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If my guess is correct, you could probably do some programming voodoo to make a wireless router act like a PS3... or something. But that's far too much trouble for most people, and it's probably in the grey area of legality for this forum anyway (seeing as how it cheats Sony out of 599 US dollars).
And just out of curiosity, how did you get all those FF5 screens from midgame? Did you just happen to be playing around there, or what? |
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Anyway, back onto the topic at hand: I, too, am quite curious as to what Jecht's motivations are for being on Team Chaos. Seeing as the characters are apparently being pulled from their worlds during the course of their respective games' stories, it appears that perhaps Jecht may still not exactly be in control of his own actions. |
New info on Tidus and Jecht:
Tidus 【Concept】 "Dodge-Attack" Though he uses a sword he's not your everyday swordsman, as he efficiently intergrates his natural athletic abilities to attack while constantly moving about. He is able to shift around into a back stab, making avoiding enemy attacks easier, and leaving him better equipped to quickly respond to enemy attacks as he continues with his evasions. He almost seems to float a bit like Kuja, one of the main points about him that the staff debated hotly. 【Position and Personality】 Always up-beat no matter the surroundings, Tidus is a positively cheerful 17-year-old. He was gathering popularity as a young blitzball star. While he tends to affect everyone's mood around him, when it comes to his own issues he often loses his temper. But he is also sentimental, and often wears his heart on his sleeve. His possesses very complicated feelings regarding his father Jecht. 【EX Info】 EX-Mode Effect: Weapon change. He switches to Caladbolg. EX-Mode Bonus: Caladbolg (Raises HP and attack power), Hastega (Increases movement speed - to the point of being able to avoid magic). This also allows the player a bit more reaction time for dodging. EX-Burst: "Blitz Ace" He slashes rapidly at his opponent, then he tosses a blitzball into the air to shoot at his opponent with an overhead kick. As in the original, a bar appears at the bottom of the screen, with a cursor moving back and forth across it. When the cursor reaches the center of the bar, press the O button to raise the last attack's power. Jecht 【Concept】 "Ultimate In-fighter/Super In-fighter"* He doesn't use magic, so intend overwhelms his opponent in close-quarters, making him a character suitable for those who like fighting games. He moves quickly, and once he makes the approach, his over-whelming strength easily depletes his opponent's Brave in fast combos. The fact that his Brave attacks only grow stronger as he gains more Brave make him more dangerous. His combos have many different branches, and their flow changes depending upon the player's ability to input attacks with optimal timing. In this way, it is possible to cancel out the time between attacks, allowing HP attacks to be integrated into combos. *Concept titles with a / indicate that more than one term has been used to describe the character's fighting style. 【Position and Personality】 Jecht is Tidus' father, and was once a star blitzball star like his son. He lacks the ability to properly express love or other tender feelings, resulting in an extremely rocky relationship with his son. Though he has no desire to rule the world, he is allied with the side of Chaos for his own reasons. This motive will be revealed through the story. In comparison to a shadowy manipulator like Golbez, he is the type who acts without thinking. 【EX Info】 EX-Mode Effect: A transformation based on Braska's Final Aeon from the original game. EX-Mode Bonus: No name given. Even if his attack misses, another one can be executed without pause. It is possibly to totally dominate an opponent when they have no time to counter-attack. EX-Burst: "King of The Blitz" He flings his opponent with a kick, slashes at them with his sword, and then kicks a boulder at them. The same timer bar that Tidus has appears, and the O Button has to pressed went the cursor reaches the center. If you succeed in selecting it the first time, then a second bar appears to power it up further. |
Hey mudah, I take it you missed RT's post in the last thread.
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That I did.
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First dibs on Zidane/Kuja post!
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EDIT: Ahaha! I wasn't! THE WORLD IS MINE! So it seems to me that the Ex-Mode bonuses are going to be really, REALLY useful. Possibly to the point of deliberately ignoring Ex-Bursts to, for example, BE IMPOSSIBLE TO HIT IN MIDAIR like Zidane. |
Invincible jumps? Hmm.
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For those interested, Famitsu reviewed the game. They gave it a 36/40:
Don't pay too much attention to them. Famitsu reviews tend to be inflated because of hype or moneyhats. Quote:
I prefer it this way. With Brawl we had fights about the merits of the sticky, and these ones will die as soon as disinterest becomes apparent. Quote:
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