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-   -   Chrono Trigger DS: Something Positive To Say (http://www.nuklearforums.com/showthread.php?t=32431)

Mirai Gen 11-26-2008 04:40 AM

Chrono Trigger DS: Something Positive To Say
 
So I picked it up, partly out of sheer curiosity but also cause it's still Chrono Trigger. I was curious.

I gotta say that the re-writing at early parts of the game is kind of a mixed bag. Lots of the important lines are still there (Marle: This...this can't be the way the world ends...) but then some of my favorite ones got changed. The exchange between Marle and Lucca, "You're a genius!" "Aint it the truth!" got completely redone, much to my dismay.

It works in other places though. Gato's rhymes got tweaked to be more...well, to actually rhyme. Some dialog seems to work a lot better too, but some of the changes are just bizarre.

The game is pretty awesome on DS though. It fits really well, and the altered menu is a godsend as it keeps the main screen uncluttered. I've been using the A button and ignoring the stylus, and it's pretty slick. Plus if you're a bigger fan of the old-school style, you can change it back to Classic mode. This works the same with the cutscenes too, surprisingly, which is probably why Frog cuts the mountain in half twice.

Some of the sound effects got redone, so far it's nothing but improvements. Sound is 100% unchanged. I haven't checked out any of the secondary modes.

So, though I haven't beaten the game or even gotten to Magus (I mean, the Fiendlord) the game's actually really smooth. If you're not nearly as much of a purist when it comes to the plot it's totally worth owning.

Also; comes with a free poster if you get the first printing. Mwahaha!

Had'ohken 12-01-2008 06:08 PM

They're still called Ozzie, Flea, and Slash...I think that counts for something. Some lines make more sense now, such as Azala telling Ayla to protect the planet instead of saying that they have no future.

Even if Frog doesn't talk in the thee and thou style, the Middle Ages characters DO speak in a style more representative of antiquated English, which is more fitting with the era.

Ryong 12-01-2008 09:59 PM

Quote:

Originally Posted by Dante Must Die (Post 865721)
(I mean, the Fiendlord)

I don't see what's the big deal with "Fiendlord". Everyone seems to feel a need to bring it up whenever Magus is mentioned.

Krylo 12-02-2008 12:36 AM

Quote:

Originally Posted by Had'ohken (Post 867516)
Some lines make more sense now, such as Azala telling Ayla to protect the planet instead of saying that they have no future.

I really think that made more sense the way it was originally. Why would he call down Lavos if he wanted the planet protected? Azala's motivation was to destroy the planet rather than allow the apes to have it. The statement that they have no future was his last gloating remark for what he had visited upon the planet.

Also: I'm totally not spoiler tagging a game that has been out for over thirteen years.

Quote:

Originally Posted by Ryong (Post 867673)
I don't see what's the big deal with "Fiendlord". Everyone seems to feel a need to bring it up whenever Magus is mentioned.

Mostly it just sounds stupid.

Mirai Gen 12-02-2008 04:08 AM

The reason behind Fiendlord was because they wanted to give Magus a title that meant "Lord of the Demihumans" and they went with 'fiend' instead of 'demihuman.' It's kind of dumb but it isn't that bad when you get down to it.

One thing I thought was interesting? Frog (except for his lack of accent, which I thought was neat) makes a bit more sense this time around. Playing it through on the DS clues me into the fact that he's always been a coward. That was what happened with Magus and Cyrus, in fact, his hesitation led him to inaction, which meant that he couldn't help Cyrus or run. Because he was such a wuss, Magus Frog-ified him.

Which is why it meant so much that he agreed to go with Crono in the first place. He's like, alright, I'm done cowering, time to get shit done.

I didn't catch that before and I've played this game like five times on SNES.

Azisien 12-02-2008 07:30 AM

I know I'm probably going to pick this up and not notice a single difference from my PSX version, since I believe I only time travelled once or twice before losing interest. But the DS seems like a good platform for this!

Krylo 12-02-2008 07:49 AM

Quote:

Originally Posted by Dante Must Die (Post 867830)
One thing I thought was interesting? Frog (except for his lack of accent, which I thought was neat) makes a bit more sense this time around. Playing it through on the DS clues me into the fact that he's always been a coward. That was what happened with Magus and Cyrus, in fact, his hesitation led him to inaction, which meant that he couldn't help Cyrus or run. Because he was such a wuss, Magus Frog-ified him.

Which is why it meant so much that he agreed to go with Crono in the first place. He's like, alright, I'm done cowering, time to get shit done.

I didn't catch that before and I've played this game like five times on SNES.

You... don't really pay attention do you?

He refused to become a knight because he can't stand battle? He always hid behind Cyrus, despite Cyrus saying, straight up, he's the better swordsman? It was all pretty well spelled out that Frog... well, I'm not sure if 'coward' is the right word, but he simply was not a fighter. He lacked the conviction to risk his life or take the life of another.

Yes, it was totally clear in the SNES version, too.

Mirai Gen 12-02-2008 01:33 PM

Quote:

He lacked the conviction to risk his life or take the life of another.
Well, yeah, that's what I'm talking about. How can he be such an amazing swordsman if he couldn't take someone's life? Plus when he and Cyrus are talking on the bridge, he says "I don't think I'd make the cut." It sounded less like cowardice and more like modesty or underestimating his own skill.

Also when he and Cyrus are fighting Ozzie and Magus, Glenn falls to his knees and says "I'm a goner..." I always interpreted that as him falling to his knees in pain from the battle, so why would he be in battle if he lacked conviction to fight in mortal combat? And why, if he's such a coward, is he always going around with Cyrus, a guy who's always going around adventuring?

The concept never really was clear and I didn't pick it up the first time. Of course I also first played this game when I was sixteen so maybe I just missed it and never noticed subsequent replays.

Fifthfiend 12-02-2008 01:37 PM

Quote:

Originally Posted by Ryong (Post 867673)
I don't see what's the big deal with

Cue nobody being surprised. Officially had it with your deliberate-obtuseness 'I just can't see why [thing that's been explained to you in like three consecutive threads]' trolling so knock it off. If you have that much trouble understanding things that everyone else on this forum seems able to figure out then go buff up your thinkin'-things muscles and try again.

Quote:

How can he be such an amazing swordsman if he couldn't take someone's life?
The same way lots of people are good at lots of things without necessarily wanting to be coldblooded* murderers?


*pun lol

Mirai Gen 12-02-2008 01:41 PM

Okay point.


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