was all a mistake, and that Lucifer was wrong and not even worth following. Thus the Redeemer Faction that believes that Lucifer was full of lies, and they are trying to seek God once again to be redeemed.

But now I'm starting to get off onto a Religious rant, so I'll leave it open for our previous discussions.

Krylo 04-15-2004 01:32 AM

IHMN-Put all your points into resources and buy one if you want one so damn bad. You'll suck at using it... probably won't be able to drive worth shit... and will be kinda shitty in melee combat too, but at least you'll be able to buy anything you want.

edit:
Quote:

krylo: The Fallen DO have True Faith. or at least, they used to have. Now they've turned their backs on God, that faith is hardly True Faith any more. All they know, all they believe of God is that he cast them down for caring for the very things they were commanded in His name to make and watch over. To say all Fallen resent God to some extent is correct... and thus they CANNOT have True Faith, at least not in the sense that mortals do.
How about the ones who want redemption, though? Those ones are trying to redeem themselves before god, and resent lucifer for getting them into this, not necessarily god.

Note: This is all academic. My demon will not want redemption.

Dante 04-15-2004 01:36 AM

Not to mention that a flamethrower is a SHOOT ME sign.

And using a flamethrower is pretty much kissing all your Glory Renown goodbye...

Quote:

How about the ones who want redemption, though? Those ones are trying to redeem themselves before god, and resent lucifer for getting them into this, not necessarily god.
They can't ever look at Him the same way again. The Torment prevents them from doing so. If they reduced their Torment to zero, maybe it'd be a different matter... Actually, it is stated in Demon that if a Fallen reduced his permanent Torment to 0, he might actually be redeemed... but that is beyond the scope of the corebook.

Krylo 04-15-2004 01:39 AM

Quote:

Originally Posted by Dante
They can't ever look at Him the same way again. The Torment prevents them from doing so. If they reduced their Torment to zero, maybe it'd be a different matter... Actually, it is stated in Demon that if a Fallen reduced his permanent Torment to 0, he might actually be redeemed... but that is beyond the scope of the corebook.

...You can reduce torment?

Also: My guy would be what? A torment of 3 or 4? I remember FZ going into what faction I would be in (Luciferian or Faustian Slayer), but I don't think he mentioned how much torment I would have.

Not that I would want to reduce it to zero or whatever... I'm just curious as to whether my apocalypse form would be all demony or all angely... I'd kinda like an angel only with black wings and blood stained armor. That'd be cool...

Even if I rarely get to use it...

Snefix 04-15-2004 01:41 AM

Samejima Mamimi of FLCL infamy.

Dante 04-15-2004 01:43 AM

Quote:

Originally Posted by krylo
...You can reduce torment?

Yes. If you do or experience things that let you believe that there is something better in life (IE seeing good deeds, doing good stuff, etc.) you can reduce your permanent Torment.

Quote:

Also: My guy would be what? A torment of 3 or 4? I remember FZ going into what faction I would be in (Luciferian or Faustian Slayer), but I don't think he mentioned how much torment I would have.
Torment is affected by your House, not your Faction. Slayers start with... 4 Torment. On the edge, IMO.

Quote:

Not that I would want to... I'm just curious as to whether my apocalypse form would be all demony or all angely... I'd kinda like an angel only with black wings and blood stained armor. That'd be cool...

Even if I rarely get to use it...
I have no idea what Visage that is, nor do I ahve the inclination to seek it out... Generally, the higher Torment you are (5-6+) the more evil-looking you are. Torment affects your Lores as well - High-Torment demons tend to manifest extremely destructive effects.

EDIT:

Snefix: Very the kawaii.

EDIT THE SECOND: krylo, The Visage of the Celestials sounds good for you. It's the classic "figure of lordly might" angelic visage, which degrades into "tyrannical mien" as your torment goes up.

Krylo 04-15-2004 01:45 AM

So that's why the earthbound ones are so damned dangerous? ...That clears a lot of stuff up.

Dante 04-15-2004 01:47 AM

Quote:

So that's why the earthbound ones are so damned dangerous? ...That clears a lot of stuff up
Not just that. The Earthbound were released a long, long time before the other Fallen, and they've had centuries to remember all their powers. Plus, every single one of them is Torment 10+ (something like utterly evil).

Plus, most Earthbound tend to be very high-ranking demons... in other words, they cana nd wil lsmack you down if you get in their way.

Forever Zero 04-15-2004 01:47 AM

Quote:

Originally Posted by krylo
edit: How about the ones who want redemption, though? Those ones are trying to redeem themselves before god, and resent lucifer for getting them into this, not necessarily god.

Note: This is all academic. My demon will not want redemption.

Nothing wrong with an academic discussion now and then.

They still cannot have faith. Faith is the belief in something even when there is no proof of it, thus a normal person believing in God would be an act of faith, since God isn't standing next to me going, "Yo, FZ, what's going on?" I need to believe in an abstract concept that I cannot fully comprehend and that has no proof, thus an act of faith.

A demon knows God exists. Thus, they cannot have faith in the normal sense of the word since they know God exists. This point is ironically brought up in the Demon Handbook, where a Priest and a Devil are having a discussion on faith. The Priest says that it is not the goal of the Fallen to believe in God to recieve redemption, for they know God exists, but they must believe and blindly trust in God's infinate love and wisdom, even though they were persecuted for and banished to the Abyss by His will. Even though they were punished by Him, they must come to have faith in the fact that he is still a loving God, and that all he did was in their best interests.

Although Dante seems to have covered it well from a technical angle.

Dante 04-15-2004 01:49 AM

Quote:

Originally Posted by Forever Zero

A demon knows God exists. Thus, they cannot have faith in the normal sense of the word since they know God exists. This point is ironically brought up in the Demon Handbook, where a Priest and a Devil are having a discussion on faith. The Priest says that it is not the goal of the Fallen to believe in God to recieve redemption, for they know God exists, but they must believe and blindly trust in God's infinate love and wisdom, even though they were persecuted for and banished to the Abyss by His will. Even though they were punished by Him, they must come to have faith in the fact that he is still a loving God, and that all he did was in their best interests.

Pretty much what I was shooting for, except my faith is weak and I am unable to articulate religious concepts without exploding...

*loud explosion is heard*

IHateMakingNames 04-15-2004 01:50 AM

But what if a fallen believed in Gaia, and a werewolf believed in God?

Dante 04-15-2004 01:52 AM

Quote:

But what if a fallen believed in Gaia, and a werewolf believed in God?
Incompatible cosmologies, IHMN...

Forever Zero 04-15-2004 01:53 AM

Quote:

Originally Posted by IHateMakingNames
But what if a fallen believed in Gaia, and a werewolf believed in God?

Psshh, I have no clue. That get's into metaphysical concepts beyond my belief system. Perhaps a Fallen could turn to Gaia and be redeemed that way? I dunno...

Krylo 04-15-2004 01:55 AM

...Now I wanna be a zero torment gaia believing Fallen. Fear the holy-gaiastic smack down!

Seriously though: God created the universe, and Gaia is the spirits/life forces of earth, right? Given that, the two theologies aren't completely incompatible, but how could a fallen get redemption through a lesser being? I say Gaia is lesser because God would have had to create Gaia as well.

It's also the only way I can see both the fallen and werewolves existing as they do.

IHateMakingNames 04-15-2004 01:56 AM

Actually, why only God? Why not Zues, or Buddah, or... I don't know any other religions, but you see what I'm getting at.

Mage#27 04-15-2004 01:59 AM

Gaia wouldn't want anything to do with a fallen. She would probably regard them as creatures of the wyrm and thus evil.

besides Gaia does not do anything on an earthly scale. She does not and cannot get involved in campaigns directly so this would be werewolves that would have to accept the fallen and werewolves are more or less soldiers. They have a definate "rip apart now ask questions later" attitude.

EDIT: On werewolves believing in God it is an impossibility. How can you believe is God when Gaia is staring you in the face? Gaia is the werewolves religion and they KNOW she exists. Thus no werewolf would ever believe in any other deity.

There is also another explanation for the whole true faith thing. To have true faith you must be human. You must be part of the pattern. Of the consensus as a mage would put it. Vampires can have true faith because they used to be part or the pattern. Other supernaturals were always inhuman and thus can never have true faith.

Dante 04-15-2004 01:59 AM

Quote:

Actually, why only God? Why not Zues, or Buddah, or... I don't know any other religions, but you see what I'm getting at
.

It's not just God, it's any concept of the Almighty. True Faith comes from utterly acknowledging the concept of such a being... and Werewolves cannot do that with Gaia. Why? Because Gaia is wounded and NEEDS THEIR HELP, and the concept of the Almighty is that he can NEVER be wounded or marred, nor would he even need the specks that he created to help him.

Forever Zero 04-15-2004 02:00 AM

Quote:

Originally Posted by krylo
...Now I wanna be a zero torment gaia believing Fallen. Fear the holy-gaiastic smack down!

Seriously though: God created the universe, and Gaia is the spirits/life forces of earth, right? Given that, the two theologies aren't completely incompatible, but how could a fallen get redemption through a lesser being? I say Gaia is lesser because God would have had to create Gaia as well.

It's also the only way I can see both the fallen and werewolves existing as they do.

Makes sense in theroy. Gaia is basically the spirit of Earth, and all the lesser spirit's under the Earth's domain, so the belief of Gaia is similar to a lesser belief in God and the Holy Host and all that.

Quote:

Originally Posted by IHMN
Actually, why only God? Why not Zues, or Buddah, or... I don't know any other religions, but you see what I'm getting at.

Because it could be argued that all others faith's are really praying to one God. All faith's generally have one overriding figure over all others who is the one supreme figure. Perhaps they are all praying to God, even though they think they are praying to lots of lesser gods and minor dieties. It could be said that all that is needed to repel a Vampire is True Faith because in essence all faiths lead to one God.

Snefix 04-15-2004 02:17 AM

Ok, I lied. I cracked open the mage character generation file and now have a few questions.

1. When it says "Prioritize the three categories: (7/5/3). Your character gains the process with one dot in each Attribute." What exactly does that mean? Do I select one column fillin seven dots in that column, choose another column fill in five dots in that column, and then fill in three dots in the last? Also, if I'm to fill them in do the single dots(the character sheet I printed from white wolf had the first dots colored in for each attribute) already filled in count towards the total priortize for that column(i.e. I'd only fill in four dots in the first column, two in the second, none in the third)?

2. That same as question one except with regards to "Step Three: Select Abilities Prioritize the three categories: (13/9/5)"

3. What is "Quintessence" and my "Avatar Background"?

4. What is "Resounance"? This wasn't explained at all and it seems I'm to select one in Step Five.

Mage#27 04-15-2004 02:22 AM

1. Look at the charecter sheet. Under "atributes" it has 3 collums each with 3 rows. You get 7 dots to fill in circles with on one collum, 5 on one and 3 on one. The single dots count. Everyone has at least 1 dot in every attribute unless otherwise noted.

2 same answer on you don't get starting dots in abilities.

3... dante will explain this from the book. It's complicated. Basically it's fuel that a mage can use for casting stuff. Your avatar is what allows you to use magic. True magic in WoD basically consists of your charecter willing the universe to do what they want it to. In order to be able to do this you must have a VERY strong will which is what the awakened avatar effectively is. Th avatar background represents how strong a mage's avatar is over and beyond that of the average mage. In game terms it determines how much quintessence you start with and how much you can hold.

4. once again dante and the book.

Forever Zero 04-15-2004 02:24 AM

If you have any more questions, direct them to Mage#27 or Dante since they are both here and know what they are talking about when it comes to WoD. However, it's 3:24 AM here, and it's time for me to get to bed.

Mage#27 04-15-2004 02:29 AM

3:24 here too. I SHOULD go to bed (and probably will soon enough) but I'm still around for the time being.

EDIT: oops. I didn't read the post carefully enough. You get 1 free dot in each attribute.

Dante 04-15-2004 02:29 AM

Quote:

Originally Posted by Snefix
1. When it says "Prioritize the three categories: (7/5/3). Your character gains the process with one dot in each Attribute." What exactly does that mean? Do I select one column fillin seven dots in that column, choose another column fill in five dots in that column, and then fill in three dots in the last? Also, if I'm to fill them in do the single dots already filled in count towards the total priortize for that column(i.e. I'd only fill in four dots in the first column, two in the second, none in the third)?

Your existing dots do NOT count against the amount given, IE your Attributes all start from 1. Apart from that, your assessment is correct.

Quote:

2. That same as question one except with regards to "Step Three: Select Abilities Prioritize the three categories: (13/9/5)"
Same as Abilities, except that you start with no dots in your Abiltiies.

Quote:

3. What is "Quintessence" and my "Avatar Background"?
Quintessence is how much prime Energy you ahve stored in you. Spending Quintessence makes doing magic easier. I think Avatar Background refers to one of the four Avatar Archetypes (Dynamic, Pattern, Primordial and Questing), though I'm not sure.

Quote:

4. What is "Resounance"? This wasn't explained at all and it seems I'm to select one in Step Five.

Quote:

Originally Posted by From the Mage Book
If Paradox is the backlash of the universe twisting to change the mage as the mage changes reality, then Resonance is the constant subtle current that surrounds the mage as an agent of change. As has been stated many times, magic stems from desire — the mage's desire to reshape the world to his whims. Although magic allows the mage to bend the world in that fashion, it also means that his desires affect the world constantly, always changing things just a little bit and influencing the outcome of the mage's Effects. All mages have some form of common Resonance. The most neophyte mages usually only manifest a little Resonance — a single point in a single type of Resonance — but as the mage becomes more powerful, does more magic and delves into deeper passions, Resonance becomes more pronounced. Eventually, Resonance not only overcomes all of the mage's workings, but it affects her normal life. As a mage becomes more potent, her mystical will affects the world around her more strongly. Eventually her Resonance cloaks her in an aura of power that is noticeable and almost tangible. Humans often notice something odd, unusual or potent about mages; for the mage with high Resonance, this feeling is much more pronounced.

When a mage works his Effects, his Resonance causes the Effect to reflect his intent and emotion. The personal, unique nature of each mage
causes each form of Resonance to be special, though. Mages who are experienced in sensing Prime threads — or who just have good supernatural
instincts — can often tell a mage's specific form of Resonance. They can even recognize who built an Effect or tell a little about the individual.
Conversely, mages may try to dampen their own Resonance to make their Effects more subtle. Resonance tends to flavor Effects in proportion to the Effects' own intensity — a large, flashy vulgar Effect will have more Resonance than a subtle, coincidental Effect. This Resonance manifests in the Effect itself, causing it to look or feel strange according to the mage's Resonance Traits. It may also cause the Effect to generate a subtly eerie feeling that causes mages to take note, animals to become uneasy and humans to get a creepy feeling.

Of course, the amount to which a Storyteller injects Resonance into the game is up to the feel of the story itself. Some Storytellers may feel
more comfortable ignoring the more severe effects of Resonance. Others may find the suggested rules here helpful in interjecting Resonance effects
into the game and making magic and its consequences more clearly noticeable.

Resonance Affecting Magic

When a mage creates an Effect, the mage's Resonance characteristics often show how the mage's emotions get involved in her magic. It's not as
if the Resonance actually changes the Effect; rather, the Resonance is an indicator of how the mage's Effects always manifest. The Resonance is a
natural way to describe the mage's particular style of magic. An angry, violent mage tends to create very fiery and dynamic Effects, while a
particular and studious mage will do magic that's systematic and precise.
The simplest way to let Resonance affect magic is just to take the mage's highest Resonance Trait and find some way to influence the Effect
accordingly. That sort of emotion comes through in all of the mage's Effects. The more powerful the Resonance, the more it impacts the Effects and
causes them to take strange properties — weird lights or sounds, strange ways of manifesting, bizarre hallucinations, spectacular appearance or any
other number of odd changes. A mage with a single dot of Dynamic Resonance, for instance, may have Effects that are a little whimsical or that
sometimes do chaotic and unpredictable things, while five dots of Dynamic Resonance would add whirling, spinning alterations, bizarre
manifestations and strange, completely unplanned changes to the magical results.
If you want to go all-out in your game, you can try to put a Resonant spin on an Effect for each of the mage's Traits. Thus a mage with some
Dynamic Resonance and some Static Resonance will get some competing dynamics in his Effects. With competing Static and Dynamic Resonance,
a mage might get an Effect that has strange lights and sounds, yet makes them in repeating patterns or systematic fashions. Of course, Resonance needs not affect a mage's Effects all the time. It can be quite cumbersome to come up with an alteration for every magical Effect that every mage does! Instead, it may be easier to come up with a few "signature signs" for each mage. Look at the Resonance Traits that the mage has, and come up with a couple of key ways in which the mage might color her magic. For instance, if your mage has the Entropic Resonance Trait of Dissonant, you might decide that a harsh musical chord often accompanies the mage's vulgar Effects.
How Resonance Traits affect magic can be left in the hands of the Storyteller or the players, depending on the nature of the game. Some Storytellers may prefer to influence the magic in ways that the mage can't predict, while others may want to let the players express their mages' personalities through the use of Resonance.

In summary, Resonance is a theme for your character's magic, so choose whatever you think is appropriate.

IHateMakingNames 04-15-2004 02:40 AM

Werewolves aren't this confusing right?

Completely unrelated to RP note: I hate when threads are locked while you are typing your post and a dumbass is given the last word. (Sure, it's only happened to me this one time, but it's still annoying)

Krylo 04-15-2004 02:43 AM

I assume you mean fifthfiend by dumbass... I mean, I know some of my 'pathetic character' reasons were shitty... but I'm just hot and tired and unable to remember well enough to get character quirks on all of them...

And yes, it is annoying... It's happened to me like twice.

Dante 04-15-2004 02:45 AM

Quote:

Originally Posted by IHateMakingNames
Werewolves aren't this confusing right?

They're worse.

Quote:

Completely unrelated to RP note: I hate when threads are locked while you are typing your post and a dumbass is given the last word. (Sure, it's only happened to me this one time, but it's still annoying)
[/quote]

Yah, It must have sucked to see Mash lock the thread...

IHateMakingNames 04-15-2004 02:46 AM

Most of yours were accurate (Though you missed some of my favorites), and yes I meant fifthfiend. Stupid Kain loving idiots...

Edit - I'm actually glad she locked the thread, I didn't like it much. But I must post in any vs. thread, just because I want to even if I don't like it... I hate her timing though.

Krylo 04-15-2004 02:48 AM

Just out of curiousity--what are your favorites?

IHateMakingNames 04-15-2004 02:55 AM

Things in paranthesis are my changes.

FF4 (Entire story was a bad fairy tale)
Cecil: Allowed himself to be used by a fiend who took the place of the king and didn't even notice. (Completely randomly placed and timed event to make him ‘good’)
Rydia: Intense fear of fire, although she gets past it, making her less than pathetic. (Raised by monsters, lived in a whale’s mouth)
Kain: Rosa. (His existence)
(Cid): He fought with wooden wrenches.
Edward: He was in love with a dead chick... he also had the HIDE ability in battle. (Spoony)

FFVI
Sabin: Spent most of his life running away from his responsibilities. (Dumbass, Mr. Thou)
Shadow: Killed his emotions... and gave terra the angsty emo-bitch advice about just killing her emotions. (Is father of Relm)
Cyan: Intense fear of technology. (Thou)
(Old man): He was like 90 and Relm was still more mature than him.
Relm: ...The 'sketch' ability. She attacks by DRAWING things. The hell!? (Annoying bitch)
(Umaro: Complete and utter idiot)

FFVII
Cloud: "OMG! I R NOT TEH REEL!" (Had so many chances for some ass but never noticed)
Tifa: She was too caught up in having Cloud to ever tell him the truth. (Back problems)
Vincent: He was an angsty emo goth boy. He was a cool one... but he was still one. (Lost a girl to Hojo, the insane goth scientist)
Yuffie: She fucked over the team a couple times... really, she's not that pathetic, other than the hyperness. (Daddy’s girl but won’t admit it)
(Cid: Beats his bitch)

FFVIII
Quistis: Obsessed with Squall... who was a complete asshole. (Lesbian)
Rinoa: Obsessed with Seifer, who's an even bigger asshole than Squall... who she fell in love with. Also her whole "I can't do anything" bullshit. (Whore)
Zell: Also hyper as hell... also was really easy to make fun of/pick on. (Choked on a hotdog)
(Siefer: Pissed he lost Roina and didn't get to SEED, so joins with goth evil girl)

Mage#27 04-15-2004 04:36 AM

Quote:

Werewolves aren't this confusing right?
They're just different really . Attributes and abilities are done in exactly the same way and you have backgrounds and willpower but the rest is different.

instead of spheres, resonance, etc werewolves have rage, gnosis, gifts, rituals and suchlike. Then you have to record your attributes in the 5 different forms...

hmm I guess it is worse. Actually thinking about it mage charecter creation is quite easy considering how rules heavy the game is and considering how simple werewolf is in comparison their creation is really hard...

Dante 04-15-2004 08:43 AM

Lupines have a lot of bells and whistles... now I'll have to put up info packets for them as well...

BassDouken 04-15-2004 10:57 AM

Man, I go to sleep for one night, and I miss just about everything. Once I find my bearings, and I'm not actually doing work, I'll get started on my mage. Great job so far Dante with all the stuff you "produced". Should be a very, very involving process for selecting my charecter.

Dr DR 04-15-2004 11:55 AM

Hoho. Is it actually possible in the scope of the game for an Demon to get down to 0 torment? What would that actually do to them?

Forever Zero 04-15-2004 01:05 PM

For the purpose of this RP it isn't possible. It is a very, very long road of doing pure good and finding the ability to have True Faith again for a Fallen to achieve 0 Torment. This will not be within the scope of this RP. At best, you will only be able to drop about 1 point, maybe two. You will have MANY more opportunities to raise your Torment, since it is easy to do pure evil, but hard to do pure good.

In the scope of a long running game of Fallen encompassing many adventures and experiences with 1 character, it is possible... In theory...

And werewolves aren't more complex, just complex in different ways. Every race has their complexities in ways different from the others. That's why I said this RP would be so hard to do.

Snefix 04-15-2004 02:11 PM

Ok, I think I pretty much understand most of this. However, I'm curious to know why quintessence and pardox are on opposite sides of the same circle? How do I mark my initial quintessence and any paradox that I may accumulate as they are on both parts of the same circle?

Forever Zero 04-15-2004 02:20 PM

Well, I don't think you need to literally mark them down if you don't want to. Record the number of Quintessence to the side or something instead. I record and give out any information needed in text packets, so you could record your Sign-Up in a word or text document, and just worry about the number of Paradox and Quintessence instead of how that circle works. I'll be keeping track of all this as well however.

Dante 04-15-2004 03:43 PM

Quote:

Originally Posted by Snefix
Ok, I think I pretty much understand most of this. However, I'm curious to know why quintessence and pardox are on opposite sides of the same circle? How do I mark my initial quintessence and any paradox that I may accumulate as they are on both parts of the same circle?

Quintessence and Paradox start on opposite ends of the same circle. Quintessence goes clockwise from the little dash on the sheet, Paradox goes anticlockwise, You can store a max of 20 Quintessence at any time, but if you acquire Paradox in-game, it cancels out Quintessence. Lesson: Don't acquire Paradox.

(For the unenlightened, what I'm talking about is a little circle made of 20 squares on the character sheet used to record Quintessence and Paradox)

lazy man 04-15-2004 04:05 PM

Can somone sum up what happened over the past 140 posts?(yes, I was gone that long)

IHateMakingNames 04-15-2004 04:17 PM

Mages are complicated, mixed races are bad, krylo is every one but you on this site, the ultimate weapon against vampires are flame throwers and super soakers filled with Sunny Delight.

lazy man 04-15-2004 04:18 PM

Sunny Delight? Interesting...

Forever Zero 04-15-2004 04:19 PM

Quote:

Originally Posted by IHateMakingNames
the ultimate weapon against vampires are flame throwers and super soakers filled with Sunny Delight.

I don't think we established that super soakers filled with Sunny Delight actually do anything except piss off vampires...

IHateMakingNames 04-15-2004 04:21 PM

But is has the power of the sun.

Forever Zero 04-15-2004 04:24 PM

Quote:

Originally Posted by IHateMakingNames

... Indeed... I'm just going to rule that as a "No" still, since advertising something doesn't make it so.

lazy man 04-15-2004 04:24 PM

Quote:

Originally Posted by IHateMakingNames
Puh, like lazy matters. He just complains a lot because the RPs move fast and he is ignored every now and then.

Edit - If lazy comes back and reads this and gets offended, I shall just laugh at him for being a pussy.

I'm not offended, it is the truth. Why should I get offended about something that's true?

Mage#27 04-15-2004 05:28 PM

Quote:

And werewolves aren't more complex, just complex in different ways. Every race has their complexities in ways different from the others. That's why I said this RP would be so hard to do.
the odd thing though is that almost all of werewolves rule related complexities are charecter creation stuff while mages have very simple charecter creation despite being the most complex rules wise.

reality_deviant 04-15-2004 06:09 PM

Would using a Super Soaker full of Sunny D as a focus for a Forces rote make it coincidental?

Mage#27 04-15-2004 06:13 PM

..... somehow I think not.

a supersoaker full of kerosene would work (though since supersoakers are plastic you might have a little melting problem).

BassDouken 04-15-2004 06:14 PM

you would have to be able to light the kerosene though, and the burning would only happen as the pressure got low

Dante 04-15-2004 06:15 PM

1 Attachment(s)
Quote:

Originally Posted by Mage#27
..... somehow I think not.

a supersoaker full of kerosene would work (though since supersoakers are plastic you might have a little melting problem).

You might as well light the kerosene and go mundane all the way...

Oh, and here's the Werewolf chargen summary.

Mage#27 04-15-2004 06:17 PM

Quote:

You might as well light the kerosene and go mundane all the way...
but that would probably hurt. Using it as a focus you could prevent any annoying backlash involved with using a makeshift and very dangerous weapon.

lazy man 04-15-2004 06:25 PM

So....complicated....need.....help....can't....AAA AHHHHHH *head explodes*

Wow that is complicated(and needs much explanation).

Dante 04-15-2004 06:29 PM

Quote:

Originally Posted by Mage#27
but that would probably hurt. Using it as a focus you could prevent any annoying backlash involved with using a makeshift and very dangerous weapon.

Would you believe I actually made one of those?

Oh, and I need to ask all the Mage experts here about making coincidental effects. For example, let's say I decide to use Correspondence 3 to get me over to somewhere I have to go. The vulgar way would be to simply teleport there. The coincidental way is apparently to have a cab miraculously appear when you need it and get you there.

So is the effect Correspondence 3 or Entropy (you're making the cab appear in front of you, by sheer dumb luck). Or have I got it all wrong-assed again?

Mage#27 04-15-2004 06:31 PM

It's reasonably self explanatory if you get a charecter sheet and start doing what it says.

the only hard parts are the fact that alot of your numbers (gnosis, rage, and willpower) must come from the book. A part of the book that Dante hasn't posted yet.

also a note: Kinfolk are not werewolves. The explanation makes it sound like they are but they aren't. Kinfolk are humans or wolves who have some Garou (werewolf) blood.

another note: Delirium is what happens when a mortal sees your crinos form. They basically get real scared and run away. This is a magical effect that has nothing to do with what the form looks like.

EDIT: I have had many long disscusions about that. I personally say that a coincedental effect can be anything as long as it accomplishes what it is supposed to do. IE your cab example could be corespondance.

there is a quote from the rulebook that goes somthing like "when a mage casts a coincedental effect he doesn't so much make somthing happen as weave the effect into the pattern and wait to see what comes of it"

IE when casting conincedental you won't always know what is gonna happen only that somthing will.

in short yeah it's confusing. The only answer is that the GM will let us do what the GM wants to let us do. It will probably depend on how convincing we can make it...

also note that not all tradidtions have access to that sort of coincedental effect. A hermetic could use corespondance to summon a cab and a cult of ecstasy certainly could but somthing like that just wouldn't be in the right paradigm for a virtual adept or a son of ether. Their magic is tied to the use of technology and even though they technically coulld perform that effect they don't believe that they could.

EDIT: Dante you made a supersoaker full of kerosene? Wow.

Krylo 04-15-2004 06:36 PM

It does need a little more explanation... but I can almost make a character out of that.

Things that need to be expounded upon: What is concept? Just what it sounds like?

I assume you pick 7/5/3 points for each area (physical, social, mental) and then assign those points to the more specific areas within that? It's unclear in the file.

Needs a more comprehensive list of abilities and what have you.

Dante 04-15-2004 06:36 PM

Delirium also depends on WIllpower - high WP mortals will remember the Garou, and in some cases may actually strike back.

I'll try to put up rhe Rage and Gnosis explanation soon, and while I'm at it, the Willpower thing as well.

Krylo 04-15-2004 06:39 PM

Be sure to put up a comprehensive list of backgrounds and skills and what have you as well... and the numbers you need.

Mage#27 04-15-2004 06:39 PM

Concept is what your charecter is. It's a 1 or 2 word description of your charecter. Sort of like class only it has no in game effect.

the backgrounds are listed in the chargen. All abilites are on the charecter sheet. If you want an ability that's not on the sheet just write down under "other traits" (I think there is one on the werewolf sheet) and take ranks in it like that.

Dante 04-15-2004 06:41 PM

Quote:

Be sure to put up a comprehensive list of backgrounds and skills and what have you as well... and the numbers you need.
I'll probably need about 5 txt files per section, especially since most of the Backgrounds differ from each other.

In any case, I'll complete Mage first, since there are many Mage players. Then I'll do Werewolf, then Fallen, then Vampire.

The Fallen chargen summary should be coming soon. I would have posted it earleir, but the damn Acrobat character recongnition function has failed me again...

reality_deviant 04-15-2004 06:43 PM

The beauty of Mage is that either Correspondence or Entropy would work, depending on the mage's paradigm. With limited Spheres, and the realization that the mage in question probably does not think of them as such, one must be...creative.

Dante 04-15-2004 07:29 PM

1 Attachment(s)
I know there are many ways to achieve a desired outcome, depending on what SPheres and what kind of paradigm you have...

Incidentally, how do you roleplay increased Arete when working magick?

EDIT: Demon chargen summary up.

Snefix 04-15-2004 07:34 PM

To FZ: To finish off my character, his nature is obsessive. His demeanor is friendly, outgoing, and studious. As Sons of Ether's tradition is in matter, just tack on an extra point in that sphere, or how many there is supposed to be.

Dimitri's Darlok's Background Story: Dimitri is the son of Ivan and Nina Darlok. Ivan, a nuclear physicist, and Nina, a biologist, escaped and defected from the Soviet Union in 1982. They gave birth to Dimitri in 1984, with his mother's eyes and his father's nose. Dimitri is now twenty years old and one of the most popular students on his college campus. His intelligence and upbringing allows him to excel in his academic work; however, academia greatly bores him to the point of hatred and rebellion against the facets of modern technology. His true passion lies in the study of magik, which first interested him when he realized the small amathyst bear figurine his mother gave him when he was born seemed to posses unusual properties.

To other RPers,specifically Dante: What exactly is the differance between Dynamic, Entropic, and Static Resonance? How many dots are supposed to be filled in? It doesn't state the number in the Chargen file.

Dante 04-15-2004 07:42 PM

Resonance - one dot only. It's not really that important (I think). It seems to be a theme/FX for your magick.

Dynamic Resonance is FX that connotes energy, vibrancy and power. E.g. (Burning, Crackling, etc.)
Static Resonance connotes organization, order and repetition. (E.g. Monotonous, Multiplicative)
Entropic Resonance connote darkness, destruction and disruption. (E.g. Discordant, Collapsing)

I may be off in my interpretation, in which case I will defer to reality_deviant's better judgement.

Snefix 04-15-2004 07:58 PM

FZ: Throw down one dot worth of Dynamic Resonance. :)

Forever Zero 04-15-2004 09:47 PM

GAK! All right, this has gone a bit overboard.

There is a reason I didn't make this a sign-up. I am a senior in High School, and I'm about to graduate, and I have a shitload of assignments on my back right now. This RP will take A LOT of time that I will need to dedicate specifically to it. It is deep, complex, and still not completed. This thread was what it says it was, to gain interest in the RP and to see if it would be worth it to devote time to it. Since I have 11 people interested, that is enough in my book, and I will do it, but it will need time. Lots of time. This will not be ready to go this week, next week, or possibly even the week after that. I wasn't releasing a ton of info partially because I didn't have it, but also partially because I wasn't anywhere near ready to start it. I haven't read the books enough, and I haven't balanced it enough, and I still need to work through lots of details and issues before this RP is ready. And not only that, but the next few weeks of my life will be a hectic trip through Hell, and I won't have time for much more then getting my school projects in on time. So while your interest is appreciated, and I really want to thank you Dante for all the help with interpretations and getting up information packets, I am not accepting any sign-ups, and I am no where near ready to start this RP. When I am ready, which will be at an indefinate period of time in the future, there will be a sign-up, and by then this RP will be ready, but until then, could I please ask that you hold onto the packets and wait until an official Sign-Up begins. Thank you for your interest.

In other words, thank you for the interest, but please no Sign-Ups right now. Snefix, yours is stored for when I do get around to making a sign-up.

Dante 04-15-2004 09:52 PM

Quote:

Originally Posted by Forever Zero
(Ultimaterapidfireblatheringwithoutpunctuationmark scommasfullstopsoranyformofverbalrestresultinginah ighspeedburstofverbiagethatdrivesDanteinsane...

*KABOOM!*

Well , like FZ said, hold your horses.

The reason why I put those packets up is so that you can read and understand what you're geting yourself into. WoD characters are *complex* - no two ways about it. SO I wanted everyone to familiarize themselves with the rules... especially FZ. God knows how he's going to handle all of this when it actually starts.

EDIT: If you put up your characters, know that FZ has NO obligation to comment on it, to accept it, or even acknowledge his existence, given that he's still in school and has to assimilate five gaming systems worth of info without the benefoit of hardcopies.

BassDouken 04-15-2004 10:03 PM

D'oh alright then my mistake, ill take down to post too. Didn't know that we wern't supposed to. Alright then I'll conitnue to work on it in secret untill you have it all set up and ready for everyone. My apoligies again.

Dante 04-15-2004 10:08 PM

No problem. It wasn't explicitly mentioned, so i thught I might as well say it. FZ seems pretty stressed now, so I'll try and take questions for him.

Krylo 04-15-2004 10:10 PM

FZ, we love you for making this RP and putting yourself through all this work for us undeserving worms. You just take your time.

And Dante... What are tradition, essence, nature, and demeanor for demons? There's not much about it in the file... and I'm curious.

Dante 04-15-2004 10:13 PM

Aw FUCK! I KNEW I shouldn't have ripped it off the Mage chargen...

Ignore tradition, ignore Essence, but nature and demeanor affect how you regain WP. Nature is your personality, and when you do stuff in accordance with your personality, you regain WP. Demeanor is the personality you let people see, and if you do stuff in accordanc with it, you gain WP back too.

Edited version coming soon. Damn me...

Krylo 04-15-2004 10:18 PM

HAH! Dante fucked uuuup! Dante fucked uuuup! As though that's anything new.

Forever Zero 04-15-2004 10:31 PM

Yes, I am really stressed out. I want to do this RP, but now isn't the time for it. I'm getting hassled frequently in real life on all fronts, and until I can get at least school out of the way, I just don't have the time to spare to read through and adapt/balance 5 different RPG books. However, once life gives me a breather, and I know I won't have frequent graduation related distractions and school related projects (Which is such bullshit that in our final year, the teachers decide to put us through the wringer, crush us flat with the workload, then say if you can't handle it, then YOU WILL BE SCREWED FOR THE REST OF YOUR LIFE *Evil Teacher Laugh*... *Sigh* Such is life), THEN this RP will get off the ground.

So yes, there are a great many other people on this board who are skilled in the WoD who will answer any questions and help you in any way possible, and I will be around here still and will help with minor issues or things I do know on WoD, but I will not worry one bit about Sign-Ups until I actually get a Sign-Up thread here. Then you will know that the GM's life has sorted itself out, he has worked through all the issues, and he is in fact ready to put the effort required into making this RP run smoothly.

Dante 04-15-2004 11:14 PM

4 Attachment(s)
krylo, I will certainly arrange for you to become an infernal servant of the Earthbound as soon as possible...

Vampire chargen summary coming soon...

Forever Zero 04-15-2004 11:20 PM

Quote:

Originally Posted by Dante
krylo, I will certainly arrange for you to become an infernal servant of the Earthbound as soon as possible...

And depending on the type of Earthbound it is, that is a rather nasty threat...

Dante 04-15-2004 11:32 PM

Doesn't matter which kind of Earthbound he is, just say that he knows krylo's demon's True Name, then he's screwed.

Krylo 04-15-2004 11:35 PM

So... Dante... have I ever told you how much I love you? No, really. You're SUPER cool!

BassDouken 04-15-2004 11:35 PM

I do have one question though, what is the time period for this? Present, past, future? alien dimension? Solidarity of a black hole? (although I don't think that time would really be a factor then, we'd all be dead and spaghetified.)

Forever Zero 04-15-2004 11:37 PM

All right, I have a feeling this is about to get weird...

And Bass, it takes place in Modern Day. Cars, tanks, planes, guns, the whole nine yards.


All times are GMT -5. The time now is 10:38 PM.

Powered by: vBulletin Version 3.8.5
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.