The Warring States of NPF

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-   -   Dissidia: LIVE AND LET LIVE! LIVE AND LET LIVE! I'LL BE RIGHT BACK! (http://www.nuklearforums.com/showthread.php?t=32621)

Regulus Tera 12-09-2008 08:52 AM

Dissidia: LIVE AND LET LIVE! LIVE AND LET LIVE! I'LL BE RIGHT BACK!
 
For the last installment go here.

Quote:

Originally Posted by Fifthfiend (Post 870667)
Fifthfiend casts THREADDEATH LEVEL 6.

Thread takes damage!


Stupidity.


But, alas, stupidity is not enough to fight against mod powers.

Gotta hand it to them, nobody else in the series even tried to use Phoenix Down. Also, Cloud? Stop whining, Butz and company had it worse than you and they did not whine.

If I had any sort of photoshopping skills I'd put Kamina's glasses on Galuf.


Wait, what? That's impossible!

http://i510.photobucket.com/albums/s...lusTera/17.png

The Dissidia thread lives on... through this arm!

Quote:

Originally Posted by POS Industries (Post 870666)
Oh, there are ways around that, if I understand correctly.

Okay, this is news to me. What ways?

Kerensky287 12-09-2008 02:41 PM

If my guess is correct, you could probably do some programming voodoo to make a wireless router act like a PS3... or something. But that's far too much trouble for most people, and it's probably in the grey area of legality for this forum anyway (seeing as how it cheats Sony out of 599 US dollars).

And just out of curiosity, how did you get all those FF5 screens from midgame? Did you just happen to be playing around there, or what?

POS Industries 12-09-2008 03:09 PM

Quote:

Originally Posted by Kerensky287 (Post 870850)
and it's probably in the grey area of legality for this forum anyway

Which is why I only vaguely alluded to it in a fashion which does not necessarily encourage the undertaking of such measures, because it's clearly wrong and that's the story I'm sticking to on a publicly readable forum thread. And you certainly do not want to use Google to find out how to do it, because such actions are not at all what the search engine was designed to aid.

Anyway, back onto the topic at hand: I, too, am quite curious as to what Jecht's motivations are for being on Team Chaos. Seeing as the characters are apparently being pulled from their worlds during the course of their respective games' stories, it appears that perhaps Jecht may still not exactly be in control of his own actions.

mudah.swf 12-09-2008 04:03 PM

New info on Tidus and Jecht:
Tidus

【Concept】

"Dodge-Attack"
Though he uses a sword he's not your everyday swordsman, as he efficiently intergrates his natural athletic abilities to attack while constantly moving about. He is able to shift around into a back stab, making avoiding enemy attacks easier, and leaving him better equipped to quickly respond to enemy attacks as he continues with his evasions. He almost seems to float a bit like Kuja, one of the main points about him that the staff debated hotly.

【Position and Personality】

Always up-beat no matter the surroundings, Tidus is a positively cheerful 17-year-old. He was gathering popularity as a young blitzball star. While he tends to affect everyone's mood around him, when it comes to his own issues he often loses his temper. But he is also sentimental, and often wears his heart on his sleeve. His possesses very complicated feelings regarding his father Jecht.

【EX Info】

EX-Mode Effect: Weapon change. He switches to Caladbolg.

EX-Mode Bonus: Caladbolg (Raises HP and attack power), Hastega (Increases movement speed - to the point of being able to avoid magic). This also allows the player a bit more reaction time for dodging.

EX-Burst: "Blitz Ace" He slashes rapidly at his opponent, then he tosses a blitzball into the air to shoot at his opponent with an overhead kick. As in the original, a bar appears at the bottom of the screen, with a cursor moving back and forth across it. When the cursor reaches the center of the bar, press the O button to raise the last attack's power.

Jecht

【Concept】

"Ultimate In-fighter/Super In-fighter"*
He doesn't use magic, so intend overwhelms his opponent in close-quarters, making him a character suitable for those who like fighting games. He moves quickly, and once he makes the approach, his over-whelming strength easily depletes his opponent's Brave in fast combos. The fact that his Brave attacks only grow stronger as he gains more Brave make him more dangerous. His combos have many different branches, and their flow changes depending upon the player's ability to input attacks with optimal timing. In this way, it is possible to cancel out the time between attacks, allowing HP attacks to be integrated into combos.

*Concept titles with a / indicate that more than one term has been used to describe the character's fighting style.

【Position and Personality】

Jecht is Tidus' father, and was once a star blitzball star like his son. He lacks the ability to properly express love or other tender feelings, resulting in an extremely rocky relationship with his son. Though he has no desire to rule the world, he is allied with the side of Chaos for his own reasons. This motive will be revealed through the story. In comparison to a shadowy manipulator like Golbez, he is the type who acts without thinking.

【EX Info】

EX-Mode Effect: A transformation based on Braska's Final Aeon from the original game.

EX-Mode Bonus: No name given. Even if his attack misses, another one can be executed without pause. It is possibly to totally dominate an opponent when they have no time to counter-attack.

EX-Burst: "King of The Blitz" He flings his opponent with a kick, slashes at them with his sword, and then kicks a boulder at them. The same timer bar that Tidus has appears, and the O Button has to pressed went the cursor reaches the center. If you succeed in selecting it the first time, then a second bar appears to power it up further.

Daimo Mac, The Blue Light of Hope 12-09-2008 04:09 PM

Hey mudah, I take it you missed RT's post in the last thread.

mudah.swf 12-09-2008 04:21 PM

That I did.

Kerensky287 12-09-2008 04:38 PM

First dibs on Zidane/Kuja post!

Quote:

Zidane

【Concept】

"Air Master"
He moves quickly, which helps to make him more user-friendly in ariel battles, where he excels. He can also preform multiple mid-air jumps, a talent that serves him well on narrow battle maps with scaffoldings. Since he dual-weilds his daggers he has a lot of moves. One motif is that his HP attacks are named after his Dyne skills.

【Position and Personality】

Hiding his profession as a thief behind an actor's mask, Zidane is a cheerful 16 year-old. His energentic persoality is summed up as "he is cool when push comes to shove."* He has good powers of discernment, as well as plenty of courage, and he fancies himself to be a ladies' man. His brother Kuja is battling for the side of Chaos, and the two have vastly different views on life, with Zidane considering protecting people to be of the utmost importance. He is competing with Bartz to see who will obtain the Crystals first.

*Quote comes from Main Programmer, Ryuji Ikeda

【EX Info】

EX-Mode Effect: Trance mode from the original game.

EX-Mode Bonus: "Level 10 Jump" (Possible to jump 10 times while in the air) Further more, until he hits the ground again, enemy attacks will not hit him.

EX-Mode Burst: "Reserse Gaia." Using his daggers, he accelerates through a series of high-speed attacks, then he connects his daggers together by their handles to from a single swallow blade, for a single finishing blow. A gauge is displayed, and the O button is pressed to execute the series of attacks. The guage is split into quarters, each one possessing a certain time limit. If the barrage slows and the time limit passes, it will automatically skip to the last attack.

Kuja

【Concept】

"Range Free/Range Master"
By pushing X in the air, he is able to glide about freely. It gives a feeling of floating with its own peculiar inertia. While he is able strike hard from above, he does have short-range attacks as well, letting him easily cope with close-combat. He can move while attacking, and the analog stick can be used in 2-stage attacks, allowing the range of the second attack to vary. If this type of combo consists of the same type of magic - for example Flare followed by Flare - the second attack will be powered-up.

(Note from Mini: Apparently, recreating spells like Ultima as they appeared in IX was difficult.)

【Position and Personality】

Kuja is a beautiful and brutal angel of death, wrapped in a shadowy ambiance. As in the original story, he is deeply involved in plotting to ensnare his brother Zidane. He enjoys speaking as if he is in a play, and is a narcissist with a bias towards beauty. Possessing an extraordinarily high amount of pride, he tends to look down upon the other troops of Chaos, and plans to be triumphant over all of them.

【EX Info】

EX-Mode Effect: Trance from the original game.

EX-Mode Bonus: No name given. While moving and jumping, Kuja is automatically protected by a ring of magic. Also, everytime he jumps a bullet of light is shot out from the ring.

EX-Burst: "Last Requiem" Begining with a series of magical explosions, his bullets of light come together in a single large ornate explosion for his finale. The same as Zidane, once the gauge appears the O button is to be pressed repeatedly to cause the explosions. The gauge is divided into quarters, and if the pace of entry is too slow the gauge will vanish, ending with the reduced number of explosions.
Of course, knowing RT, I'll probably be ninja'd in the 30 seconds it took to make this post.

EDIT: Ahaha! I wasn't! THE WORLD IS MINE!

So it seems to me that the Ex-Mode bonuses are going to be really, REALLY useful. Possibly to the point of deliberately ignoring Ex-Bursts to, for example, BE IMPOSSIBLE TO HIT IN MIDAIR like Zidane.

mudah.swf 12-09-2008 04:47 PM

Invincible jumps? Hmm.

Regulus Tera 12-09-2008 10:34 PM

For those interested, Famitsu reviewed the game. They gave it a 36/40:

  • 10/10 -- Square Enix's advertising check this week was quite large.
  • 9/10 -- I never knew I could enjoy a Final Fantasy fighter this much with tons of advertising money!
  • 9/10 -- I will never forget that scene where I saw how much money Square Enix was paying!
  • 8/10 -- Quite good but the check could have been bigger....

Don't pay too much attention to them. Famitsu reviews tend to be inflated because of hype or moneyhats.

Quote:

Originally Posted by Mac (Post 870648)
On a side note, we should just sticky this thread. I mean, this is waht the 5th, 6th iteration?

This one's the eleventh.

I prefer it this way. With Brawl we had fights about the merits of the sticky, and these ones will die as soon as disinterest becomes apparent.

Quote:

Originally Posted by Kerensky287 (Post 870850)
And just out of curiosity, how did you get all those FF5 screens from midgame? Did you just happen to be playing around there, or what?

I got them from the internet.

Fifthfiend 12-09-2008 11:07 PM

Quote:

Originally Posted by Regulus Tera (Post 870715)
For the last installment go here.




Stupidity.


But, alas, stupidity is not enough to fight against mod powers.

Gotta hand it to them, nobody else in the series even tried to use Phoenix Down. Also, Cloud? Stop whining, Butz and company had it worse than you and they did not whine.

If I had any sort of photoshopping skills I'd put Kamina's glasses on Galuf.


Wait, what? That's impossible!


The Dissidia thread lives on... through this arm!

What the galloping fuck?


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